CRB Manyshot + UC Hammer the Gap = ?


Rules Questions


Does the extra arrow from the Manyshot feat count as a consecutive attack for the purposes of determining additional damage from Hammer the Gap?

PRD / Manyshot wrote:

Manyshot (Combat)

You can fire multiple arrows at a single target.

Prerequisites: Dex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6.

Benefit: When making a full-attack action with a bow, your first attack fires two arrows. If the attack hits, both arrows hit. Apply precision-based damage (such as sneak attack) and critical hit damage only once for this attack. Damage bonuses from using a composite bow with a high Strength bonus apply to each arrow, as do other damage bonuses, such as a ranger's favored enemy bonus. Damage reduction and resistances apply separately to each arrow.

PRD / Hammer the Gap wrote:

Hammer the Gap (Combat)

You repeatedly strike the same location, causing increasing amounts of damage.

Prerequisite: Base attack bonus +6.

Benefit: When you take a full-attack action, each consecutive hit against the same opponent deals extra damage equal to the number of previous consecutive hits you have made against that opponent this turn. This damage is multiplied on a critical hit.

I think it does count. The only thing Manyshot disallows for the additional arrow is Precision damage. Bonus damage is allowed for the additional attack. The damage from Hammer the Gap seems to fall under Bonus damage not Precision damage based on the fact that it is multiplied on a critical hit.

Grand Lodge

Quote:
each consecutive hit against the opponent deals extra damage equal to the number of previous consecutive hits

Manyshot is resolved as a single hit, so it only counts as one hit for the purposes of hammer the gap.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Read Manyshot. It explicitly says that the extra arrow is part of "your first attack", and it continues to refer to that single attack.

EDIT: Ninja'd.


Also keep in mind with Hammering the gap, if you miss any of your arrows, it resets.


johnlocke90 wrote:
Also keep in mind with Hammering the gap, if you miss any of your arrows, it resets.

Yes, I realize.

....

@ MassivePauldrons & Jiggy: I also realize that the two arrows in Manyshot are fired simultaneously and resolved with a single attack roll. However:

PRD / Manyshot wrote:

Manyshot (Combat)

You can fire multiple arrows at a single target.

Prerequisites: Dex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6.

Benefit: When making a full-attack action with a bow, your first attack fires two arrows. If the attack hits, both arrows hit. Apply precision-based damage (such as sneak attack) and critical hit damage only once for this attack. Damage bonuses from using a composite bow with a high Strength bonus apply to each arrow, as do other damage bonuses, such as a ranger's favored enemy bonus. Damage reduction and resistances apply separately to each arrow.

The italicized section seems to indicate they are two separate strikes. Both add Str damage, both add bonus damage like Favored Enemy, and both add an ambiguous "other damage bonuses."

I do see your point though. You may be right. Thanks.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

There's a difference between an "attack" and an "event that deals damage". A "hit" (as required by Hammer the Gap) requires an attack, and there is only one "hit" per attack.


Like I said, I see your point. I understand your argument and I think it is valid. It may even be RAI, and may be the way I would resolve this in my games just to stay on the safe side.

However, I also see another way to look at this.

Jiggy wrote:
There's a difference between an "attack" and an "event that deals damage".

Very true. The problem is with the third word we are dealing with here: "hit." There are two ways to look at this word, but it definitely doesn't mean "Attack." It could mean 1. Strictly a successful attack, or 2. An event that causes damage.

There are in fact two "hits" delivered by Manyshot if "hit" is taken to mean an event that causes damage to the enemy.

However, if "hit" does indeed mean successful attack (Which is completely plausible), then you would be correct.

The problem lies in defining what Hammer the Gap means by "hit."

Jiggy wrote:
A "hit" (as required by Hammer the Gap) requires an attack, and there is only one "hit" per attack.

Unless "hit" means an event causing damage, in which case there are two hits on your first attack using Manyshot.

Your definition of the word "hit" is not made 100% clear by RAW or the language in the feat. That is my problem and why I asked the question to begin with.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Shadowlord wrote:
Your definition of the word "hit" is not made 100% clear by RAW or the language in the feat. That is my problem and why I asked the question to begin with.

Really? Are you aware of something I missed? As far as I know, the term "hit" is only used in the rules in conjunction with things requiring attack rolls. I'm not aware of any non-attack spell or other damage effect ever referencing a "hit". Hence me believing that the definition I gave is clear in the rules. :)


Jiggy wrote:
Really? Are you aware of something I missed? As far as I know, the term "hit" is only used in the rules in conjunction with things requiring attack rolls. I'm not aware of any non-attack spell or other damage effect ever referencing a "hit". Hence me believing that the definition I gave is clear in the rules. :)

... You sir, are correct. I am now 100% convinced. Forgive my confusion.


PS: You want to take a crack at my other two burning questions?

1. Dimensional Dervish question.
2. Ranger Archetypes replacing Camouflage question.


Hammer the Gap's bonus only works on consecutive attacks, or in other words, multiple successful attack rolls. The Manyshot feature is resolved simultaneously, using one attack roll to resolve two arrows, meaning they are mutually exclusive due to Hammer the Gap's limitation.

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