Suggested "To Hit" Per Level


Advice


Just curious really. I usually play casters but might play a martial class or two in the future. I figured this would help my building skills and help improve my characters.

I realize that fighters, barbarians and other full BAB classes have a better to hit than some others. But what about Hyde Alchemists or Synth Summoners? What should they aim for?

For melee characters, what in your opinion is a solid "to hit" number per level or at least every odd level? (i.e. 1, 3, 5, 7, etc...)

Just curious. Maybe this could help other players as well.


here's the baseline: Monster Creation Guidelines

Generally, however: As long as you are getting more and more bonuses over time (such as increasing STR, Weapon Focus, Weapon Enhancements, etc.) you should be fine. My Magus has about the same hit chance as my TWF ranger.

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