Lycanthropy and Wardrobe Issues


Advice

Dark Archive

I'm going to play a werewolf in an upcoming AP and am in need of some advise. In the hybrid form he will still be in his gear and as we all know clothes get torn to shreds during the transformation.

I guess what I'm asking is, how do I avoid having to constantly buy new clothes?


1 person marked this as a favorite.

The weretiger on the SRD has the armor keep with the forms. If you want it to change or whatever I guess you can.

If your form stays medium you don't have to make any thought of it. It just fits. Your still a humanoid. Everything is secretly made of amazing "onesizefitsallium" as far as that's concerned.


Try wearing loose, baggy clothing that's less likely to end up torn?


1 person marked this as a favorite.

Well you could always just take your clothes off before going hybrid form. But where's the dramatic flair in that?


This is one of those niggling details I typically gloss over. I don't make PCs buy new clothes when they get mauled by an animal or a dragon breathes on them, so I wouldn't fuss over it as a DM.

If you really want to account for it, get an item that can cast Mending, or ask one of your party spellcasters to keep it ready.


I recommend either stripping down, which would be my choice. If you KNOW the change is coming, get ready for it.

Magical armor seems to change size with the wearer, so you'd be fine with that too...

But honestly the werebeast waking up with shredded clothes is such an awesome visual I wouldn't (won't ^_^ ) be trying too hard to get around it.


1 person marked this as a favorite.

Wear a collar with permanent disguise self on it. It might get a little chilly going au natural but should save on clothing repair.

Dark Archive

As far as the baggy clothes, Nikolai, the werewolf, is actually rather cocky. He prefers tight fighting apparel.

To the undressing, the more likely, how long would that take in combat?

Dark Archive

cnetarian wrote:
Wear a collar with permanent disguise self on it. It might get a little chilly going au natural but should save on clothing repair.

Sadly, that is too expensive for a first level PC, lol.


1 person marked this as a favorite.
cnetarian wrote:
Wear a collar with permanent disguise self on it. It might get a little chilly going au natural but should save on clothing repair.

collar of disguise with a permanent endure elements for an additional 2900. the final price is 4,700 gold pieces.


Yes, i've been pondering this topic for awhile...
Only because I have my players paying a visit to Innistrad (MtG) before too long. Most of the pictures from that set depict the werewolves hulking out of their outfits


1 person marked this as a favorite.

Living Garmets will solve your problems.


1 person marked this as a favorite.

Then if he's cocky, I suggest you prepare to do a lot of shirtless flexing after he changes back. You could even make a bit of a running theme out of it.


The Sleeves of Many Garments might work for that too


Terrivar wrote:

As far as the baggy clothes, Nikolai, the werewolf, is actually rather cocky. He prefers tight fighting apparel.

To the undressing, the more likely, how long would that take in combat?

DM perogative.

Unless it's actual ARMOR... Medium and heavy armor have specific time limits for how long to don. normal clothes don't.

If I were the DM, I'd say one full round action should do it. In RL I can strip down in under six seconds... but most of it would be fluff as to how many laces and buckles and exactly how 'tight' he likes his clothes to justify longer.

As it's a 'fluff' concept I wouldn't penalize a player any more than that.

Shadow Lodge

Zhayne wrote:
If you really want to account for it, get an item that can cast Mending, or ask one of your party spellcasters to keep it ready.

This. Practically every caster has access to it and it's not hard to prepare a cantrip/orison.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Terrivar wrote:

I'm going to play a werewolf in an upcoming AP and am in need of some advise. In the hybrid form he will still be in his gear and as we all know clothes get torn to shreds during the transformation.

I guess what I'm asking is, how do I avoid having to constantly buy new clothes?

Cure your lycanthropy. Get the Wild enchantment on your armor. Those are your options. Learn to control your shapeshifting and undress before you change.


If were(large) creatures have their armor and weapons resize with them, which the werebear on the PRD does (and that's a nonmagical masterwork battleaxe), I imagine the clothes are assumed to as well.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
The Golux wrote:
If were(large) creatures have their armor and weapons resize with them, which the werebear on the PRD does (and that's a nonmagical masterwork battleaxe), I imagine the clothes are assumed to as well.

The werebear (and it's equipment) on the PAIZO PRD remains Medium in all it's forms, so I don't know where you're getting that from.

If you're talking about the OTHER PRD, I don't consider it canon. It's useful and a well done site but it does not trump Paizo's official PRD.

Given that from humanoid to hybrid isn't a size change, you should be able to keep your gear as long as it's not sized to tightly.


I suppose you could just wear a kilt although it might cause problems with a tail (but less than trews). Would help explain his cockiness too, after all he's no doubt been fighting people who tell him he's wearing a skirt since he's been among the sassenach.

Grand Lodge

1 person marked this as a favorite.

Couldn't you just be more of Teen Wolf, or Thriller Werewolf?


Zhayne wrote:

This is one of those niggling details I typically gloss over. I don't make PCs buy new clothes when they get mauled by an animal or a dragon breathes on them, so I wouldn't fuss over it as a DM.

If you really want to account for it, get an item that can cast Mending, or ask one of your party spellcasters to keep it ready.

This is what I'd go with, if Living Garments are not available.


I don't think lycanthropy ruins clothes in Pathfinder or D&D 3.5e before it. In 3.0 it ruined clothes, but in 3.5e the way the "change" worked with equipment got changed. In Pathfinder, as long as the humanoid and hybrid form are the same size, the clothing is unaffected. Equipment merges into the lycanthrope when it takes animal form.

Of course different DMs may run it as the clothing gets destroyed, but generally Pathfinder lycanthropes in hybrid form are still generally anthropomorphic humanoids and can use gear.


I'm playing a lycanthrope. My GM ruled that since the ability to change your form is an SU ability, and thus magical, your gear changes size as well using how enlarge/reduce person work as a precedent.


4 people marked this as a favorite.

Purple pants.

No matter how large you become, no matter what you do when you lose control... purple pants can take it.

Just ask the Hulk.

Dark Archive

My GM suggested tear away clothes for quick undressing (a standard action). Are those one use or can they be reused?


Terrivar wrote:
My GM suggested tear away clothes for quick undressing (a standard action). Are those one use or can they be reused?

Invent velcrow or just use snap together pants like strippers do.

Dark Archive

Lol You shouldn't have put that idea in his head.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Lycanthropy and Wardrobe Issues All Messageboards

Want to post a reply? Sign in.