Lizardfolk...Turtlefolk?


Rules Questions


Hi. When you read up on the Lizardfolk, it mentions how many different varieties there are...and there are a lot. So, I ask if it's possible for there to be Turtlefolk? And if there are, well, then I would finally want to play a Ninja.

Oh yeah, baby.

Dark Archive

Turtlefolk enough for you?


Yeah I know about Kappas, but I don't like them. They have water in their heads.

Silver Crusade

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Do you have any idea how much I love you right now??

Whether you were serious about your post or not, it gave me an idea for an alchemist with access to the Monstrous Physique I extracts and potions, along with the Extend and Eternal Potion discoveries, to be in the form of a Kappa (small monstrous humanoid that's basically a humanoid turtle) for long periods of time (eventually permanent). Not to mention it will have access to MUTAGENS.

What mutant turtle isn't complete without mutagenic ooze, after all?

Also, if you're not particular about what exactly is a mutant turtle, you can alway get a turtle animal companion and have anthropomorphic animal casted upon it. Might be dumb as hell, but if you can get it to 3 int, Improved unarmed strike would be a nice addition. Teach the poor thing to squawk simple phrases like 'Pizza!' and 'Cowabunga!'.


"What mutant turtle isn't complete without mutagenic ooze, after all?"

It would, in fact, be a little strange. And he could fight a Samurai with spiked(bladed) armor.

Grand Lodge

Lizardfolk kill Turtlefolk.

At least, mine do.


Vamptastic wrote:

Hi. When you read up on the Lizardfolk, it mentions how many different varieties there are...and there are a lot. So, I ask if it's possible for there to be Turtlefolk? And if there are, well, then I would finally want to play a Ninja.

Oh yeah, baby.

Sure, why not?

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