How do you reboot Wonder Woman?


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Freehold DM wrote:
DeathQuaker wrote:
Going off topic, but if we talk so passionately about favorite DC heroes and what we'd like done with them, why doesn't someone run a DCA RPG at the play by post forum? Would probably be pretty cool...
which version?

I was thinking the current one (Mutants and Masterminds 3rd ed).

RPG Superstar 2015 Top 8

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Back to topic somewhat:

Can Lynda Carter Save Wonder Woman?

Lynda Carter shares her thoughts on why she things the recent TV show efforts failed and the points the writers are missing. (Mainly, that Wonder Woman is supposed to be kind.)

I like a lot of what she has to say; I realize others may disagree. She's not a writer but she's had good reason to think about the character--and after all, the Wonder Woman most of the mainstream public picture when she is mentioned is Lynda Carter's version.

The reason why they're talking to her now is a segue from the fact she is supporting DC Entertainment's We Can Be Heroes fundraiser, which supports aid to the hungry in the horn of Africa. As a thank you to those who donate $10,000 this week, they have the opportunity to meet Ms. Carter amongst a number of other perks. The other thank you gifts this week are also Wonder Woman related.


I came to a realization. Any attempt to write Wonder Woman: The Movie is doomed.
I started by thinking about how I would try to combine elements of the Mercury Age (New 52, Odyssey), Bronze Age (Post Crisis) and before. I had an interesting take. But I won't bother to detail it for one simple reason.
It is my take. Putting my mark on the character.
Any version that isn't an exact recreation of "the definitive version" will be met with that complaint by those whose definitive version wasn't included. Because there is no definitive Wonder Woman.
As a result, the writer must create his own take. And if every reboot in the last decade is to judge - a significant number of people who actually liked the character before will not like it.
Much like the New 52 version.

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GreenDragon1133 wrote:

I came to a realization. Any attempt to write Wonder Woman: The Movie is doomed.

I started by thinking about how I would try to combine elements of the Mercury Age (New 52, Odyssey), Bronze Age (Post Crisis) and before. I had an interesting take. But I won't bother to detail it for one simple reason.
It is my take. Putting my mark on the character.
Any version that isn't an exact recreation of "the definitive version" will be met with that complaint by those whose definitive version wasn't included. Because there is no definitive Wonder Woman.
As a result, the writer must create his own take. And if every reboot in the last decade is to judge - a significant number of people who actually liked the character before will not like it.
Much like the New 52 version.

Poor Wonder Woman, sign without signifier.

I don't think it's doomed, per se, but that is why any work with the IP is, in the words of DC's president, "tricky."

But I think it is better for someone to try to do their take than try to do something that pleases everyone. Honestly, I think that's where the David E Kelley TV show went wrong... there was an early draft script where apparently Diana was a little Ally McBeal-ish... in a way I can understand why people found that off-putting, but to the complaints of Wonder Woman being "too girly," DEK and co responded by shoehorning in scenes where Wonder Woman acted more like a stereotypical grizzled macho action hero, snapping innocent people's necks and generally showing no empathy whatsoever. They reacted to "girly is bad" by making Diana do a bodyswap with Deathstroke, when I think all the critics probably wanted was for Diana to be a little less self-pitying.

(And if you think "feminine hero" means "self-pitying" and "masculine hero" means "cold-hearted murderer" then you've got some serious issues around gender perception on all sides.)

Maybe the original DEK script would have been awful, but it might have been at least enjoyably awful--as it came more from his genuine ideas and inspiration--than the joyless mess that the Wonder Woman pilot actually was.

As with any character really, I think if you try to right the "true" Wonder Woman to you, than trying to write what you think Wonder Woman should be, then you've got a better chance at coming up with a product everyone will at least enjoy. Most importantly, to write Wonder Woman--or again any character--right, you have to love her. You have to be passionate about her, whatever your take is, and not just do an assignment and be fearful about getting it right.

I have seen superhero movies and shows where I necessarily didn't agree with the total take on the character, but if they felt genuinely written and performed, I still enjoyed them.

I mean, it's IMPOSSIBLE to please all fans of every superhero anyway. Look at the fans of the Dark Knight trilogy versus its detractors, both dedicated sets of Batman fans, both stubbornly at odds with each other. Or bring up "Zod fight in Man of Steel" to Superman fans and watch the kryptonite-poo get flung.

If we worried that "not all the fans would be pleased by one take" then we'd never see ANY stories/characters cross over into different media. We'd have no superhero films or TV shows, no LoTR or Harry Potter films, no Star Wars novels or video games. That would make some people happy even. But me, I LIKE seeing how different media allow you to highlight different aspects of a character or narrative -- yes, it means the story is going to change, yes, it means different audiences are going to be targeted or adjusted for, but ultimately seeing the same spirit reflected in these different forms--if it's done well--is exciting and fascinating to me. I think it's possible to do live action Wonder Woman--it was done 30 years ago when she had already been retconned a bunch of times and had a divided fanbase*, and it can be done again.

