Sword Noir


Other RPGs


Sword’s Edge Publishing created Sword Noir. A “Role-Playing Game of Hardboiled Sword & Sorcery”...

Anyone who has run the game?


I've run it, but I'm also the guy who designed it, so if you have any questions, I should be able to help. ;)

--
Fraser Ronald
http://www.swordsedge.ca/
http://swordsedgepublishing.ca/
http://accidentalsurvivors.com/


FraserRonald wrote:

I've run it, but I'm also the guy who designed it, so if you have any questions, I should be able to help. ;)

--
Fraser Ronald
http://www.swordsedge.ca/
http://swordsedgepublishing.ca/
http://accidentalsurvivors.com/

Thank you :)

I know its not exactly what you geered it towards to, but could it work with the world of Thief?(the videogame)

For some reason it was the first thing I thought of when I heard of your system.

Even though I love noir and the proper sources you quote as influence...


I will confess that I don't play a lot of videogames, other than the Civiliaztion series, so I had to Wikipedia "Thief." From what the wiki tells me, it sounds like this is something Sword Noir could do. There might be other systems that could do it better, but the setting is not that far off from Sword Noir's setting of Everthorn.

Sword Noir's task resolution system is pretty abstract, so it can handle a lot of situations generally outside its wheelhouse, but if you are looking for a crunchier, more simulationist style, Sword Noir probably won't be able to scratch that itch.

You can have a look at the free Sword's Edge System at RPG Now or Drive Thru RPG, and that's a more basic, generic version of Sword Noir. If that works for you, Sword Noir should do the job as well.


FraserRonald wrote:

I will confess that I don't play a lot of videogames, other than the Civiliaztion series, so I had to Wikipedia "Thief." From what the wiki tells me, it sounds like this is something Sword Noir could do. There might be other systems that could do it better, but the setting is not that far off from Sword Noir's setting of Everthorn.

Sword Noir's task resolution system is pretty abstract, so it can handle a lot of situations generally outside its wheelhouse, but if you are looking for a crunchier, more simulationist style, Sword Noir probably won't be able to scratch that itch.

You can have a look at the free Sword's Edge System at RPG Now or Drive Thru RPG, and that's a more basic, generic version of Sword Noir. If that works for you, Sword Noir should do the job as well.

Cheers, I will do so

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