Wraith Recon


Homebrew and House Rules


Pathfinder Maps, Starfinder Maps Subscriber

There are some things in Wraith Recon that I like, but I want to play Pathfinder and not 4th edition.

I am new Pathfinder, and to the Pathfinder world, and I am wondering where is the best place to put the Wraith Recon as a special forces unit. I think it would work in Andoran, but it could also work in a different nation.

Does anyone have any advice, suggestions, opinions, etc?


If I recall correctly Wraith Recon's setting has a lot more common magic than Golarion. Adding Wraith Recon would probably require changes to overall magic level.

The most suitable land for magical commando teams (my overall impression of Wraith Recon) would be Nex, Geb and Jalmeray - realms with highest overall magic access. Creation of WR in Anodran would probably require some sort of balancing forces from Cheliax and Taldor.


Pathfinder Maps, Starfinder Maps Subscriber

Good points, thanks. Geb seems like it is a good choice in that the name will fit the nation, since they like undead.

I will have to look at the numbers to compare overall magic level, but at least in my mind, the magical equipment was not as much a game-balance factor. However, in hind-sight, it would as you mentioned alter the overall magic level considerably.

I could see if I can come up with special forces units for the other kingdoms, as those are perfect for a party of player characters. Dripping with magical items does have a direct effect on the party power level, though.

Sovereign Court Owner - La Guarida Game Center

I hope this is not so much of a dead thread, i don't want to be all necro around here, reviving threads and what not, but.. SeeleyOne, what was the conclusion you came to, since i also want to merge WR to PF?

And for all around there, what about for character levels 1-2, instead of giving a magic weapon, "lend" them masterwork weapons, since at least from my perspective that won't be game breaking, and 'setting wise' if low level characters have the higher chances of death, at least HQ won't be handing free magic weapons to their enemies?

and from level 3, proceed with the WR table starting on level 1, so, at level 3 PC's could requisition for their first +1 weapons?

(Some thinking and reducing the table would be neede after that, as a +5 at level 20 would not suffice right?


Pathfinder Maps, Starfinder Maps Subscriber

As my notes stand I was thinking about doing something like Wealth By Level. I have not done much more as I was originally going to use it in Golarion but never decided on a fitting nation. Maybe Nex or Geb. Otherwise it is waiting for insertion in a home brew setting, and school cuts down heavily on my writing game materials time.

Sovereign Court Owner - La Guarida Game Center

In my perspective, Wealth by Level, means that character OWNS, the equipment, and the way Wraith Recon (WR) works:
The characters have their starting equipment by the usual 4E rules, 'personal belongings'.
"The equipment in certainly going to be inferior to the items provided by SpellCOm, taking up precious space on their person that could be used for more useful mission-based accoutrement. WR team members are welcome to spend their money on their own personal items, but they will need to keep track of it themselves.
The following is the standard WR package that every WR strike team member RECIEVES when they are assigned to a mission."

So by the end of the mission they are expected to return said equipment. Like a SWAT or firefighters team, they don't own the equipment, and as soon as they're done, they take it back to HQ.

I know this will still make the characters "stronger" that usual, but they will also be facing harder challenges.

About inserting them into Golarion, I think they can function as a Black Ops group (in the Mission Impossible kind of way), in the Pathfinders.


Pathfinder Maps, Starfinder Maps Subscriber

You have some good ideas there. I was thinking that there is a lot that can be done "behind the scenes" with the Pathfinders. I was thinking of having some of them being travelers kind of like a Stargate team, but Wraith Recon actually works quite well along similar lines.


Pathfinder Maps, Starfinder Maps Subscriber

So, back to your idea, I am thinking that "Requisitioned Equipment" is the way to go, probably based on character level.

Sovereign Court Owner - La Guarida Game Center

and instead of giving them magic items from level 1, giving them MW weapons and armor, I feel balances thing out a bit, character certainly are not game breaking, the characters would still need to prove to be valuable assets, that deserve the magic expenditure on them.

And please, let's continue this xD


Pathfinder Maps, Starfinder Maps Subscriber

Well, according to what I have read, the Pathfinders do have a group of secret leaders. Nobody really knows who they are, and I think that part of it is because they really are different people that get shifted around.

I don't think that even the Venture Captains necessarily know what is "going on", but some of them might (and some probably do). Part of their "Explore, Report, Cooperate" mantra is only a part of it. They find places that might need the Wraith Recon to come (if needed), they get intel regarding those places, and they also pave the way for them. Also at the same time, the Pathfinders serve as a sort of preliminary hiring process, a probationary status if you will.

But if you go along those lines, I would think that characters might start at a higher level than level 1, seeing as Wraith Recon seems to be more of an elite unit. Maybe level 7? That seems to be when people start being Cool. It is very hard to see level 1 characters as elite.

A character would be able to use their own stuff, and pile on requisitioned stuff on top of that. Are you going on a mission where you want to breathe water? Here, take this ring.

There are a lot of good things to be had by this type of game setup. You can swap characters in and out of the game (preferably between missions), you can have a sort of "magic item shop" built in to the infrastructure, you can have adventures that do not necessarily have anything to do with each other, you can link past adventures to current or future adventures, and the list can go on. Add on my idea of SpellGate PFS-1 and you can add different worlds to the mix, all with plausible railroading in mission-based format. :D

So after splatting the above, I am thinking that characters would not likely start at level one. There might be some exceptional cases (i.e. a character's little brother) and I can see them getting the "lesser" equipment until they earn their place.

Sovereign Court Owner - La Guarida Game Center

Perhaps not strictly Canon, but I have always seen adventurers, like the few that manage to break above the average, perhaps they do start out as Pathfinders, but even from their apprenticeship (level 1), 'someone' notices that the character in question has and extraordinary talent for something, and starts railroading/leading the PC's into the places where they will be tested, to see if they make it out.

It could be just for example, leaving them a sword with the WR logo inscribed on it, instead of the artifact they were supposed to recover, always have WR one step ahead, until the PC's start figuring out what is going on, and then have a WR Wolf show up, and show them the ropes, in a sort of "you passed every test we laid ahead of you, now you're ready to move further down the lines, and past beyond the curtains"

Or maybe, they are selected as cannon fodder, and manage to survive time and time again, and by then (perhaps level 3), they are already worthy to begin requisitioning items, and have earned their stars (magic items).

EDIT: (By the time I finished the second paragraph, I compelled myself to start working on that kind of story (will have a new group coming together next week, so they are perfect to test this ideas xD))

P.S. Where you mentioned about the character swapping, I believe that was also kind of mentioned in the WR core, after all, you always want to sent the expert to the mission, not the ones you have simply nearest

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Wraith Recon All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules