8 Red Wizards |
Please check out this video for details.
Link provided http://www.youtube.com/watch?v=zTp3kUyvOIQ
Build strong, fight fierce and except the challenge.
My name is Curtis Davis, on YouTube I am reissuing Sean Connors Challenge to the community by creating my own gladiator match so please take part in the Fighting Festival 2013.
8 Red Wizards |
no prebuffing
32 point buy
Maximum HP for level 1
Corebook
advance players
advance race
ultimate series
starting wealth for your level
1 archetype
You can use Crafting Feats
Full round action to pull out paladin or druid companions, and summoners will still have to cast the second level spell to pull out there eidolon fast.
I will be using Dueling and Spelling Dueling in the fights for immidate action parry and counter spelling.
Arena's are done out of random roll
I'll set a deadline when I have atleast 8 people interested
Starbuck_II |
Please check out this video for details.
Link provided http://www.youtube.com/watch?v=zTp3kUyvOIQ
Build strong, fight fierce and except the challenge.
My name is Curtis Davis, on YouTube I am reissuing Sean Connors Challenge to the community by creating my own gladiator match so please take part in the Fighting Festival 2013.
So, to sum up:
32 challengers, 5th level, 32 PB, Fast progression, Max hp first, rest average,Books: Core, APG, Ultimate Combat/Magic/Equipment, ARG, 1 archetype limit (so no Quigong/Sensei or whatever?),
Limitation: full rd action to "summon" mount/animal companion, familiar into fight
Special variant: Dueling and spell dueling rules in place (immediate action parries and counterspells)
Duel counters/dodge: http://www.d20pfsrd.com/gamemastering/duels
Note: End of match victor gains exp and 1 piece of equipment off fallen enemy
Background of character, possible video story of character?,
Can bet on matches of remaining gold (used to purchase gear before 2nd match)
Possible arenas: Prime, Urban, Elemental, Planar,
Include tactics/special move/contingencies.
Submit to Fightingfestival13@live.com?
So do you run the fights is this why we include tactics/contigencies?
For crafting rules: do we get the FAQ benefit that crafting feats count WBL for crafted items by crafted price not market price?
8 Red Wizards |
Curveballs? So a fight could be decided by some random factor inherent to the arena, and not the strength of the build?
All fights will be determine by player build. Curveballs just add something a little something extra. I got most of my curveball Ideas from Real Life Sports. So don't fear this is still about the build.
I can't go into to deep about the curveballs, because I want to keep them a surprise. They won't effect your actual fight in the way you are probably thinking, and I'm adding a lot of player participation to come up in future videos and introductions. Such as Curveballs will be disclosed before the 3 and so on rounds.
Curveballs? So a fight could be decided by some random factor inherent to the arena, and not the strength of the build?
Edit: come to think about it if you get knocked off a ledge onto a lower level you could take falling damage or possibly fire damage from torches. So I guess it's not out of the way that you could take damage from something else.
Starbuck_II |
How much are backstory/video introductions required?
Are we less likely to get in if we have a no/bad backstory/intro video?
If we multiclass, is it one archetype per class or all together?
If Advanced Race Guide is allowed is the race Kasatha allowed from it?
http://www.d20pfsrd.com/races/other-races/more-races
8 Red Wizards |
How much are backstory/video introductions required?
Are we less likely to get in if we have a no/bad backstory/intro video?
If we multiclass, is it one archetype per class or all together?
If Advanced Race Guide is allowed is the race Kasatha allowed from it?
http://www.d20pfsrd.com/races/other-races/more-races
no the video backstory is just for fun it's not required
one archetype all together
I did forget about the races in the Race builder section, but just Core, featured and Uncommon races.
8 Red Wizards |
Will we know who we are up against in each match, and submit tactics prior?
I'll be submitting a character using the most overpowered class.
Yes you'll know who you are fighting before the match starts, but I'm not going to tell you what class they are you'll have to guess that for yourself.
8 Red Wizards |
I'm still at 4/12, but the fact I'm offering so much with level gain gambling every book worth of options. I think it's scaring people away because it's to much, and not like other Gladiator matches.
I've been trying to design my rigging for my Tablet to oversee the fights and designing varies arena's. Also continuing to form audience participation ideas to make it a little more fun.
8 Red Wizards |
I'm just giving to many options and sometimes people need to really think and look at the rules. I did offer the ability to do almost anything, although I wonder how far ahead people are looking, because I'm thinking the finalist might only be level 9 or 10. I could be wrong on that though who knows.
BigDTBone |
Maybe toning down the gambling and leveling rules. Winner gains a level and gets appropriate wealth by level. (New items only, no upgrades, sell back at half). Also, at time of posting the general discussion thread was being heavily monitored and a bunch of stuff (like this) got dumped in houserules where it doesn't belong and gets no attention. I would suggest reposting with any simplified rules you choose in the GD forum again.