Vestigial arms and wielding weapons


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Drakkiel wrote:

I wasn't saying that BBT...I was saying that someone could use that as a "loop-hole" not that what you said above WAS a "loop-hole"...I usually have the same conclusions as you do when it comes to these things lol, I was trying to explain it differently

EDIT:I'm a little confused though on unarmed strikes...I thought only monks could use kicks and such for that? If I am (which I seem to be) rightly confused please tell me where I can find that relevant data :) I (and my GM) would love to know for sure

Unarmed Attacks: Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following:

http://paizo.com/pathfinderRPG/prd/combat.html#_unarmed-strike-damage

Grand Lodge

Anyone can kick or headbutt.

It is not a Monk only thing.

In fact, any creature with a corporeal body can make an unarmed strike.


Hmm...guess it was the fact that I never read that particular entry...and since it calls out in the monks Unarmed Strike that he can "attack with his hands full", I took that to mean that not everyone could...I stand gratefully corrected :)

Quote:
Unarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk's attacks may be with fist, elbows, knees, and feet. This means that a monk may make unarmed strikes with his hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus on damage rolls for all his unarmed strikes.

Just so you know where I got that idea from lol...again thank you for pointing that entry out for me


Drakkiel wrote:

Hmm...guess it was the fact that I never read that particular entry...and since it calls out in the monks Unarmed Strike that he can "attack with his hands full", I took that to mean that not everyone could...I stand gratefully corrected :)

Quote:
Unarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk's attacks may be with fist, elbows, knees, and feet. This means that a monk may make unarmed strikes with his hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus on damage rolls for all his unarmed strikes.
Just so you know where I got that idea from lol...again thank you for pointing that entry out for me

No worries. I had to look it up myself the last time I did this debate.


Yeah, I recall reading the bit about Monk's being able to make unarmed attacks even 'with his hands full,' and it doesn't quite seem to match up with how unarmed strikes are defined. Somewhat odd.

Grand Lodge

Unarmed Strikes?

Unarmed Strikes:

Unarmed Attacks

Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following:

Attacks of Opportunity: Attacking unarmed provokes an attack of opportunity from the character you attack, provided she is armed. The attack of opportunity comes before your attack. An unarmed attack does not provoke attacks of opportunity from other foes, nor does it provoke an attack of opportunity from an unarmed foe.

An unarmed character can't take attacks of opportunity (but see "Armed" Unarmed Attacks, below).

"Armed" Unarmed Attacks: Sometimes a character's or creature's unarmed attack counts as an armed attack. A monk, a character with the Improved Unarmed Strike feat, a spellcaster delivering a touch attack spell, and a creature with natural physical weapons all count as being armed (see natural attacks).

Note that being armed counts for both offense and defense (the character can make attacks of opportunity).

Unarmed Strike Damage: An unarmed strike from a Medium character deals 1d3 points of bludgeoning damage (plus your Strength modifier, as normal). A Small character's unarmed strike deals 1d2 points of bludgeoning damage, while a Large character's unarmed strike deals 1d4 points of bludgeoning damage. All damage from unarmed strikes is nonlethal damage. Unarmed strikes count as shed light (for purposes of two-weapon attack penalties and so on).

Dealing Lethal Damage: You can specify that your unarmed strike will deal lethal damage before you make your attack roll, but you take a –4 penalty on your attack roll. If you have the Improved Unarmed Strike feat, you can deal lethal damage with an unarmed strike without taking a penalty on the attack roll.


@BBT...thats what I was talking about...I had never actually read anything about "unarmed strikes" beyond a monk...never had another character that needed to use it so that was the "entry" I was talking about that I had not read lol

Grand Lodge

I just posted it for clarity.


How about this?
Vestigial arms do not give you extra attack, we all agree.

Now what happens if you're a cat folk with Catfolk Exemplar race feat and you take sharp claws.

Benefit: You can take the Aspect of the Beast feat even if you do not meet the normal prerequisites. Furthermore, your catlike nature manifests in one of the following ways. You choose the manifestation when you take this feat, and cannot change it later.

Sharp Claws (Ex): If you do not have the cat's claws racial trait or the claws of the beast manifestation from the Aspect of the Beast feat, you gain the cat's claws racial trait. If you have either the cat's claws racial trait or the claws of the beast manifestation, your claw damage increases to 1d6.

Now if you have barbarian levels and you take the rage power

Beast Totem, Lesser (Su)

Benefit: While raging, the barbarian gains two claw attacks. These attacks are considered primary attacks and are made at the barbarian’s full base attack bonus. The claws deal 1d6 points of slashing damage (1d4 if Small) plus the barbarian’s Strength modifier.

Vestigial arms do not give you extra attacks by themselves but if you rage could you use the Vestigial arms in order to get barbarian claw attacks from Beast Totem, Lesser. 4 attacks

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