nosig |
Several friends and I are looking at playing Thornkeep, and I want more information on how this works.
.
JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!
I have been told the following (some of this is guesses).
1) that it is 5 modules that run like scenarios
2) that a PC starts at 1st or 2nd level (advised to run a 2nd level PC) and advances the PC thru each module to aprox. 7th level.
3) that it's hard - and perhaps much like the old Castle Greyhawk (a multi-level 'crawl).
4) That a PC must start in the first module, and you cannot switch PCs once you start. (run a different PC in the second part for example). (This seems to be kind of odd to me - if you have to run them in order, with the same PC, what happens if a PC dies?)
Thank you in advance! and remember - please, this tread is for PLAYER info only.
Caderyn |
1) They run effectively like 5 standalone modules in the same area, there is some interconnection between them but its mostly flavor applied by the GM
2) You would need to start at level 2 to effectively play the entire series from start to finish
3) Difficulty is entirely dependent on the party you have with you (teamwork level not optimisation level)
4) This is not true you can play them just like any other module at any time and in any order and with any PC
nosig |
1) They run effectively like 5 standalone modules in the same area, there is some interconnection between them but its mostly flavor applied by the GM
2) You would need to start at level 2 to effectively play the entire series from start to finish
3) Difficulty is entirely dependent on the party you have with you (teamwork level not optimisation level)
4) This is not true you can play them just like any other module at any time and in any order and with any PC
THANK YOU CADERYN!
(if anyone feels the need to add anything to this - please do so, otherwise I think I have my answers - and very quickly too.)Eric Clingenpeel Venture-Captain, Michigan—Mt. Pleasant |
No, I think he summed it up pretty well. However, level 4 & 5 would have to be switched in order to play the same character all the way through, since 4 is 6-8 and 5 is 5-7
If you do play all the way through:
Level 1 you'd be on the high end (which might still be difficult for you)
Level 2 you'd be average level
Level 3 you'd be average level
Level 5 you'd be on the low end (I haven't read the last two levels yet, but if the first three are any indication, it'd be deadly to play with everyone on the low end)
Level 4 you'd again be on the low end (with probably similar results as level 5)
Red-Assassin |
Don't expect these modules to be easy.
Level 1 - Level 2's
Level 2 - Level 3's - 4's
Level 3 - Level 5's
Level 4 - Level 5's - 6's
Level 5 - Level 6's - 7's
I would not advise playing any levels at the lowest possible level.
I have ran the first level 2x and the second 3x. Third level 1x
Thornkeep = goodtimes it will challenge you.
Netopalis Venture-Lieutenant, West Virginia—Charleston |
Rogue Eidolon |
Don't expect these modules to be easy.
Level 1 - Level 2's
Level 2 - Level 3's - 4's
Level 3 - Level 5's
Level 4 - Level 5's - 6's
Level 5 - Level 6's - 7'sI would not advise playing any levels at the lowest possible level.
I have ran the first level 2x and the second 3x. Third level 1x
Thornkeep = goodtimes it will challenge you.
Dark Menagerie I think is likely to be a breeze even at the lowest level. All the others I've seen have at least one extremely tough part.
Patrick Harris @ SD |
Also, take note: They "run like scenarios" in that they're thematically linked but you can play whatever, and also in that they fit into scenario slots--except #5. That'll run long. At least 6 hours, possibly longer, in our local experience. The others, I'll note, can run long. At a recent con, we had two tables of Level 1 go off together, and one finished in 4 hours, the other in more like 6. It's all in how it plays out.
nosig |
1 person marked this as a favorite. |
** spoiler omitted **
I have not read the spoiler for this.
...what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?
if the information under the spoiler needs to be spoilered - why is it in this thread?
Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?
Iammars |
Netopalis wrote:** spoiler omitted **I have not read the spoiler for this.
...
what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?if the information under the spoiler needs to be spoilered - why is it in this thread?
Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?
That's because the spoiler is a joke, much like the one in this post.
I mean seriously, I said this spoiler was going to be a joke. What did you expect?
asthyril |
Netopalis wrote:** spoiler omitted **I have not read the spoiler for this.
...
what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?if the information under the spoiler needs to be spoilered - why is it in this thread?
Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?
go read it. he is being goofy. it is not a real spoiler.
EDIT:ninja'd
Dragnmoon |
Netopalis wrote:** spoiler omitted **I have not read the spoiler for this.
...
what part of "JUST PLAYER INFO PLEASE! NOTHING NEEDING SPOILERS!" was missed?if the information under the spoiler needs to be spoilered - why is it in this thread?
Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?
Nosig...
;)
Netopalis Venture-Lieutenant, West Virginia—Charleston |
Rob Duncan |
While sorely tempted to thread drift (I really want to have nested spoilers), I'll stick to the OP's line.
First, I'm +1 on Caderyn, Eric and Chris' remarks.
For players, I would say this is like a mini-campaign. To me, it feels very much like playing Torchlight in the sense that you have a little base of operations and then go poking around in a big dungeon.
There are lots of rumors, like Caves of Chaos in that really old school RPG or its newest playtest packet, that have a classic gaming feel. That's cool.
A warning:
"Simply put, this is a tough dungeon, and it might be fair to assume that not all who go into the perilous halls that lie beneath Thornkeep will return safely from their journey."
That is no lie. Having been killed by Ed Greenwood stuff over and over (I'm looking at you, first adventure in the grey FR boxed set), I can tell you that this is your classic, gritty dungeon crawl through and through.
Also part of the classic dungeon crawl feel is the loosely connected level system -- they're all designed by different people, have different "themes" and require some suspension of disbelief on the part of the player or GM imagination to explain why they're all the way they are.
Because of this, Eric's suggestion to switch the order of levels is a great one.
For PFS play, you're not as likely to use all the cool stuff related to the town and surrounding areas.. Pity, because it's useful and nice to have. It's a great mini-campaign for a home game, fun dungeon crawl for PFS.
Without spoilers, I would say prep for a really dangerous, gritty, old school "Caves of Chaos" feeling good time. ^_^
Pirate Rob |
Nosig: It's 5 linked Modules. Each is worth 3xp/4Prestiege just like a normal module. There is no requirement to play all of them or play them in order. Part 1 is a level 1 module is even repayable.
They tend to run longer than a normal scenario but significantly shorter than a module. Each is basically a single level of one big dungeon.
Accursed Halls: Lvl 1 (1-2)
Forgotten Laboratory Lvl 3 (2-4)
The Enigma Vaults Lvl 4 (3-5)
Sanctum of a Lost Age 7 (6-8)
Dark Menagerie 6 (5-7)
At least some of the rewards include extra bonuses that only work on other Thornkeep levels. Additionally I think most of these are more challenging than the average PFS scenario except for:
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
kinevon |
1 person marked this as a favorite. |
Well, just as an FYI, I am running the first part of Thornkeep, the Accursed Halls, and my players have been having a really rough go of it. They have been having serious issues with almost every encounter so far, and have had to retreat a couple of times to rest up and recover their resources.
The first one was against the Paladin at the edge of the balcony, and he just barely succeeded. The second one was against teh Cleric who was 5 feet farther in frmo the balcony edge, but he made the roll by enough to push him that extra 5', so off the balcony for the Cleric, as well.
But, just as he was about to tun away, he got killed. No free beer stories for him in his local tavern. Fame is fleeting.
nosig |
1 person marked this as a favorite. |
why are people putting information in this thread that needs to be spoilered? doesn't the title say "for players (PLEASE NO SPOILERS!)"?
I feel like I am repeating myself - wait I am...
"if the information under the spoiler needs to be spoilered - why is it in this thread?"
and
"Everyone, PLEASE do not put information in this thread that needs to be spoilered. Please?"
if it needs to be spoilered, put it in the judge thread....
Pirate Rob |
Getting upset isn't going to help anything though Nosig, just be thankful the spoilered information is behind spoilers. Of course it's also trapped with various explosive runes and other people making light of your request.
nosig |
Getting upset isn't going to help anything though Nosig, just be thankful the spoilered information is behind spoilers. Of course it's also trapped with various explosive runes and other people making light of your request.
** spoiler omitted **
but the next poster will come along and read the spoiler and go...
"OH! Yeah! and the BBE does this and that..." without spoilering it. And then I'll worry that maybe my PCs preperations will be influenced by knowing something... in other words spoiling it for myself. All because I started the thread...sigh. Maybe I should just not read this thread any more.
