Bringing in a new guy at Rickety's Players upset (Question about Ships and treasure too)


Skull & Shackles


My party is up in arms about a new player joining in. We just finished "Wormwood Mutiny" and I'd figure at level4 they can meet him at Rickety's Squibs. So I tell him to make a level 4 character at the normal wealth level (6000gp) and he selected the "rich parents" feat.

Now the party, of course, is fresh out of servitude with a new ship and a bunch of random stuff they found over the first adventure. I got two players who are giving me problems with this character

1.) This guy doesn't like an unbalanced party, and thinks that the new character needs to have less than us.

2.) This guy is playing our captain, and he's telling me that if he sees a rich ex-noble parading his wealth around, he's going to stab him in the back, strip him of everything, and toss him overboard then buy some fancy new accessories for the ship.

So I have a question, pertaining mostly to the first guy. Does the ship "The Man's Promise" count as being a part of the party's treasure? I have calculated the treasure i gave them, and if I count the Main's promise, it puts them at about the same wealth as the new character


I would be willing to guess that giving your players the answer that the ship counts toward their wealth is not going to solve the issue.


1) Well, it is an item that has value, so yes, it's part of their collective wealth.

2) Have one of the NPCs that the players trust mention that killing new crew members out of hand isn't going to help them build the strength they need to eventually fend of Harrigan when (and I do mean when) he eventually tracks them down. They need all the help they can get at this point.

3) Tell your players to stop being such dicks about it.

Grand Lodge

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The player being the captain sounds like a jerk.

That said are the players at WBL already? If they are way under, ship notwithstanding he may have a point.

If they are WBL and deeply unhappy with their gear, some trading etc can occur at port to give them what they want instead of tridents etc that no one really wants to use.

Otherwise, the players rationale seems to be 'when I was a start out pirate we used to have to swim to pirate cove, against tide both ways and no one should be better than me'.

Have a conversation with the player and find out what his real concern is. Has he this pre-conception that as Captain he should have a say in any new player characters or even new players? Is it that he thinks that they need to start as scum and get hand me downs while he lords it over them for a while? There are some insane players who insist newbies (or replacements for fatalities) all start as level 1 underneath the others.

As for rich parents? Captain Blood was a doctor (if you like old Eyrol Flynn movies) and many a failed merchant turned pirate. Rich parents is part of the new characters PAST... its not tattooed on his forehead. He may have been the blacksheep of the family and the trait represents the 'get ye gone' money he was given. He doesn't have to share whats in his past - most pirates don't.

If the newbie rolls up in silk clothing with embroidery and a gold plated sword in his belt, a cultured accent, manicure etc and expects to be one of the ragged brotherhood then that also may be an issue. B

Silver Crusade

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This is an OOC issue, not an IC issue.

Grand Lodge

Also - DONT count the ship. Its the vehicle to get them along in the AP and realistically its shared wealth - if all the original characters died next session leaving the ship then the new party gets it without cost and hassle because its needed to play the AP.

If they sell the ship to get to WBL, can they continue to play the AP without a ship?


The player is rolling up a Duergar who was exiled and captain player says that it would be impossible for him to get the benefit if he were kicked out of his home.


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Mavrickindigo wrote:
The player is rolling up a Duergar who was exiled and captain player says that it would be impossible for him to get the benefit if he were kicked out of his home.

Which isn't the player's call to make. There's no hard and fast rule on the subject of exiles in the books, and you're the GM making the call. If he's from a rich family, he has good stuff, and getting exiled and taking your stuff with you isn't an impossibility. This player shouldn't be getting bent out of shape over an extra 900 gp. Not that big a deal in the long run.


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Mavrickindigo wrote:
The player is rolling up a Duergar who was exiled and captain player says that it would be impossible for him to get the benefit if he were kicked out of his home.

Yes, but who is the DM,that player or you?

I'm fed up with those players that try to impose their point of view to the Game master!


Wow this captain sounds like a huge prick. This is definitely an out of game issue and he needs to chill out and deal with it.


It is not like they are going to be able to sell the ship to get anything any time in the near future so I would say no, take the average of the existing party w/o it. I would not allow the rich parents feat, but that is me as it has been said it is not a huge deal. Make sure what he has is comparable to what the others have, random it if necessary.
You spent how long training them to be pirates and now you complain that they act like one? This isn't a normal adventuring party, it is a pirate ship! If this ex-noble wants to hire on he needs to share the wealth!

Liberty's Edge

This whole scenario is why it takes mature players to even play through this AP.

Some players just can't handle the idea of there being a Captain (if they're not it).


It does seem to be low WBL at least in the begining..


Franko a wrote:

It does seem to be low WBL at least in the begining..

It's actually very high WBL if you do the equivalent of turn the ship upside down and shake everything of value out of it. The problem is that you're unlikely to be able to carry out that kind of wholesale sacking and pillaging, because (for example) the captain of the ship is likely to notice if you steal the fillings out of his teeth. So it ends up being a balance between fear and greed -- how badly do you want the contents of the officers' private stashes, vs. how willing are you to risk death by keelhauling when you are caught with the first mate's wallet in your locker?


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For concern #1, I'd say it might be a good idea to tally up the individual wealth of the current characters, and give the new character an amount about equal to the average (modified by the trait). Don't include the ship in this calculation; the new character will likely be using it during the AP as well.

For concern #2, talk to both players OOC. Tell the captain's player you're not interested in PVP, and tell the newcomer it would probably be a bad idea to parade wealth around on a pirate ship. Problem should be solved :)


Dont count ship OR plunder as average part wealth unless they flip it at port, look at the items of the rest of the party and YOU (the GM) give him his treasure don't let him go shopping like its awl-shackles or something, if the player's continue to d-bag it up dump them, also an exiled duergar isn't going to leave without robbing the place stupid let him keep the trait or whatever it is just make sure you do the picking and tell the party if they don't like it there is a certain ancient brine dragon who wants all their stuff or it to the gullet for them or just have the Dominator from book 2 rob them stupid and leave them on an atoll without any rum that'll learn em:) the point is, don't let people push you around, you're the one in charge after all:)
just my thoughts, use them (or not) as you like


FallofCamelot wrote:
This is an OOC issue, not an IC issue.

Exactly.

I don't suppose any of your players were members of the 'occupy' movement, were they?


This is one reason why I don't let new or replacement pcs pick their own equipment based on wbl (I used to, then after a series of problems, I now tell them to pick non-magical equipment only, then I go through and give them magical items to get them to parity with the rest of the party). But, as you are letting them, I'd tell the captain to get over it, and depending on how well he and the other players followed my advice, I'd drop some extra treasure in the rest of the party's lap to get them at parity because, fundamentally, he's right about it being unbalanced (even if hes being a jerk about it, it sounds like they're 1000+ gp behind wbl notwithstanding the rich parents feat) and no, the ship shouldn't count towards wbl. Jmo.


FallofCamelot wrote:
This is an OOC issue, not an IC issue.

Exactly. You've got jerk players and you need to warn them to be welcoming to the new player and remind them that they were also new to the/a group once.

These problems are with the attitudes of actual human beings. Giving them treasure and trying to balance/play the issue in-game is sort of a way of rewarding their bad behavior.

Sovereign Court

For player 1, I don't see how bringing in a new PC with less than everyone else is balancing in any way. A new PC coming in with more $$ by burning one of his traits for a one time (and in the grand scheme, minor) boost in cash, is really a non-issue. Would he have complained if a PC had started the campaign with that trait?

For player 2, do let him know that killing new crew members does little for morale or recruitment efforts. Kinda like a PC with leadership letting her followers die for no good reason repeatedly. Though, based on his described attitude, it probably would not make a difference; pricks usually continue to act like pricks regardless.

An additional thing to point out to both players, if the new PC is playing the role of exiled noble (with associated outfit and jewelry), they could have an additional asset in the form of a crew member who could feasibly get them into places they may otherwise have issue getting into.


Well the problem with the nobility is that he's an exiled Duergar noble. So we ain't getting anywhere.

We figured out some things last night. He had used the wrong prices to buy things, so he had a lot more stuff, then we lowered his actual starting gold to 4000+900 so he would be on even footing with the rest of the crew.

Captain was talking to him last night about role playing, since new guy had a character concept that was a good seed, but took that seed and made a crunch-based guy that was hard to fit into the setting without a lot of thought.


Putting them on a level playing field will go a long way to table unity. The captain is right, this is not a crunch campaign it is highly roleplaying.

Sovereign Court

Ah, so there was more to it than was originally laid out (which made it sound as if player 1 was being a little miffed at the use of Rich Parents and player 2 was being a complete ass). If the PC was equipped incorrectly, resulting in far more that he should have had, then yeah, that's a definite issue.

As to fitting in with the setting, that would be a concern, but I can't see there being too much adjustment going on. I am assuming he ran the concept by the GM first and was given the green light for the concept, yes?

As to a crunch based PC being an issue, I don't see it. Crunch based PCs can be used to role play as well. As long as the player is not a die hard roll player (as in, "I don't care about the PC's personality, all I care about is the numbers"), I don't see an issue.

As to Duergar nobility not granting any benefit, he should still have some benefit in that role, exiled or no. Unless it is widespread knowledge that he has been exiled ... and topside, I would doubt that. While Duergar are not exactly smiled upon by most on the topside, he would still be nobility. As long as he took ranks in Knowledge (Nobility), Diplomacy, or the like, and had the look of nobility, then I would expect he may still be able to fill that niche.


Another tactic. What is the alignment of the captain? Because immediately backstabbing a new shipmate and then tossing their body overboard is an evil act. Pirate doesn't mean you ignore your alignment.


Also, the player is being a dick.


Mavrickindigo wrote:

Well the problem with the nobility is that he's an exiled Duergar noble. So we ain't getting anywhere.

We figured out some things last night. He had used the wrong prices to buy things, so he had a lot more stuff, then we lowered his actual starting gold to 4000+900 so he would be on even footing with the rest of the crew.

Captain was talking to him last night about role playing, since new guy had a character concept that was a good seed, but took that seed and made a crunch-based guy that was hard to fit into the setting without a lot of thought.

okay so you solved this by putting the new person on equal footing with the existing players, then having the players talk it out and resolve their differences?

that is insane

why not just call them all dicks like the majority of posts in this thread were advising?

I mean that seemed like a pretty reasonable response to me and by reasonable I mean just absolutely terrible

thread people will be thread people but good on you OP for actually not listening to thread people and instead just doing something that actually made sense

Sovereign Court

All well and good to say after additional info comes to light Lamontius. But as it was originally spelled out, it did read as player 2 being, quite honestly, a prick. Any player who says they are going to kill off the new player's PC "because it's what my PC would do" is being a prick. The game is supposed to be for everyone's enjoyment; killing off a new player to the table for no good reason (ie - good reason would be something like the new player's PC is killing innocents in front of your paladin PC) is a dick move and does nothing towards providing an entertaining time for all involved.

As it is, with additional information regarding the situation being given, it sounds more like a combination of misunderstanding the rules and a potential clash of playing styles that could have been th main driving factors ... As such it sounds like it was resolved and I hope the addition of the new player goes smoothly.


Lamontius wrote:


okay so you solved this by putting the new person on equal footing with the existing players, then having the players talk it out and resolve their differences?

that is insane

why not just call them all dicks like the majority of posts in this thread were advising?

I mean that seemed like a pretty reasonable response to me and by reasonable I mean just absolutely terrible

thread people will be thread people but good on you OP for actually not listening to thread people and instead just doing something that actually made sense

Yes, because when people say that they expect the person to literally repeat the response word for word, rather than be diplomatic or reasonable with people they are on friendly enough terms with to play games together regularly, and tone it down to something like "You're being unreasonable."


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Let the character roll up, give him just money and no gear. The last line of his back story should be, "Over the last few months I have been conscripted as a slave in Chelaxian Navy, aboard the pirate hunter 'Dominator.' Tonight have taken my chance as luck would have it the scoundrel of a leftenant beat me one to many times. I beat him to death with a batten, took his weapons, and money including a number of gems he kept on his person."

If you want to be generous give him a few items of your random choice not his off the Leftenant and the cash comparable to the party not WBL.

This fits into the book, it starts him out as a nobody and it gives him the cash but should end the temptation of viewing the character as some rich noble fop at a semi secret dry dock.


The rich Parents trait isn't supposed to affect your WBL. It just speeds up getting there.

Sovereign Court

The rich parents trait says your starting cash increases to 900 gp, not by 900 gp. I personally don't allow that trait for characters starting after level 1, unless they want the 900 instead of the x,000. No one ever does. Odd, that.

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