*

Spoiler:
IIRC--when they first started working on a Wonder Woman TV show, the comics were in their "Mod Diana Prince phase" -- Diana had been stripped of all her powers and was basically an Emma Peel clone. Some enjoyed this, some thought it was awful. It was, at least, selling well enough to last awhile. When they made a first attempt at a live action Wonder Woman, it was inspired by Mod Diana Prince, and featured Cathy Lee Crosby in a role where she looked nothing like Wonder Woman and had no powers. It flopped hideously. So the producers went, you know, the idea of Wonder Woman is still cool, but this powerless version is stupid, so let's go back to the comics from years ago. Wrote the show, hired Lynda Carter, show went off like a rocket. Suddenly, in the comics, Mod Diana Prince was forgotten and we were back to the beloved superpowered princess in the Star Spangled Panties... so that's the other thing.... sometimes a really popular live action show that captures a lot of people's imaginations can influence the comics, especially when the comics are in the middle of a less than brilliant phase...


Awesome post.

Not sure if we did this before in this thread, but maybe if we all put forth our own version of wonder woman, perhaps using the awesome rundown you posted earlier, it might help us all to see what page were all on.

RPG Superstar 2015 Top 8

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Freehold DM wrote:

Awesome post.

Not sure if we did this before in this thread, but maybe if we all put forth our own version of wonder woman, perhaps using the awesome rundown you posted earlier, it might help us all to see what page were all on.

What's yours?

I'm adaptable on a number of things--the only essential is that she must be warm, kind, with a good sense of humor. Well, and be an Amazon and all that.

But if I were to say, write a Wonder Woman script (yes, there is totally an unfinished draft on my hard drive, I just have no idea what I'm doing), this is probably what I'd work with, drawing from my list with some minor alterations/clarifications:

Spoiler:

Origins
- Was Amazon born human, granted agelessness by Aphrodite, and developed super strength and abilities via Amazonian martial arts training.

- Amazons were rescued from depradations of men (Roman soldiers, most likely) thousands of years ago by the Greek goddesses who gave them Paradise Island where they could build a society based on peace and love, training in war only to protect themselves and their home and for personal discipline.

- Island is officially called "New Themyscira" (old Themyscira being the historic city on the coast of the Black Sea) and nicknamed "Paradise Island".

Wonder Woman is...
- Strong enough to lift a car
- Has super leaping only, cannot fly (although I'm ambivalent about that one)
- Has animal *empathy* but can't necessarily mind control them

Wonder Woman's gear comprises of
- Bracelets deflect bullets
- Tiara becomes a boomerang (I've become enamored of this after playing Wonder Woman in Lego Batman 2)
- Tiara can be used to communicate with Paradise Island/Themyscira
- Wonder Woman does not have her super strength in the form of Diana Prince, but there is no way to depower her in her Wonderness.
- Magic lasso forces people to tell truth
- Magic lasso can modify people's memories to a limited extent (forget the last five minutes, so the interrogatees can't remember what information they divulged)

- I am undecided on the invisible jet. Maybe some kind of personal stealth vehicle. Like an invisible ornithopter. It would be Amazon tech.

Secret Identity
- Wonder Woman has a secret identity, Diana Prince, because the existence of Paradise Island is a secret and she must protect it.

or

- Wonder Woman has a secret identity, Diana Prince, to give herself privacy and to access things a high profile superhero would be noticed accessing.

- Diana's "normal" job is a secret agent of some kind

Supporting Cast
- Etta Candy (also working at agency)
- Helena and Vanessa Kapatelis
- Some secret agent dudes
- A huge rotating cast of Amazons I'm not even going to start on
- Absolutely no Steve Trevor whatsoever. A Damsel in Distress is boring even when the damsel has a penis.

Wonder Woman's Mission is
- To fight metahuman threats to the world
- To fight terrorists
- To teach "Man's World" the Amazonian way of love, truth, and peace

She went on this mission because
- The Amazons thought it was a good idea

Wonder Woman's Personality is
- Warm, kind, and fighting only as a last resort
- Down to earth with a good sense of humor
- Worldly wise about some things, utterly innocent about others
- Trusting and amiable

Sadly, that ends up looking like the TV show, mostly. But mine would have actual character development! ;)

The Exchange RPG Superstar 2010 Top 16

Quote:
- Wonder Woman does not have her super strength in the form of Diana Prince, but there is no way to depower her in her Wonderness.

I wasn't a big fan of this, until I thought about it for a minute. I don't want her to be the Goddess of Truth, but I think it's important that she represent truth in Man's World. (In Pathfinder terms, an Oracle of Truth.)

