Bardrick |
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Absolutely worth converting. Kobolds are more about draining party resources and presenting moral quandries than always being a consistent threat.
We're in Dragon Mountain right now and had an encounter this weekend with Infyrana foreshadowing the final showdown. We had left the forge survivors for a few minutes to collect corn from the nearby field to feed them & had to rush back to rescue them suddenly...unfortunately found the beast awaiting us, lording over their corpses.
Spring attack fighter buddy charged in, so I had to send my tank fighter in to help. Am glad to say we survived 3 rds in melee 'til a well placed ice wall allowed me to drag him out. It took a hero point + a very good wizard friend at the other end of the room, but we live for now. I had only a mere 6 HP left out of 129 at that point, but made it out still on my feet.
Understand this mod is responsible for a lot of TPK's over the years & see why. Any party unfortunate enough to come across her without foreknowledge and fully prepared is in for a rough ride. Will be very surprised if our GM doesn't use melt stone on us next time--if we cannot avoid her.
Dread |
The Quandry really boils down to choice-
Convert Infyrana as she is in the Module-
Great Wyrm Red Dragon Cr 22
or to tailor her level back to match the level of the adventure where she should be written up instead of a Great Wyrm- (party should be 15th at the end...so she shouldnt be higher than a CR19 which would make her an Ancient Dragon instead...cr 19