Mechanically cool characters


Homebrew and House Rules


I love making new and interesting characters. Today I was thinking of the awesome class combination of an alchemist and urban barbarian. It goes something like this. (I used PFS rules, This is just an outline with a lot of parts left out)

Human alchemist 2, Barbarian 1

.

Str 20 +5
Dex 14 +2
Con 10 +0
Int 12 +1
Wis 10 +0
Cha 7 -2

BAB +2

Feats - Two-Weapon Fighting (human)
- Power Attack (1st lvl)
- Extra Discovery

Discoveries - Vestigial Arm x2

Formula - Enlarge Person
- Shield
- Disguise Self
- Comprehend Languages

Mutagen - 20/min a day

Rage - 4 rounds a day

The idea for the character is to have him with a shield on one side and a two-handed weapon on the other but, he can also power up with mutagen, rage, and enlarge person to reach 30 str. Then drop the shield and wield two two-handed weapons to get a total of +18 dmg to both strikes.

What other cool characters have you guys made or thought of?


I really want to play a half-orc Summoner/Barbarian with the Blood God Disciple archetype for the summoner, where your eidolon can eat enemies and give out evolutions. Take a couple of teamwork feats (Precise Strike is pretty good if you have a bite and a falchion and your eidolon has claw/claw/bite/rake). Usually the caster would go first and double move to a flank, and then the eidolon pounces into melee.


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Paladin/ Ninja: the shadow hunter- combines smite with SA to devastating effect! The shadows are no longer a safe haven for evil.

Ranger/ Grey Warden: the arbiter- medieval Judge Dredd. A skillfull well rounded brutalizer and stone cold excecutioner.

Barbarian/ Cleric: the paragon of destruction- rage + enlarge + channel smite! DR and high will saves thrown in for good measure.

Rogue/ Magus/ Duelist: the combat trickster- a deadly skirmisher with a plethora of combat boosting tools.

Bard/ Paladin: the dervish tank- high dmg, high AC, high adventure awaits

Fighter/ Monk: the dragon fury- a TWFer with x2 str on main weapon, and 1.5 on his "off hand"... Need I say more?

See anything you are interested in then let me know and I will expound upon it for you.


Byrdology wrote:

Paladin/ Ninja: the shadow hunter- combines smite with SA to devastating effect! The shadows are no longer a safe haven for evil.

Ranger/ Grey Warden: the arbiter- medieval Judge Dredd. A skillfull well rounded brutalizer and stone cold excecutioner.

Barbarian/ Cleric: the paragon of destruction- rage + enlarge + channel smite! DR and high will saves thrown in for good measure.

Rogue/ Magus/ Duelist: the combat trickster- a deadly skirmisher with a plethora of combat boosting tools.

Bard/ Paladin: the dervish tank- high dmg, high AC, high adventure awaits

Fighter/ Monk: the dragon fury- a TWFer with x2 str on main weapon, and 1.5 on his "off hand"... Need I say more?

See anything you are interested in then let me know and I will expound upon it for you.

The combat trickster sounds interesting! please explain


You've no doubt heard of the arcane trickster, well this character is not he. He is not a dpr monster, a tank, or even a front line combatant. What he is, is a solid utility character both in and out of combat. He has enough magic to be a competent back up caster, enough mobility and situational dmg boosts to be a damn good skirmisher, and enough combat options to never be boring.

Dex and int are your two main stats providing to hit, to damage, ac, spell power, skill ranks, and modifiers for all your key skills. Use your rogue talents and magus arcana to boost your combat options and potential. Sure the build isn't optimal, and he may be a bit of a late bloomer, but he is FUN. I recommend tiefling or elf, but it's really up to you.


There is also a PFS "hound archon". Oracle 1/ paladin X, pure tank and smiting machine.


A combination I have tried and works is a Titan Mauler Barbarian 2nd lvl and Tower Shield Fighter 5th lvl. I take minus using a two handed weapon one handed but with Rage and Weapon Focus I lose that. At fifth level I lose the minus two for using a Tower Shield. There is a Prestige Class that at three levels in I become immune to Exhausted and Fatigue meaning I can rage and never suffer down time.

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