And so she can't disguise herself as Diana Prince, while retaining all the powers her form bestows on her, because that would be deceptive. But she can become Diana Price honestly.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Chris Mortika wrote:
Quote:
- Wonder Woman does not have her super strength in the form of Diana Prince, but there is no way to depower her in her Wonderness.

I wasn't a big fan of this, until I thought about it for a minute. I don't want her to be the Goddess of Truth, but I think it's important that she represent truth in Man's World. (In Pathfinder terms, an Oracle of Truth.)

And so she can't disguise herself as Diana Prince, while retaining all the powers her form bestows on her, because that would be deceptive. But she can become Diana Price honestly.

Why would it be deceptive? She is who she is, no matter what she's wearing. It's the problematic nature of Man's World that requires her to disguise herself, not any deception on her part. The idea that she has to be some weakling because she's not dressed in a Bikini smacks of the era they took her powers completely away, and made her into Diana Prince Secret Agent.

RPG Superstar 2015 Top 8

LazarX wrote:
Chris Mortika wrote:
Quote:
- Wonder Woman does not have her super strength in the form of Diana Prince, but there is no way to depower her in her Wonderness.

I wasn't a big fan of this, until I thought about it for a minute. I don't want her to be the Goddess of Truth, but I think it's important that she represent truth in Man's World. (In Pathfinder terms, an Oracle of Truth.)

And so she can't disguise herself as Diana Prince, while retaining all the powers her form bestows on her, because that would be deceptive. But she can become Diana Price honestly.

Why would it be deceptive? She is who she is, no matter what she's wearing. It's the problematic nature of Man's World that requires her to disguise herself, not any deception on her part. The idea that she has to be some weakling because she's not dressed in a Bikini smacks of the era they took her powers completely away, and made her into Diana Prince Secret Agent.

I think it makes sense that her powers are suppressed in the form of Diana Prince so she can't slip up and accidentally break something, or whatever.

And while it may not technically be honesty, I think Diana can have integrity while doing what she needs to protect her identity.

Also, I think you could also always start it that she has the secret identity and then eventually she's discovered and it's just gotten rid of. After all, even when she's often depicted with the alter ego, she's often terrible at keeping her secret (but I think that can be kind of fun and shows a certain side of her personality very well).


Personal Origins and Source of Power 

- Was Amazon born human, granted agelessness by Aphrodite, and developed super strength and abilities via Amazonian martial arts training. (Sensation Comics)

- Was fashioned from clay and infused with life and power by the gods (which gods also vary--sometimes it's all the gods, sometimes it's only the goddesses) (Wonder Woman Vol. 1 No. 1, with numerous variations)

- Is the daughter of Zeus and Hippolyta (New 52)

Origins of the Amazons and why they live in Paradise Island/Themyscira: 

- Were rescued from depradations of men thousands of years ago by the goddess Aphrodite who gave them Paradise Island where they could build a society based on peace and love, training in war only to protect themselves and their home and for personal discipline

- Were enslaved by Heracles, freed themselves when they recovered the magic girdle he had stolen from them, and found Paradise Island/Themyscira. (This might also be part of the Aphrodite story as well, I'm not sure, but there's a few variations.)

- Were the rebirthed souls of women enslaved by men given new life by the goddess Artemis (all of them were formed from clay at this point, but IIRC only Wonder Woman got the extra special powers). Then they still get enslaved by Heracles for some reason.

- Name changes back and forth between "Paradise Island," "Themyscira" and "New Themyscira."

Wonder Woman's Powers 

(Strength Level)

- Strong enough to lift a car 

- Strong enough to lift a plane 

- Strong as Superman (which has also varied) 

(Flight Capacity)

- Has super leaping only, cannot fly 

- Cannot truly fly, but "glides on air currents" 

- Flies

(Communication/Telepathic Abilities) 

- Sometimes can communicate empathically with animals. Sometimes can't. 

- While often described as having the "wisdom of Athena" it only sometimes has been reflected as a sort of preternatural awareness 

- Can or cannot tell someone is telling the truth (without the lasso)

Wonder Woman's Gear 

- Bracelets deflect bullets 

- Bracelets deflect everything 

- Bracelets when banged together can create a force field 

- Bracelets when banged together can summon lightning 

- Tiara is just a tiara 

- Tiara becomes a boomerang 

- Tiara can be used to communicate with Paradise Island/Themyscira 

- Tiara summons the Invisible Jet 

- Wonder Woman has an Invisible Jet 

- Wonder Woman does not have an invisible jet 

- The Invisible Jet is just a jet 

- The invisible jet is actually a telepathic alien called a lansanarian that can take multiple forms 

- The invisible jet was invented by WayneTech 

- Wonder Woman's belt when removed depowers her 

- Wonder Woman's belt when removed does nothing 

- Wonder Woman's bracelets, when chained, depower her 

- Wonder Woman's bracelets, when chained, do nothing 

- Magic lasso forces people to tell truth 

- Magic lasso forces people to SEE the truth of their souls (and thus can make them repent) 

- Magic lasso can modify people's memories 

- Magic lasso can force whoever is within to do whatever Diana says 

- Magic lasso vibrations can be used to enable outfit change

Secret Identity -

Wonder Woman has a secret identity, Diana Prince, because the existence of Paradise Island is a secret and she must protect it. 

