A Monk (MoMS, MotSM) going TWF Ranger


Advice


Hello, I have an urban campaign coming up and am trying to build a character for it. I'm thinking of mixing a Monk (Master of Many Styles and Monk of the Sacred Mountain) with the Urban Ranger and using style feats to make a TWFish Grapplingish combatant. Dwarf as the race, because Dwarves are cool.

1. M: Snapping Turtle Style, Improved Unarmed Strike (Bonus), Stunning Fist (Bonus), Dragon Style (Bonus)
2. M: Snapping Turtle Clutch (Bonus), Toughness (Bonus)
3. R: Improved Grapple
4. R: Two-Weapon Fighting (Bonus), (Favored Enemy)
5. R: Power Attack
6. R: Animal companion?
7. R: Greater Grapple
8. R: Improved Two-Weapon Fighting (Bonus)

Unless I'm reading things wrong, Dragon style would let me make my unarmed strikes as 1.5 times strength bonus, so if I fight with a Warhammer in one hand and a fist in the other, I'll deal 1d8 + Strength with the hammer and 1d6 + 1.5 times Strength for the other once I pick up TWF at 4th. I will also be able to grapple as an immediate action when I'm missed in combat, which is also very cool.

I'm not the most experienced player, so I'm fairly sure I've done something wrong here. I'm also not entirely sure whether or not I should wear armor (perhaps armorless at early levels and donning it when enhancements outclass wisdom), what I should do for an animal companion if any, or any other things I'm probably missing. Suggestions welcome.


I will have to double check, but I think Dragon style might only give you the bonus damage on the first strike in a round (which might not matter with your build). Dragon Ferocity will give it on all of them (I believe). However, as mentioned, that might not matter with your build since you won't have flurry and there's a decent chance you won't have much in the way of a Dex bonus (thus negating the need for Combat Reflexes and the extra AoO's).

Dark Archive

Pathfinder Adventure Path Subscriber

Gargs is correct - 1.5 Str is only on the first unarmed strike in a round. He also appears correct in saying it doesn't matter for this build :)

For AC, it really depends on your stats and future plans. Being a Dwarf, and seeing you are mostly ranger, I would expect you have a decent Wisdom, and an average Dex? In this case, all not wearing armour is likely to do for you is give you slightly less armour check penalties to skills. You could likely get about the same AC benefit from most light and medium armours. If you take one more level of monk, the situation changes a little, since you get faster movement in no armour over light armour. Either way, Dragon Style means you're not as reliant on fast movement for getting into melee.

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