Thornkeep for players (PLEASE NO SPOILERS!)


Pathfinder Society

The Exchange 5/5

Several friends and I are looking at playing Thornkeep, and I want more information on how this works.
.
JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!

I have been told the following (some of this is guesses).
1) that it is 5 modules that run like scenarios
2) that a PC starts at 1st or 2nd level (advised to run a 2nd level PC) and advances the PC thru each module to aprox. 7th level.
3) that it's hard - and perhaps much like the old Castle Greyhawk (a multi-level 'crawl).
4) That a PC must start in the first module, and you cannot switch PCs once you start. (run a different PC in the second part for example). (This seems to be kind of odd to me - if you have to run them in order, with the same PC, what happens if a PC dies?)

Thank you in advance! and remember - please, this tread is for PLAYER info only.

Dark Archive 4/5

1) They run effectively like 5 standalone modules in the same area, there is some interconnection between them but its mostly flavor applied by the GM

2) You would need to start at level 2 to effectively play the entire series from start to finish

3) Difficulty is entirely dependent on the party you have with you (teamwork level not optimisation level)

4) This is not true you can play them just like any other module at any time and in any order and with any PC

The Exchange 5/5

Caderyn wrote:

1) They run effectively like 5 standalone modules in the same area, there is some interconnection between them but its mostly flavor applied by the GM

2) You would need to start at level 2 to effectively play the entire series from start to finish

3) Difficulty is entirely dependent on the party you have with you (teamwork level not optimisation level)

4) This is not true you can play them just like any other module at any time and in any order and with any PC

THANK YOU CADERYN!

(if anyone feels the need to add anything to this - please do so, otherwise I think I have my answers - and very quickly too.)

Shadow Lodge 4/5 *** Venture-Captain, Michigan—Mt. Pleasant

No, I think he summed it up pretty well. However, level 4 & 5 would have to be switched in order to play the same character all the way through, since 4 is 6-8 and 5 is 5-7

If you do play all the way through:
Level 1 you'd be on the high end (which might still be difficult for you)
Level 2 you'd be average level
Level 3 you'd be average level
Level 5 you'd be on the low end (I haven't read the last two levels yet, but if the first three are any indication, it'd be deadly to play with everyone on the low end)
Level 4 you'd again be on the low end (with probably similar results as level 5)

5/5

Don't expect these modules to be easy.

Level 1 - Level 2's
Level 2 - Level 3's - 4's
Level 3 - Level 5's
Level 4 - Level 5's - 6's
Level 5 - Level 6's - 7's

I would not advise playing any levels at the lowest possible level.

I have ran the first level 2x and the second 3x. Third level 1x

Thornkeep = goodtimes it will challenge you.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, West Virginia—Charleston

1 person marked this as a favorite.

Spoiler for Thornkeep:
There are monsters in it

4/5

Chris Bonnet wrote:

Don't expect these modules to be easy.

Level 1 - Level 2's
Level 2 - Level 3's - 4's
Level 3 - Level 5's
Level 4 - Level 5's - 6's
Level 5 - Level 6's - 7's

I would not advise playing any levels at the lowest possible level.

I have ran the first level 2x and the second 3x. Third level 1x

Thornkeep = goodtimes it will challenge you.

Dark Menagerie I think is likely to be a breeze even at the lowest level. All the others I've seen have at least one extremely tough part.

5/5

Also, take note: They "run like scenarios" in that they're thematically linked but you can play whatever, and also in that they fit into scenario slots--except #5. That'll run long. At least 6 hours, possibly longer, in our local experience. The others, I'll note, can run long. At a recent con, we had two tables of Level 1 go off together, and one finished in 4 hours, the other in more like 6. It's all in how it plays out.

The Exchange 5/5

1 person marked this as a favorite.
Netopalis wrote:
** spoiler omitted **

I have not read the spoiler for this.

...
what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?

if the information under the spoiler needs to be spoilered - why is it in this thread?

Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?

Sovereign Court 4/5 5/5 ***

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
nosig wrote:
Netopalis wrote:
** spoiler omitted **

I have not read the spoiler for this.

...
what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?

if the information under the spoiler needs to be spoilered - why is it in this thread?

Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?

That's because the spoiler is a joke, much like the one in this post.

Spoiler:
EXPLOSIVE RUNES

I mean seriously, I said this spoiler was going to be a joke. What did you expect?

Grand Lodge 4/5

Only wussies take on the Accursed Halls at 2nd level.

3/5

nosig wrote:
Netopalis wrote:
** spoiler omitted **

I have not read the spoiler for this.

...
what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?

if the information under the spoiler needs to be spoilered - why is it in this thread?

Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?

go read it. he is being goofy. it is not a real spoiler.

EDIT:ninja'd

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
nosig wrote:
Netopalis wrote:
** spoiler omitted **

I have not read the spoiler for this.

...
what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?

if the information under the spoiler needs to be spoilered - why is it in this thread?

Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?

Nosig...

Nosig's worst nightmare:
You can't take 10 or 20 ever in Thornkeep... :0...

;)

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, West Virginia—Charleston

1 person marked this as a favorite.