- Wonder Woman has a secret identity, Diana Prince, because she feels she needs to see what life is like as an ordinary person 

- Wonder Woman has a secret identity, Diana Prince, to give herself privacy and to access things a high profile superhero would be noticed accessing. 

- All or none of the above. 

- Wonder Woman would NEVER have a secret identity because she is the embodiment of truth and would never lie about anything.

 - Wonder Woman does not have a secret identity because Paradise Island/Themyscira is NOT a secret and she is in fact its ambassador 

- Diana's "normal" job is an ambassador 

- Diana's "normal" job is a yeoman in the WAVES 

- Diana's "normal" job is a Navy officer (lieutenant, IIRC)

 - Diana's "normal" job is an agent of the Department of Metahuman Affairs 

- Diana's "normal" job is working at Taco Whiz.

Supporting Cast 

-Etta Candy and Steve Trevor, young, as relative peers 

- Etta Candy and Steve Trevor older, married to each other 

- Other variations on Etta Candy and Steve Trevor 

- The Kapatelises and the Sandsmarks 

- Boyfriend named Trevor Barnes

 - Huge honking ambassadorial staff, including a gay minotaur who is a chef 

- Boyfriend named Tom Tresser, plus a bunch of other DOMA agents 

- A huge rotating cast of Amazons I'm not even going to start on

Wonder Woman's Mission is 

- To fight Hitler and the Nazis 

- To fight metahuman threats to the world 

- To fight terrorists 

- To teach "Man's World" the Amazonian way of love, truth, and peace

 - To use brutal fighting techniques that are not loving, truthful, or peaceful to fight metahuman threats to the world

She went on this mission because 

- Of stuff to do with Steve Trevor crashing on Paradise Island 

- Of stuff to do with Diana Trevor, Steve's mother, crashing on Themyscira 

- The Amazons thought it was a good idea

Wonder Woman's Personality is 

- Warm, kind, and fighting only as a last resort 

- Cold, brutal, and bloodthirsty 

- Lofty and noble, hard to relate to

 - Down to earth with a good sense of humor

 - Worldly wise 

- Utterly innocent

 - Trusting and amiable 

- Aloof, wary, and difficult to befriend 

- All or none of the above 


Had to repost the spoiler because its the near perfect blueprint to work from and I'd like to refer to it as much as possible.


Freehold DM wrote:
- Warm, kind, and fighting only as a last resort

"Don't make me angry. You wouldn't like me when I'm angry."

Dark Archive

For personality, I'd prefer someone who sees the potential for goodness in everyone, but is *not* naïve or easily 'played,' or afraid to lay the smack down on someone who makes that mistake, that 'nice' equals 'gullible.' So, kind, yes, but tempered with wisdom.

Too many heroic sorts, even those who *aren't* terribly nice (and are more 'protagonists' than 'heroes,' and, instead of being 'good guys' are kind of 'not as bad as the other guys,' in a sort of lowest-common-denominator of 'goodness'), end up carrying the Idiot Ball to further a storyline. I'd prefer if Diana pretty much *never* fall for that, and throw the Idiot Ball right back in the face of anyone who tries to manipulate her or take advantage of her good and decent nature.

RPG Superstar 2015 Top 8

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Kajehase wrote:
Freehold DM wrote:
- Warm, kind, and fighting only as a last resort
"Don't make me angry. You wouldn't like me when I'm angry."

"I'm beginning to lose my temper with you, Mr. Mariposa, and that's something I haven't done in five or six hundred years."

(Sorry.)

RPG Superstar 2015 Top 8

Set wrote:

For personality, I'd prefer someone who sees the potential for goodness in everyone, but is *not* naïve or easily 'played,' or afraid to lay the smack down on someone who makes that mistake, that 'nice' equals 'gullible.' So, kind, yes, but tempered with wisdom.

Too many heroic sorts, even those who *aren't* terribly nice (and are more 'protagonists' than 'heroes,' and, instead of being 'good guys' are kind of 'not as bad as the other guys,' in a sort of lowest-common-denominator of 'goodness'), end up carrying the Idiot Ball to further a storyline. I'd prefer if Diana pretty much *never* fall for that, and throw the Idiot Ball right back in the face of anyone who tries to manipulate her or take advantage of her good and decent nature.

I think if Wonder Woman could be naive but a fast learner. If you're portraying her early in her superheroing career, where she's just getting used to "man's world," you might see her take someone at face value only to be betrayed--but once she learned that lesson it wouldn't happen again.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
DeathQuaker wrote:
LazarX wrote:
Chris Mortika wrote:
Quote:
- Wonder Woman does not have her super strength in the form of Diana Prince, but there is no way to depower her in her Wonderness.

I wasn't a big fan of this, until I thought about it for a minute. I don't want her to be the Goddess of Truth, but I think it's important that she represent truth in Man's World. (In Pathfinder terms, an Oracle of Truth.)

And so she can't disguise herself as Diana Prince, while retaining all the powers her form bestows on her, because that would be deceptive. But she can become Diana Price honestly.

Why would it be deceptive? She is who she is, no matter what she's wearing. It's the problematic nature of Man's World that requires her to disguise herself, not any deception on her part. The idea that she has to be some weakling because she's not dressed in a Bikini smacks of the era they took her powers completely away, and made her into Diana Prince Secret Agent.

I think it makes sense that her powers are suppressed in the form of Diana Prince so she can't slip up and accidentally break something, or whatever.

And while it may not technically be honesty, I think Diana can have integrity while doing what she needs to protect her identity.

Also, I think you could also always start it that she has the secret identity and then eventually she's discovered and it's just gotten rid of. After all, even when she's often depicted with the alter ego, she's often terrible at keeping her secret (but I think that can be kind of fun and shows a certain side of her personality very well).

Diana has the skill to temper her strength without needing that kind of corset, after all she doesn't generally break things accidentally when she IS Wonder Woman.

One of the things that I entirely loved about the Loebs-Perez run was the entire ditching of the whole Diana Prince gig. She was simply "Diana, Princess-Ambassador from Themiscrya." It was the American press that insisted on giving her the label "Wonder Woman".


Set wrote:

For personality, I'd prefer someone who sees the potential for goodness in everyone, but is *not* naïve or easily 'played,' or afraid to lay the smack down on someone who makes that mistake, that 'nice' equals 'gullible.' So, kind, yes, but tempered with wisdom.

Too many heroic sorts, even those who *aren't* terribly nice (and are more 'protagonists' than 'heroes,' and, instead of being 'good guys' are kind of 'not as bad as the other guys,' in a sort of lowest-common-denominator of 'goodness'), end up carrying the Idiot Ball to further a storyline. I'd prefer if Diana pretty much *never* fall for that, and throw the Idiot Ball right back in the face of anyone who tries to manipulate her or take advantage of her good and decent nature.

its become an awful trope over the years.


So my thought is that the Perez version isn't fundamentally broken. But some people have a problem with the formed from clay, and a few details.

So, Amazons formed from clay, intended to teach peace and counter Ares. Brutalized by Heracles and Theseus. Tribe divided. One branch goes into hiding on Themyscira/Paradise Island, granted immortality, but charged with guarding the gate to Hades.
Other branch fought Athens over Theseus' actions. Their fate is a mystery - until now.

About a quarter century ago, Hippolyta prayed for a daughter, and was answered by Hera. In scientific terms, parthenogenesis - Diana is essentially a clone of Hippolyta. In mythological terms, virgin birth. Hey, Superman gets to be Christ in every other way, why can't the DC character known for mythological stuff have that?

Present day, the world is being pushed to the brink of war. Major Steve Trevor discovers that a woman seen in the presence of the President of America is also visiting the Russian president. Unfortunately, he is noticed. Circe, Queen of the Banu tribe orders him killed. And so as he is flying over the Mediterranean, he comes under attack by a next gen stealth fighter (so next gen it might be magic - wink wink). The pilot, Artemis, shoots him down. But he survives, by crashing onto a hidden island.

He is swiftly captured and interrogated by the Amazons. They realize that the threat is none other than their own kin. A contest is to be held to decide who will be the Amazon's ambassador. The bulk of the tribe can not go because the Hellgate has been getting very active - Giants and lesser Titans have been trying to escape.

All amazons wear masked helmets for practice and the like - after a few millenia fighting the same people, you know all their tells. This allows Diana to participate against her mother's wishes. She wins of course.

Diana, aka Wonder Woman, heads out into Patriarch's World to save it from war. What follows are a series of challenges, not unlike Heracles twelve labors. After each, one of the Olympians blesses her with new powers - the blessings bestowed at Birth in the Bronze Age. With the addition of Apollo giving her a magical apparatus capable of healing with purple rays. Some of the opponents she faces (Banu tribe) include Cheetah and Giganta, and some other of Diana's traditional female enemies. Also during this time, we see that Diana may be naive, but intelligent, and wise. She catches on quick.

While this is happening, Circe sends Artemis of a mirror quest, and she is gaining powers from the Titans. Finally, the two meet. Diana defeats Artemis by getting her to see the truth. Artemis rejects the Titan powers. Diana is granted her final power from Hestia.

In the next issue/act, Diana is brought by Artemis before the Banu (bound by the Lasso). This is revealed as a trick to get her face to face with Circe. Cue traditional Amazonian challenge - inspired by Marston, but with some rationalization that makes it more than a BDSM game. (Nod to the creator's original concept). Circe cheats, and it reverts to a real fight. Diana wins, Circe is banished, her plot to start WWIII is thwarted, and the Titans don't get their comeback.

The Banu let Diana leave. No reconciliation. They will remain a threat.

Epilogue, all that Titan power coalesces and forms Devastation, the Titan Wonder Woman. The Titans still loom on the horizon.

And with war averted, Diana must now contend with her ancestor's greatest rival - Ares. Fortunately, Major Trevor's agency can help.

RPG Superstar 2015 Top 8

<pedant>It's Bana, for Bana Mighdall ("Temple of Women"), not Banu</pedant>


1) Wonder Woman's current reboot is excellent.
2) In these current times, anything but a violent Wonder Woman film where she's kicking arse in a gritty manner befitting an ancient amazon will probably not do well in theaters. These are the times we live in.
3) YMMV of course.

As for the Dark Knight movies, 1 and 2 were excellent and close enough to canon to make me overlook the parts that were not. 3 was an insult to the franchise in every way.

RPG Superstar 2015 Top 8

Sunderstone wrote:


2) In these current times, anything but a violent Wonder Woman film where she's kicking arse in a gritty manner befitting an ancient amazon will probably not do well in theaters. These are the times we live in.

I really disagree there. First, in general I've seen a lot of railing against the "dark and gritty" hero, especially as people just associate it with ripping off Batman, and just not everyone can be Batman. I think some people are ready for a change.

And given that the "dark and gritty" Wonder Woman TV show didn't make it, with several previewers and reviewers reacting very badly in particular against the violent and gritty portions and Wonder Woman's jerk demeanor, that suggests that is not what a lot of audiences want from Wonder Woman in particular.

I can't find a link to some of the reviews I've seen from people who were actually invited to the preview--if I find them I'll post them, as they had some particularly salient points--but there's later reviews like this that cover similar themes:

Tim Hanley wrote:


the real problem was the unlikeability of Wonder Woman. She is an angry, violent, mopey character, and not at all the Wonder Woman we’re used to from the comics and other shows. Her methods are terrible, her character is poorly defined, and in the end you either are upset with or feel bad for her.

Hollywood might surely make a Wonder Woman movie that is dark, gritty, and violent because they think that's what people want, but I'd make a call that it would not actually be liked or successful.

I'd also note some successful superhero movies have avoided the grit and that's helped their success. Captain America, for one, who is NOT a gritty hero, he's a nice guy. I'd say the Iron Man films, while they can get dark, have a lighthearted side to them, a sense of humor, that is in part a contribution to their success.


DeathQuaker wrote:
<pedant>It's Bana, for Bana Mighdall ("Temple of Women"), not Banu</pedant>

That makes sense. I knew Banu was a masculine word. Now if the writers could understand that.

Sunderstone wrote:

1) Wonder Woman's current reboot is excellent.

Not to everyone. I've read WW for around 30 years. I will not touch the current version. And will not go to a movie based on it.


To elaborate: the title called "Wonder Woman Volume 4" better reflects Jim Lee's Coda than William Moulton Marston's Amazons.

I've heard that Lee and Bruce Timm have had words recently, as Lee has tried to shoehorn his New 52 into a comic based on the DCAU (Batman Beyond). Whatever creative ability Lee had was used up years ago. Now he just tries to remake other people's creations into his own.

I've glanced at issues of WW v.4, read the previews on the DC site, and I see nothing of what I enjoyed in Volumes 1, 2, and 3. The title character has only superficial traits in common with the previous versions.

Dark Archive

Kind of a pity, the Coda (and Zealot, when she wasn't being too 'Zealot-y') were fascinating and fun. All female warrior-cult of personality turned assassins after being given long life and ridiculous endurance by exposure to alien blood? Whacky! I wouldn't want them anywhere *near* Wonder Woman and the Amazons (save, perhaps, as philosophically opposed foes), but it's not like the DCU was too small for two ancient orders of female warriors.

Turning the Amazons *into* the Coda seems like a terrible waste, particularly in a DCU that has, in the past, had room for anywhere from three to six distinct cities full of differently shaped and colored aquatic people...

Now I'm all nostalgic for Image titles that vanished without a trace, like Weapon Zero and Spirit of the Tao and Ascension. It's all Authority this and Authority that, when Stormwatch was, IMO, a much better book. The transition to the Authority reminded me of when Liefield took over the New Mutants and turned them into super-extreme shock-sensationalist 'X-Force!' or whatever. Yawn. Storytelling has left the building, all that remains is posing, posturing and 'being badass.'

