Darkwolf117 |
I'm going to agree on Nope, but for this reason.
The eidolon has no skills or feats of its own.
Skilled for the eidolon basically equates to Skilled for the summoner when fused. So, two +8 racial bonuses to it if they both take it.
At best, doing so would let a synth have it all the time, but at that point, the one on the eidolon is redundant anyway.
At least, that would be my reasoning.
Psi51 |
I'm going to agree on Nope, but for this reason.
Synthesist wrote:The eidolon has no skills or feats of its own.Skilled for the eidolon basically equates to Skilled for the summoner when fused. So, two +8 racial bonuses to it if they both take it.
At best, doing so would let a synth have it all the time, but at that point, the one on the eidolon is redundant anyway.
At least, that would be my reasoning.
Of course racial bonus, face palm
Thanks for the input...although this may have ramifications with other racial bonuses and skilled/aspect
Drejk |
Actually, racial bonuses do stack, so a half-elf with Skilled (Perception) will get a total of +10.
Bonus Types: Usually, a bonus has a type that indicates how the spell grants the bonus. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works (see Combining Magical Effects).
Bardic Dave |
Actually, racial bonuses do stack, so a half-elf with Skilled (Perception) will get a total of +10.
Magic Section wrote:Bonus Types: Usually, a bonus has a type that indicates how the spell grants the bonus. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works (see Combining Magical Effects).
Good catch!
Psi51 |
I believe a dev stated somewhere that any evolutions you have on your synthesist from Aspect cease to function when he assumes his eidolon form.
Well unface palm for the racial bonus stack but damn for the devs ruling ... Source ? Technically not choosing skilled twice on the same entity ... Small hope left.
Matrix Dragon |
Matrix Dragon wrote:I believe a dev stated somewhere that any evolutions you have on your synthesist from Aspect cease to function when he assumes his eidolon form.Well unface palm for the racial bonus stack but damn for the devs ruling ... Source ? Technically not choosing skilled twice on the same entity ... Small hope left.
Ah, it seems that I may have been wrong. The faq I was probably thinking of referred to natural armor: Link
Psi51 |
Psi51 wrote:Ah, it seems that I may have been wrong. The faq I was probably thinking of referred to natural armor: LinkMatrix Dragon wrote:I believe a dev stated somewhere that any evolutions you have on your synthesist from Aspect cease to function when he assumes his eidolon form.Well unface palm for the racial bonus stack but damn for the devs ruling ... Source ? Technically not choosing skilled twice on the same entity ... Small hope left.
So +8 on the character and +8 on the "suit" may still be possible ?
Darkwolf117 |
Personally, I would still think not, back on Drejk's note that they specifically do not stack unless applying to different skills. Again, it would basically be the synthesist having the same evolution twice, which wouldn't 'stack' on its own, since it's said otherwise. The eidolon still doesn't have its own skills to add to the Synth's.
My interpretation of it anyway. I could certainly be wrong, though. Again :P
Darksol the Painbringer |
Nah, yours sounds right Darkwolf, and I agree not only for RAW, but also balance purposes.
The RAW says the effects do not stack. It does say you can select the evolution multiple times, but that even if you select one for each "form" of the character, whenever you select the evolution, it applies to different skill each time you select it (until you run out of skills to select, but that won't happen anytime soon)...
Seems pretty straight-forward to me; but of course, that's just me.
Psi51 |
Nah, yours sounds right Darkwolf, and I agree not only for RAW, but also balance purposes.
The RAW says the effects do not stack. It does say you can select the evolution multiple times, but that even if you select one for each "form" of the character, whenever you select the evolution, it applies to different skill each time you select it (until you run out of skills to select, but that won't happen anytime soon)...
Seems pretty straight-forward to me; but of course, that's just me.
Fair enough thought it was to good to be true .
Darksol the Painbringer |
Darksol the Painbringer wrote:Fair enough thought it was to good to be true .Nah, yours sounds right Darkwolf, and I agree not only for RAW, but also balance purposes.
The RAW says the effects do not stack. It does say you can select the evolution multiple times, but that even if you select one for each "form" of the character, whenever you select the evolution, it applies to different skill each time you select it (until you run out of skills to select, but that won't happen anytime soon)...
Seems pretty straight-forward to me; but of course, that's just me.
To be honest with you, I find it a silly way to spend Evolution points (which I would view to be just as valuable as feats, more-or-less). Sure, the more bonuses to a skill, the better it is, though there comes a threshold where the more bonuses makes it wasted (and that it would be better spent elsewhere). With you suggesting a "+40 Spellcraft" (something that most magic items or spell identifications would only dream to reach by the end-game) would make it a little silly to spend those Evolution Points (or skill points) on something that you seem to already be dominating as it is.
It would probably be a wiser decision for you to spend that extra +8 on a Knowledge check, a Climb or Swim check that you may not be really great with, or some other thing you specialize with that is equally as important, but not as skilled with compared to Spellcraft. Or, you could spend the Evolution points on something more valuable than a +8 to one skill check.
But of course, that's just me, not the RAW of things.