Yeah, the spoiler was entirely a joke. Feel free to click on it. The thing at the top was just an invitation that I found it hard to turn down.

The Exchange 4/5

Dragnmoon's spoiler is clearly the most dangerous spoiler.


While sorely tempted to thread drift (I really want to have nested spoilers), I'll stick to the OP's line.

First, I'm +1 on Caderyn, Eric and Chris' remarks.

For players, I would say this is like a mini-campaign. To me, it feels very much like playing Torchlight in the sense that you have a little base of operations and then go poking around in a big dungeon.

There are lots of rumors, like Caves of Chaos in that really old school RPG or its newest playtest packet, that have a classic gaming feel. That's cool.

A warning:

"Simply put, this is a tough dungeon, and it might be fair to assume that not all who go into the perilous halls that lie beneath Thornkeep will return safely from their journey."

That is no lie. Having been killed by Ed Greenwood stuff over and over (I'm looking at you, first adventure in the grey FR boxed set), I can tell you that this is your classic, gritty dungeon crawl through and through.

Also part of the classic dungeon crawl feel is the loosely connected level system -- they're all designed by different people, have different "themes" and require some suspension of disbelief on the part of the player or GM imagination to explain why they're all the way they are.

Because of this, Eric's suggestion to switch the order of levels is a great one.

For PFS play, you're not as likely to use all the cool stuff related to the town and surrounding areas.. Pity, because it's useful and nice to have. It's a great mini-campaign for a home game, fun dungeon crawl for PFS.

Without spoilers, I would say prep for a really dangerous, gritty, old school "Caves of Chaos" feeling good time. ^_^


I just played this last night. (The level 1-2) It was lots of fun. I was playing with some veterans so it was a lot of fun. There are parts that could kill you if you are not careful. My riding dog that i bought was brought to -3 hit points by one monster. Good times.

4/5 ****

Nosig: It's 5 linked Modules. Each is worth 3xp/4Prestiege just like a normal module. There is no requirement to play all of them or play them in order. Part 1 is a level 1 module is even repayable.

They tend to run longer than a normal scenario but significantly shorter than a module. Each is basically a single level of one big dungeon.

Accursed Halls: Lvl 1 (1-2)
Forgotten Laboratory Lvl 3 (2-4)
The Enigma Vaults Lvl 4 (3-5)
Sanctum of a Lost Age 7 (6-8)
Dark Menagerie 6 (5-7)

At least some of the rewards include extra bonuses that only work on other Thornkeep levels. Additionally I think most of these are more challenging than the average PFS scenario except for:

This one is easier:
Dark Menagerie

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

The Enigma vaults also contain some nice loot that works outside Thornkeep.

Silver Crusade 1/5 *

This is making me want to find a group and GM First Steps 1-3 and then plow through all of Thornkeep.

Grand Lodge 4/5

1 person marked this as a favorite.

Well, just as an FYI, I am running the first part of Thornkeep, the Accursed Halls, and my players have been having a really rough go of it. They have been having serious issues with almost every encounter so far, and have had to retreat a couple of times to rest up and recover their resources.

Spoiler:
The 6 goblins burned up most of their healing, since they had serious issues dealing with the archers, what with the last goblin succeeding at not one, but two, bull rush attempts to push PCs off the balcony.

The first one was against the Paladin at the edge of the balcony, and he just barely succeeded. The second one was against teh Cleric who was 5 feet farther in frmo the balcony edge, but he made the roll by enough to push him that extra 5', so off the balcony for the Cleric, as well.

But, just as he was about to tun away, he got killed. No free beer stories for him in his local tavern. Fame is fleeting.

The Exchange 5/5

1 person marked this as a favorite.

why are people putting information in this thread that needs to be spoilered? doesn't the title say "for players (PLEASE NO SPOILERS!)"?

I feel like I am repeating myself - wait I am...

"if the information under the spoiler needs to be spoilered - why is it in this thread?"
and
"Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?"

if it needs to be spoilered, put it in the judge thread....

4/5 ****

Getting upset isn't going to help anything though Nosig, just be thankful the spoilered information is behind spoilers. Of course it's also trapped with various explosive runes and other people making light of your request.

Spoilered for Irony:
I put mine because it was 95% likely to be okay, but if you really wanted to avoid anything that might possibly even be remotely a spoiler like: The Dalsine Affair can be particularly deadly you can skip the spoiler.

The Exchange 5/5

Pirate Rob wrote:

Getting upset isn't going to help anything though Nosig, just be thankful the spoilered information is behind spoilers. Of course it's also trapped with various explosive runes and other people making light of your request.

** spoiler omitted **

but the next poster will come along and read the spoiler and go...

"OH! Yeah! and the BBE does this and that..." without spoilering it. And then I'll worry that maybe my PCs preperations will be influenced by knowing something... in other words spoiling it for myself. All because I started the thread...

sigh. Maybe I should just not read this thread any more.


You asked four pretty straightforward questions. They have been answered, no?

Silver Crusade 1/5 *

I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.

The Exchange 5/5

Bigdaddyjug wrote:
I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.

