Gobbocast Episode 9 - Goblinworks and Gobbocast... yeah that's right!


Pathfinder Online

Goblin Squad Member

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Goblinoids,

Are you in for a treat or what!? In this very special edition of Gobbocast, Krow and I sit down with some of the development team and get them to spill the beans of a few things. Tork Shaw, Rich Baker, and Stephen Cheney graced us with an interview, so here it is! Listen to Tork Shaw map out each step, as it stands right now, on how sacking a settlement will occur. Hear what Rich Baker has to say about the River Freedoms and how Pathfinder Online could potentially affect the setting of Golarion. What does Stephen Cheney have to say about supply lines and resource transportation during combat?

You’ll have to listen in to find out! Click HERE and Enjoy!!

-Areks

PS – Tork came in a little broken at some parts so just keep that in mind. Also, some community leaders have already had a sit down with the Gobbocast crew for a round table discussion, so look for that next!

Goblin Squad Member

Sweet catch, Areks...listening now.

Goblin Squad Member

That was...well that was really great! =D Thank you so much guys.

Goblin Squad Member

Outstanding. The emergent possibilities stand out a lot eg the slavery discussion or the "major event" eg via the escalation idea as another form of variable dev-led as opposed to player-led.

Goblin Squad Member

Glad you all liked it!

Goblin Squad Member

Very cool. Good to hear that the devs are taking note of what's being said here in the threads.

Goblin Squad Member

Awesome listen, I'm really happy with what GW had to say :)

Goblin Squad Member

I just listened to it, again, and it amazes me how much information is in this Podcast. Then there are the possibilities and food for thought, also contained in it.

Most encouraging of all, the fact that the Devs read our discussions and then have their own discussions really gives value to the time that we spend here on the forums. I know that I will now keep that in mind, and put more forethought into my posts to be more thought provoking and less confrontational.

Never shoot down an idea unless you have a solution of your own to be evaluated, and potentially shot down itself.

Goblin Squad Member

Very enjoyable episode. Thanks so much to Goblinworks and Gobbocast!

Goblin Squad Member

Good point Bludd. I think we could all use a little less confrontation when we debate.

Goblin Squad Member

Hell of a "get" guys :) Congratulations on scoring such a fantastic interview.

Goblin Squad Member

definitely "slightly less terrified" regarding alignments.

EDIT: new character concept, mercenary engineer. Will help highest bidder construct a siege camp and siege engines...

Goblin Squad Member

Ironically, you are not alone in that mentality, randomwalker.

Goblin Squad Member

Had a blast conducting said interview, but as Areks alluded to, I also had a blast with the community get together shortly after. We should have that posted within the next day or two.

Thank you again to the GW Developers; Gobbocast is proud and honored to host this interview, and we look forward to the chance to do so again (soon?)!

- Krow

Goblin Squad Member

Yeah, that one was great too. I thought it was very interesting to see each persons take on what the developers said in this episode of Gobbocast. Hopefully it can turn into a quarterly or bi-annually thing. =)

-Areks

Goblin Squad Member

Still looking forward to that other recording, Guys. :)

Goblin Squad Member

I know that Krow is currently working on it... not sure whether he'll release it this Monday or next tho. =) On that note, I'll be out of the loop for the month of June and beginning of July for a rotation to the "box" at the National Training Center.

-Areks

Goblin Squad Member

Indeed, in keeping with the tradition of Gobbocast releases, the community roundtable on the Developer interview will be released on Monday, 3 June. I apologize on keeping the community in suspense!

-Krow

Goblin Squad Member

Ezekial Krows wrote:

Indeed, in keeping with the tradition of Gobbocast releases, the community roundtable on the Developer interview will be released on Monday, 3 June. I apologize on keeping the community in suspense!

-Krow

I can't wait to hear it!

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