Bigdaddyjug |
I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.
nosig |
I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.
Or if they don't want to do First Steps - run them thru one of the Tier 1-2 Mods like Crypt of the Everflame. (We're thinking of doing Murders Mark I think...)
nosig |
nosig, I say this with love: This is the Internet, and the poster's intent rarely if ever governs the actual conduct of the posters. You will have lower blood pressure if you accept that.
(The irony of me counseling someone else on blood pressure is not lost on me.)
yeah, but we can always hope! (and who knows, maybe one of the "watchers" will drop the posts with spoilers.... nah, never happen)
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
nosig |
I've played and run 1 and 2. I've played 3. The only thing I would add to what has been said before is that both 2 and 3 do not take nearly as long to run as part 1.
I'd say Part 1 runs 6-8 hours and Parts 2 and 3 runs 5-6 hours.
was the extra time due to the players not knowing each other? getting to know how to work together often takes some extra time. Or was there just more to Part 1?
Bigdaddyjug |
Bigdaddyjug wrote:I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.Or if they don't want to do First Steps - run them thru one of the Tier 1-2 Mods like Crypt of the Everflame. (We're thinking of doing Murders Mark I think...)
Since it will be my first time ever GMing, I'd prefer to do First Steps. I also haven't done it on any of my characters, so it will be as new to me as it is to the players.
nosig |
nosig wrote:Since it will be my first time ever GMing, I'd prefer to do First Steps. I also haven't done it on any of my characters, so it will be as new to me as it is to the players.Bigdaddyjug wrote:I ordered Thornkeep this morning. Can't wait for it to come it. It's just the 1 book for $24.99 that I need to run all 5 scenarios, right? I'm going to find a group of my local PFS players who want to make a coordinated group and start new characters to do the 3 parts of First Steps and then all of Thornkeep. This will be my first time GMing anything and I'm VERY excited.Or if they don't want to do First Steps - run them thru one of the Tier 1-2 Mods like Crypt of the Everflame. (We're thinking of doing Murders Mark I think...)
Heck yeah! I really like the First Steps scenarios (which is why most of my PCs have run thru them). It's just hard to get people in my area to play them any more. (after 3 or so times).
By all means, I recogmend them highly. As bot a judge and a player. If you want, PM me with any questions on FS and I'll see if I can give you any help/pointers.
kinevon |
nosig wrote:was the extra time due to the players not knowing each other? getting to know how to work together often takes some extra time. Or was there just more to Part 1?Part 1 has more material.
And it also depends on the PCs.
While a party of 6 Bards might be amusing, they would take longer to do combats than a "balanced" party, or a party built with good synergy.
Uktar |
Will Johnson wrote:nosig wrote:was the extra time due to the players not knowing each other? getting to know how to work together often takes some extra time. Or was there just more to Part 1?Part 1 has more material.And it also depends on the PCs.
While a party of 6 Bards might be amusing, they would take longer to do combats than a "balanced" party, or a party built with good synergy.
Pardon the threadomancy, but BAH! give me a party of three dawnflower dervish bards with Holy Water and Chord of Shards & three lotus geisha bards with Spell Focus in sleep & charm and I'd pwn your Accursed Hallsat the ready (having never played or run it, don't know if that's true, but I'd like my chances)
Dhjika |
Several friends and I are looking at playing Thornkeep, and I want more information on how this works.
.
....
Thank you in advance! and remember - please, this tread is for PLAYER info only.
I played a character most of the way through - and I found a few side effects of doing so that I think you should consider.
It turned out I didn't know my character well - his strengths, weakness, etc. Thornkeep is 1 long slot for 1 level, rather than the usuall 3 slots for 1 level. You get a better fell for your character the slow way. That is not totally bad, but it is something to consider
Also, compared to locals that hand out max prestige every game (many people I have met have max prestige for their characters, even at higher levels), you character will be behind the curve. You get 4 prestige each thornkeep module.
if you are out with 6 at level 2
10 PP at level 3
14 PP at level 4 -
18 PP at level 5 - which I think is what you need for your 1st stat boost item
and so forth - assuming you also earn maximum thornkeep PP