Or if they don't want to do First Steps - run them thru one of the Tier 1-2 Mods like Crypt of the Everflame. (We're thinking of doing Murders Mark I think...)

5/5

nosig, I say this with love: This is the Internet, and the poster's intent rarely if ever governs the actual conduct of the posters. You will have lower blood pressure if you accept that.

(The irony of me counseling someone else on blood pressure is not lost on me.)

The Exchange 5/5

Patrick Harris @ SD wrote:

nosig, I say this with love: This is the Internet, and the poster's intent rarely if ever governs the actual conduct of the posters. You will have lower blood pressure if you accept that.

(The irony of me counseling someone else on blood pressure is not lost on me.)

yeah, but we can always hope! (and who knows, maybe one of the "watchers" will drop the posts with spoilers.... nah, never happen)

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

nosig wrote:
yeah, but we can always hope! (and who knows, maybe one of the "watchers" will drop the posts with spoilers.... nah, never happen)

"You can always hope. It doesn't get you much, but you can always do it." - Evan "Thunderfoot" Gibson

Liberty's Edge 5/5

I've played and run 1 and 2. I've played 3. The only thing I would add to what has been said before is that both 2 and 3 do not take nearly as long to run as part 1.

I'd say Part 1 runs 6-8 hours and Parts 2 and 3 runs 5-6 hours.

The Exchange 5/5

Will Johnson wrote:

I've played and run 1 and 2. I've played 3. The only thing I would add to what has been said before is that both 2 and 3 do not take nearly as long to run as part 1.

I'd say Part 1 runs 6-8 hours and Parts 2 and 3 runs 5-6 hours.

was the extra time due to the players not knowing each other? getting to know how to work together often takes some extra time. Or was there just more to Part 1?

Silver Crusade 1/5 *

nosig wrote:
Bigdaddyjug wrote:
I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.
Or if they don't want to do First Steps - run them thru one of the Tier 1-2 Mods like Crypt of the Everflame. (We're thinking of doing Murders Mark I think...)

Since it will be my first time ever GMing, I'd prefer to do First Steps. I also haven't done it on any of my characters, so it will be as new to me as it is to the players.

The Exchange 5/5

Bigdaddyjug wrote:
nosig wrote:
Bigdaddyjug wrote:
I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.
Or if they don't want to do First Steps - run them thru one of the Tier 1-2 Mods like Crypt of the Everflame. (We're thinking of doing Murders Mark I think...)
Since it will be my first time ever GMing, I'd prefer to do First Steps. I also haven't done it on any of my characters, so it will be as new to me as it is to the players.

Heck yeah! I really like the First Steps scenarios (which is why most of my PCs have run thru them). It's just hard to get people in my area to play them any more. (after 3 or so times).

By all means, I recogmend them highly. As bot a judge and a player. If you want, PM me with any questions on FS and I'll see if I can give you any help/pointers.

Liberty's Edge 5/5

nosig wrote:
was the extra time due to the players not knowing each other? getting to know how to work together often takes some extra time. Or was there just more to Part 1?

Part 1 has more material.

Grand Lodge 4/5

Will Johnson wrote:
nosig wrote:
was the extra time due to the players not knowing each other? getting to know how to work together often takes some extra time. Or was there just more to Part 1?
Part 1 has more material.

And it also depends on the PCs.

While a party of 6 Bards might be amusing, they would take longer to do combats than a "balanced" party, or a party built with good synergy.

2/5

kinevon wrote:
Will Johnson wrote:
nosig wrote:
was the extra time due to the players not knowing each other? getting to know how to work together often takes some extra time. Or was there just more to Part 1?
Part 1 has more material.

And it also depends on the PCs.

While a party of 6 Bards might be amusing, they would take longer to do combats than a "balanced" party, or a party built with good synergy.

Pardon the threadomancy, but BAH! give me a party of three dawnflower dervish bards with Holy Water and Chord of Shards & three lotus geisha bards with Spell Focus in sleep & charm and I'd pwn your Accursed Hallsat the ready (having never played or run it, don't know if that's true, but I'd like my chances)

Scarab Sages 5/5

nosig wrote:

Several friends and I are looking at playing Thornkeep, and I want more information on how this works.

.
....
Thank you in advance! and remember - please, this tread is for PLAYER info only.

I played a character most of the way through - and I found a few side effects of doing so that I think you should consider.

It turned out I didn't know my character well - his strengths, weakness, etc. Thornkeep is 1 long slot for 1 level, rather than the usuall 3 slots for 1 level. You get a better fell for your character the slow way. That is not totally bad, but it is something to consider

Also, compared to locals that hand out max prestige every game (many people I have met have max prestige for their characters, even at higher levels), you character will be behind the curve. You get 4 prestige each thornkeep module.

if you are out with 6 at level 2

10 PP at level 3

14 PP at level 4 -

18 PP at level 5 - which I think is what you need for your 1st stat boost item

and so forth - assuming you also earn maximum thornkeep PP

Community / Forums / Organized Play / Pathfinder Society / Thornkeep for players (PLEASE NO SPOILERS!) All Messageboards

Want to post a reply? Sign in.