In the recent Justice League run, I've noticed a lot of that sensibility, as well. The heroes seem to need to pose and quip and make a showy entrance, as if the sole purpose of the art is to be a pin-up in a preview on some news site a week before release, and not to tell a story.

That made a certain amount of sense, at Image, where 'the inmates ran the asylum' (artists owned the company, and some of them had only marginal writing or editing or publishing or management skills, and others, it seemed sometimes, none at all), but DC is now doing the same sort of thing, it seems.

I think that's probably going to be the number one issue with a potential Wonder Woman revamp, is that the writer(s) are going to have to sit down with a list like Deathquaker's and decide which of these things are going to be true, and which are not, and which might be more or less of one or the other, depending on the situation, and have their characterization so hammered down that the storyline almost doesn't matter, because, based on that characterization, the writer should know stone-cold how Diana will react. They don't need to try and figure out halfway through a storyline if she's a ruthlessly practical warrior, or a kind-hearted wise soul, or if she's a 'spirit of truth' who would be utterly unwilling to have a secret identity or work as a spy, or if she's got a bit of pragmatism built in as well, and will point out that while truth is important, that doesn't mean that one has to go around telling everyone stuff that's none of their business (like her home address, or exactly how to get to Themiscrya, or her exact age...).


I fragging love the coda, but they are not what I want wonder woman to be.


Also set, great points re image. Interesting that it has come full circle. Living in interesting times, etc.

Silver Crusade

Freehold DM wrote:
I fragging love the coda, but they are not what I want wonder woman to be.

Me too! And Zealot is my favourite character in comics!


Here's a link to a short film by Rainfall films
http://www.geekosystem.com/wonder-woman-short-film/

I like the look of the actress who plays Wonder Woman. The action is nice, alternating between a modern-day burning post-apocalyptic city (present day Detroit, perhaps) and Paradise Island.


Sadly, Hollywood would have no problem with this part--but character and story?


I think the short film does action nicely, but doesn't hint at character or story. There's a lot of great discussion in this thread- if they make a Wonder Woman movie we can hope it's closer to Avengers or the Man of Steel. We might even get two good films and then a really bad third film, which X-Men and Spiderman did.

RPG Superstar 2015 Top 8

As far as fan trailers go, I think this one at least deserves some props for actually trying to show personality and the character's life outside of asskicking. There is also asskicking of course, but it's got more actual "story" to it:

First Impressions

I think the premise is a little too... I don't know, "cute," but I appreciate the effort to create a character here, not just a fight scene. I agree many fan trailers look cool but are so combat focused it doesn't give you a feel of what they would do any different than say, as QXL99 intimates, a major Hollywood producer.


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Fight scenes shot in slow motion needs to go the way of the dodo, though.

RPG Superstar 2009 Top 16

Freehold DM wrote:
How would I reboot wonder woman? I wouldn't. I would pay my wife, one of my best friends and most talented dms and Top 16 rpg superstar 2011 markthomas66 and our own DeathQuaker scads of money to do it.

Thanks man.


Has anyone seen the Smallville Wonder Woman?
Capsule synopsis: Ten years ago, a plane crashed on Themiscira, one survivor. Mourning the death of his parents, Steve Trevor is discovered by the youngest native, Diana. She keeps him a secret, until Artemis discovers them. Hippolyta decides to take the boy home, and never returns.
She raised Steve for a time, then he joined the army, served under Sam Land, dated Lois, and eventually ended up an agent of DEO.
Today (Season 11): When an attempt is made on Senator Kent, Diana saves her. This brings Lois and Clark in to investigate. They meet up with Steve and Diana, and learn a few things.
DEO director Bones and Felix Faust were part of a occult investigation unit in WWII - along with Zatarra. They made a deal with Hades. And Hipployta has been a prisoner for some time.
Diana and Clark free her, but Hades gets lose, and threatens Washington DC, and the world. Superman threatens to toss Hades into interstellar space if he doesn't go back to the underworld. Trevor becomes the new head of DEO, with agent Diana Prince joining up. Meanwhile Hippolyta returns home with a jet (made by Queen Industries IIRC) that is functionally invisible.

I liked the Smallville version of the Wonder Woman uniform. The origin was not bad, and tied into a lot of SV mythology. It also depicts the Olympians like Marvel's cimematic Asgardians, pan-dimensional beings. But not the same kind as the denizens of New Genesis (not yet seen) or Apokalips (season 10). They also depict Diana as wise and savvy, but viewing the world as an outsider.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

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Interesting, I'll have to look it up. Thanks GreenDragon.

