Bleed affects rogues have


Rules Questions

Silver Crusade

I understand that if a rogue who has the talent (bleeding attack) can add a bleeding affect on a victim equal to the number of d6 they use for their sneak attack. For instance a 4d6 sneak attack gives 4 bleed to victim. My question is if the rogue hits the same victim with several sneak attacks does each one add a bleed affect or in the book does this fall under stacking of bleeding and not it's not allowed, because I would think each sneak attack would add bleeding since its a seperate wound or am I wrong?


poundpuppy30 wrote:
I understand that if a rogue who has the talent (bleeding attack) can add a bleeding affect on a victim equal to the number of d6 they use for their sneak attack. For instance a 4d6 sneak attack gives 4 bleed to victim. My question is if the rogue hits the same victim with several sneak attacks does each one add a bleed affect or in the book does this fall under stacking of bleeding and not it's not allowed, because I would think each sneak attack would add bleeding since its a seperate wound or am I wrong?

1) Thats a rules question not a PFS question so brace for impact capin and be ready to move forums.

2) A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain.[i] Bleed effects do not stack with each other unless they deal different kinds of damage

. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.

Both of your bleeds are dealing hit point damage, so they don't stack.

Silver Crusade

Wow that sucks because you would think logically since it's a different would that it too can bleed and you would have several wounds bleeding all over but guess logic doesn't work in pfs.

Sczarni

poundpuppy30 wrote:
but guess logic doesn't work in pfs.

Pathfinder, not PFS.

Dark Archive

One thing to remember is that Pathfinder is still a game, and as such they need to be able to craft the rules to allow some sort of balance between abilities.

If you could stack the bleeds, it would be incredibly powerful, possibly eclipsing other methods of dealing damage. You'd start seeing people posting around here that if you aren't playing a rogue with bleeding attack you are playing wrong.

As is it is, bleeding attacks are still pretty potent, just not game breakers. You are still getting your sneak attack, and the bleed bypasses DR of all types. So, still effective!

BTW:

prd wrote:
Bleeding damage from this ability does not stack with itself. Bleeding damage bypasses any damage reduction the creature might possess

It is right in the rule for Bleeding Attack.


Silbeg wrote:

BTW:

prd wrote:
Bleeding damage from this ability does not stack with itself. Bleeding damage bypasses any damage reduction the creature might possess
It is right in the rule for Bleeding Attack.

Who would have guessed that it'd be helpful to read the description of the Rogue Talent you were thinking of taking before asking questions?

Me. I would have guessed that.


When u have the money get wounding on your weapon(s)...each strike increases the bleed damage from the weapon


Silbeg wrote:

One thing to remember is that Pathfinder is still a game, and as such they need to be able to craft the rules to allow some sort of balance between abilities.

If you could stack the bleeds, it would be incredibly powerful, possibly eclipsing other methods of dealing damage. You'd start seeing people posting around here that if you aren't playing a rogue with bleeding attack you are playing wrong.

As is it is, bleeding attacks are still pretty potent, just not game breakers. You are still getting your sneak attack, and the bleed bypasses DR of all types. So, still effective!

BTW:

prd wrote:
Bleeding damage from this ability does not stack with itself. Bleeding damage bypasses any damage reduction the creature might possess
It is right in the rule for Bleeding Attack.

Yep one of the nastier things I've seen (in 3.5) was an Epic level Rogue build with Supreme Two Weapon Fighting (8 attacks per round - 4 from each hand) wielding a pair of wounding daggers. Some seriously ugly amounts of damage when you added the effects of the Con damage on top of his sneak.


Most bleeding attacks don't stack. Bleeding Critical is an exception.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Bleeding Attack + blood crystal bloodthirst dagger in a scabbard of keen edges... Ouch!

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