Requesting an option to earn lost Faction points.


Pathfinder Society

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Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
N N 959 wrote:

Is there a specific reason why scenarios can't offer a secondary faction mission for those who have missed out on (for whatever reason) faction points in the past?

Because PP are so important for being able to buy gear and resurrections, I won't play We Be Goblins (again), MotFF or even any Modules (if I can resist the loot).

My request is that if a character has less than the max PP for his or her level, that scenarios come with second faction mission which can be attempted if the first is completed. Maybe it could be at higher DC or not allow aid another attempts, or it could involve a skill orthogonal to the original task,...or maybe none of those. But certainly each faction could use all those willing to do deeds in the faction's name.

Quite frankly, it isn't possible. It's hard enough to get a standard scenario to finish within a 4 hour convention slot, and to get modules done in two slots. There simply isn't the time for extra baggage.

Liberty's Edge 5/5 5/5 *** Venture-Lieutenant, Indiana—Martinsville

By the title of the thread and scanning the first page (Ignoring the back and forth about how one is being this to another), I have this to say.

You earn your prestige, it is not a given reward for time served. The disadvantage for the Modules is that your getting 3exp but only 4 of the possible six prestige points.

The advantage is that the PP is automatically rewarded, there is no Faction mission in a module for you to complete (or get sidetracked on).

To put it another way. You have not lost any Fame, therefore there is no reason to vie for a "maximum" feint catch up of said Fame.

If you want to try and run for the maximum possible PP/Fame, then you should not play modules in Society Play.

2c

End Of Line...

The Exchange 5/5 RPG Superstar 2010 Top 16

2 people marked this as a favorite.
Stormfriend wrote:
A rule could be implemented whereby instead of gaining a scenario credit for GMing you could get a special credit that adds 2PP to any one character but no gold or xp. This could be taken multiple times and be assigned to the same character if desired, though you couldn't exceed a maximum of 2PP per XP (including PP already gained, so you wouldn't regain PP spent on consumables).

I thought of something like this. you know those one-to-two hour quests, like "Ambush in Absalom"? It might be fun to have one for every faction. It could involve a mission very typical of that faction, moreso than you can ask players to do as side-missions while working under Venture Captain orders, that would net no gold, no experience, and 1 or 2 PP.

Sczarni 3/5

hogarth wrote:

I dream of a day when faction points are gone completely, and all factions can live in peace and harmony.

Imagine there's no factions
I wonder if you can
No freeing slaves or macguffins
A brotherhood of man
Imagine all pathfinders, sharing all the loot...

You have brightened my evening with this. :)

Grand Lodge 4/5

The Fox wrote:
Drogon wrote:
Stormfriend wrote:

A rule could be implemented whereby instead of gaining a scenario credit for GMing you could get a special credit that adds 2PP to any one character but no gold or xp. This could be taken multiple times and be assigned to the same character if desired, though you couldn't exceed a maximum of 2PP per XP (including PP already gained, so you wouldn't regain PP spent on consumables).

I can't remember which one is PP and which one is fame, but it should be obvious what I mean.

I like this. A lot.

I do too.

I do three.

1/5 Venture-Captain, Germany–Hannover

hogarth wrote:

I dream of a day when faction points are gone completely, and all factions can live in peace and harmony.

Imagine there's no factions
I wonder if you can
No freeing slaves or macguffins
A brotherhood of man
Imagine all pathfinders, sharing all the loot...

Somewhere deep inside Andoran territory, a sisterhood would spawn to overcome the tyranny of man and also abolish the suppresive faith of Erastil. Then you would have an office of women´s representatives giving out special missions for true equality. Succeeding on them would give female players double the prestige points as male players.

Grand Lodge 5/5

KestlerGunner wrote:
The Fox wrote:
Drogon wrote:
Stormfriend wrote:

A rule could be implemented whereby instead of gaining a scenario credit for GMing you could get a special credit that adds 2PP to any one character but no gold or xp. This could be taken multiple times and be assigned to the same character if desired, though you couldn't exceed a maximum of 2PP per XP (including PP already gained, so you wouldn't regain PP spent on consumables).

I can't remember which one is PP and which one is fame, but it should be obvious what I mean.

I like this. A lot.

I do too.

I do three.

I do not.

C-C-C-COMBO BREAKER!

Seriously though, people get confused enough about how to apply GM credit. I dont want to see that made worse by giving even more different ways of doing things, even as cool as that thing could be.

As for the entire topic of the thread, yes, it would be nice. No, I dont think it would break the game (cause it can already be broken easily enough anyway), but I doubt Paizo would establish something like this. Also, assuming they wouldnt change the length of scenarios now if they were going to do this idea, I wouldnt want to see this change implemented, since that would likely result in shorter word-count for the actual scenarios, opposed to the parts just spent on faction missions.

Also, take into consideration that faction missions are going to go through some sort of change with Season 5, as per Mike Brock's Facebook post from yesterday.

Im not saying you shouldnt talk about it, but I wouldnt get my hopes up. :/

Grand Lodge 4/5 **

Seth Gipson wrote:


Seriously though, people get confused enough about how to apply GM credit. I dont want to see that made worse by giving even more different ways of doing things, even as cool as that thing could be.

I kinda have issues with this bit. If you can't figure out how to apply GM credits, I'm not sure I want you to actually even RUN a game. I have played with a few GM who's grasp of rules was so shallow that it was quite painful. And I don't mean a matter of knowledge. It's one thing if you need to look something up...quite another when you need to look up the SAME thing three times in 5 min. Some people's mind just does not work very well with rules in general.

And honestly I kinda like giving good GM an option to run sessions more then once and actually get something out of it. I have had some really nice GM not run games because they ran it already and get replaced by GM that made things very unfun. I'm all for GM who like to run games and are good at it given more chances to run games.

Grand Lodge 4/5

If you are having issues working out how to apply GM credit, you're going to have a messy aneurysm all over the gaming table as soon as a grapple begins.

Right now I'd love to run Frostfur repeatedly for new players, but my characters wouldn't get anything from it apart from a digital notch on my GM belt. At the same time, my module focused Signifier can't even afford the prestige rank of Signifier.

Grand Lodge 5/5

KestlerGunner wrote:
... Right now I'd love to run Frostfur repeatedly for new players, but my characters wouldn't get anything from it apart from a digital notch on my GM belt. At the same time, my module focused Signifier can't even afford the prestige rank of Signifier.

You character wouldn't get the notch on your GM belt - you would.

You would also get the satisfaction of serving your local PFS community.

Another chance to run those pesky [critters].

More use out of a Scenario you have already purchased.

Another chance to see the look on your players' faces when you [do what the scenario calls for at the particular point in the Scenario].

The happy faces of your players (usually) at the end of the game.

Grand Lodge 5/5

Don Walker wrote:
Another chance to see the look on your players' faces when you [do what the scenario calls for at the particular point in the Scenario].

The thing I assume you are referencing is probably one of my favorite things ever a PFS scenario. It's hilarious and awesome all at once! :P

RPG Superstar 2012 Top 32

Don Walker wrote:


Another chance to see the look on your players' faces when you [do what the scenario calls for at the particular point in the Scenario].

Ah yes, when I follow written tactics and hit them with an empowered 9th level fireball in the surprise round at tier 6-7. Gotta love those 3rd level characters playing up and thinking "we can do this, we're going to make it!" :-)

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