Catfolk barbarian with natural claws, how many attacks at 1st lv?


Rules Questions


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

so im a catfolk barbarian (mad dog archetype) lv5, with the cats claws feature so natural claw attacks.
I have the feats that make it a d8 dmg
BUT the debate is how many attacks should I have as part of a full-round action/attack? 1 or 2?

now my understanding is that they are natural primary weapons, so full bab unarmed so no penalties. you technically wouldn't get a second atk till your bab is +6/+1..
but most cats/creatures have 2 claw attacks with only a bab of +2, so..
the debate 1 atk or 2?

im not a monk with the flurry or 2 wpn fighting feat, so....
whats the ruleing here?

ps sorry if this in the wrong place.


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

sorry I forgot to add, if I would get 2 attacks, when would I get a third?

The Exchange

Natural Attacks are not iterative. You have two claw attacks at level one, and even when you hit BAB 6/1, you'd still only have two claw attacks. The only way I can think of to make additional attacks with natural weapons is haste effects that explicitly state that you get to make an additional attack.

Simply put, at level one a catfolk with the claws feature gets 2 claw attacks as part of a full attack action.

If you're wielding a weapon in one hand, though, you can still make a secondary natural attack with your other claw (the one not wielding a weapon) with a -5 penalty.

Grand Lodge

Natural Attacks work outside of iterative attacks.

This means you get two claw attacks, and only two claw attacks, regardless of BAB.


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

that's what I thought, the issue brought up was I didn't because it wasn't a flurry of blows atk, and I didn't meet the req of 2 atks at lv 6(+6/+1)...


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

now let me ask this my atual weapon is a glaive, would I have a second atk with it?, I mean I would only get a 2nd atk with the glaive at lv 6 right?

Grand Lodge

That's how iterative attacks with weapons work.


If you just use the claws, Two attacks. You will never get more. If you mix with a weapon, add 1 claw attack at -5 to the usual one handed weapon routine.

If you use a glaive, no claw attacks at all. Your hands are occupied.

Grand Lodge

Of course, you could always claw, claw, unarmed strike, or you could claw, claw, armor spikes.

That would make your claws secondary, but still, you could do it.


Think of it more that your unarmed strikes become claws (i.e. deals more damage and are considered armed). Attacking with both claws at 1st level incurs the same penalties as two-weapon fighting.

Grand Lodge

Craig Frankum wrote:
Think of it more that your unarmed strikes become claws (i.e. deals more damage and are considered armed). Attacking with both claws at 1st level incurs the same penalties as two-weapon fighting.

No.

Not at all.

Two weapon fighting and natural attacks are not related at all.


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

thanks for the help and clairification guys

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