I've been rewatching JLU. I'd forgotten that it strongly implied/suggested that Dianna is Hades daughter. Whether 'your mother and I sculpted you from clay' is accurate or a metaphor (or a cover story) is left vauge.

RPG Superstar 2015 Top 8

Is this the Smallville comic, GreenDragon1133?


DeathQuaker wrote:
Is this the Smallville comic, GreenDragon1133?

Yes, Smallville Season 11 issues 17-19 (I think it started in 17, don't have time to double check right now). Story arc titled "Olympus."


They've cast Wonder Woman for the next Man of Steel film, and presumably for the Justice League movie that will follow it. It's Gal Gadot of the Fast & the Furious franchise.


A somewhat exotic look? Makes sense...

RPG Superstar 2015 Top 8

I hope she works out for the part. Her arms are way too skinny to be an Amazon's.

Liberty's Edge

DeathQuaker wrote:
I hope she works out for the part. Her arms are way too skinny to be an Amazon's.

This bothers me too and I hope somehow this works out but I'm not seeing it yet.


Misery wrote:
DeathQuaker wrote:
I hope she works out for the part. Her arms are way too skinny to be an Amazon's.
This bothers me too and I hope somehow this works out but I'm not seeing it yet.

Body shape can be changed.

I'd worry about someone asking her to do it, though. I don't recall that many stories about actresses bulking up for an action-part.


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I worry more about the fact she is being introduced in a man of steel sequel by Zach Snyder where they also need to reboot Batman as well as introduce several new villains.


I like the idea--we can get a tease/taste of WW, then she can be fleshed out in her own feature later


MMCJawa wrote:
I worry more about the fact she is being introduced in a man of steel sequel by Zach Snyder where they also need to reboot Batman as well as introduce several new villains.

Well, I considered the Zach Snyder worry to not be something you need to state - it's understood.


Kajehase wrote:
Misery wrote:
DeathQuaker wrote:
I hope she works out for the part. Her arms are way too skinny to be an Amazon's.
This bothers me too and I hope somehow this works out but I'm not seeing it yet.

Body shape can be changed.

I'd worry about someone asking her to do it, though. I don't recall that many stories about actresses bulking up for an action-part.

The only one that comes to mind is Linda Hamilton for the second Terminator. Maybe they can just give her a similar trainer/exercise plan as Henry Cavil & Ben Affleck? It's not like they always walk around with such ripped bodies. ;)


MMCJawa wrote:
I worry more about the fact she is being introduced in a man of steel sequel by Zach Snyder where they also need to reboot Batman as well as introduce several new villains.

Plus introducing Alfred, Gordon, possibly Nightwing; Lex, Flash (as seen last night on Arrow) - and have meaningful parts for all the returning characters from the first movie.

And Cavill thinks that the presence of Emil Hamilton in the first means Cyborg should be in the second. Funny, I recall Emil, and S.T.A.R. Labs in Superman all the time, Victor Stone, not so much.
DC has no plan, and is throwing stuff out to see what sticks. If/when it backfires, its going to be expensive.


Lots of characters worked in The Avengers, as I recall...


QXL99 wrote:
Lots of characters worked in The Avengers, as I recall...

But most of them had been introduced in their own movies (Iron Man, Cap, Thor, Hulk) or as bit parts in the other movies before the Avengers (Fury, Hawkeye, the Widow?).

This would be closer to introducing all of them in the second Iron Man movie. Which was actually a Iron Man/Thor crossover.


thejeff wrote:
QXL99 wrote:
Lots of characters worked in The Avengers, as I recall...

But most of them had been introduced in their own movies (Iron Man, Cap, Thor, Hulk) or as bit parts in the other movies before the Avengers (Fury, Hawkeye, the Widow?).

This would be closer to introducing all of them in the second Iron Man movie. Which was actually a Iron Man/Thor crossover.

I think the Marvel method really is the best strategy for setting up team movies. Create an expanded universe and introduce your major components in their own movies. That way you don't spend time on origin stories for all your characters...you can just kick the plot into gear.

DC doesn't want to do this. They want to just skip to the billion dollar Justice League movie, because they don't have faith in developing movies for the non superman/batman characters, and because they are afraid to be seen in imitating Marvel. Same thing I see with the Spiderman movies...they want to go straight to Sinister Six, even though it's extraordinarily difficult to pull off multiple villains in the same movie that you introduce them. So now we get Green Goblin, Electro, and the Rhino all in one movie.

The crappy thing is that while I love the way Marvel has been setting up their universe, they have already sold large chunks off to other studies which they will probably never get back. Marvel can't touch X-men, Spiderman, Fantastic Four, Dr. Doom, etc. DC actually has there entire stable together, but can't seem to get their acts together to figure out what to do with the characters. Oh how I wish the roles were reversed, and DC had sold off their properties and Marvel had everything in house.

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