Jeff's Ring


Homebrew and House Rules


One of my players cooked this up to prevent the barb from missing 2/3 of the encounters in which he is knocked KO in the first 3 rounds (still trying to figure out how he dose this).

Sooo... The question is should I alow it or will the little bugger create a huge headake due to unforseen complications?

Jeff's Ring of Consciousness

Aura faint transmutation; CL 6th
Slot ring; Price 2,200 gp; Weight —

Description
This bronze ring is crafted with the number 72 (Jeff's IQ) stamped on it. It prevents the loss of consciousness regardless of the circumstances.

Construction
Requirements Forge Ring, Mending, Resistance, Stabilize; Cost 1,100 gp


Hmm...

I think in my own games I'd instead focus on teaching the barbarian player how to survive an encounter instead of giving them a crutch. My guess is that if the barbarian is just getting knocked unconscious in combat, with this ring he'd just get killed outright.

So... in retrospect... maybe he NEEDS this ring. :)


Ha ha ha
Yeah he dose not make good decisions.
Another player came up with this to deal with the party's frustration.
My concearn is unanticapated misuse or a sickenly broken combo as this reaks of abuse, and torture... definitly torture.

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