100 Reasons To Stay In Town


Homebrew and House Rules

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276. You hear the whispers. 'Ashardalon', they say. Sounds like a good time to pick up knitting.


Pathfinder Adventure Path Subscriber

276) Deserters are shot on sight.


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Dreaming Psion wrote:
277) Deserters are shot on sight.

277.a) And you are the one doing the shooting.

Scarab Sages

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278) You know that guy that brings the deserter-shooters hot soup late at night when it's cold and there's a bite to the wind? Ya, that's you.


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279) You are the cook that makes the hot soup that that guy that brings the deserter-shooters late at night when it's cold and there's a bite to the wind.


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280) You are the gravedigger that digs the graves for the deserters who are shot by soup eating deserter-shooters when it's cold and there's a bite to the wind.


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281) You are in charge of requisitioning ingredients for the cook who makes soup for the deserter-shooters when it's cold and there's a bite to the wind.


282. Prostitution has finally become legal.


They finally got rid of the Bats problems.

Lantern Lodge

283. A bed is comfy, a bedroll is not.


284. The bridge is under repair, and the river is bordered with sparsely-planetd saplings.


285) Blunderbuss wedding?

Scarab Sages

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286)...and you're holding the blunderbuss


287. Winter is coming.

Scarab Sages

288. Winter is HERE. And you's rather not freeze off your nubbins, thanks.


289. Summer is coming, and it's cooler inside the house.


290. The balloon festival is in two weeks and you haven't even started to create your paper lantern!


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291. They lurk outside.
292. Beasts and ghouls, monsters and mayhem.
293. There's nothing strange is your neighborhood.
294. There's nobody you need to call.
295. There are no ghosts to bust.

Sczarni

296. The town, or rather the 50 acres of land the town will be built on, was just granted to you by the king, and you're determined to build a prosperous village on it.

297. In a few weeks, the turnips will be ready for harvesting, and there's nobody else around to harvest them!

298. You have a three-year-old daughter to raise and she's the most wonderful little girl in the world.

299. You can't leave town until they've finished construction on the new shipyard, and until you've saved up enough for your own ship.


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300. She knows.

Shadow Lodge

301. The town is on a hellmouth and you and your friends (including the chosen one) are sworn to protect the town from all the demons and undead attracted to the town.

302. The town is on a hellmouth and you are one of the demons and undead attracted to the town.


303. You're a chicken and you've yet to hear a good reason to cross the road.


burns town 301 to the ground, salts the earth so that nothing may return to that forsaken place

Dark Archive

Freehold DM wrote:
300. She knows.

It's recursive! There outta be a law against that sort of thing!

304. All the buildings are made out of gingerbread, and thanks to your sweet tooth, you've been on a sugar high for the last fifteen years. You've heard that the rest of the world is *NOT* made out of candy, and are not sure you'd survive out there...


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Set wrote:

2) All my stuff is here!

3) All my friends are here!

305 (rogue): All my friends' stuff is here!


306. You found a Deck of Many Things and drew the Donjon card.


307. This is the only town your Green Dragon "wife" won't search for you in. That town wizard from #678 of 101 reasons to leave town deserves to die! That or get Baleful Polymorphed.


308. You're the world's most introverted person.


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309) Because the local dragon is rich and flexible about...."personal equipment". >_0
310) You're sure that as soon as you do something will destroy the place. You like these people.
311) Because you built this city of rock and roll!......and need to recoup your investment.
312) Because your pastel ponies are 20% cooler than anyone else's.
313) Because you convinced those guys who were up to no good to stop making trouble in your neighborhood.


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314) If you don't paint the walls with a fresh coat of blood every day, it will get angry.

Shadow Lodge

315)Because the surrounding hills will eat you.
316)Because the gods told you to stay.


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317) Because the gods told you to go. Everyone knows you can't trust them.


318. It's good to be the king.


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319. The campaign went to PF2 and now half your parts don't work. Medic!

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