Crowdforger Guild Backer Alert!


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CEO, Goblinworks

Hello Guild Leader!

I hope this message finds you well!

We are going to be announcing a new promotion shortly that is focused on upping Guild participation in the Kickstarter. We're going to create a neat incentive for Guilds to compete to see how many guild members they can get to back the Kickstarter.

Part of this promotion will be tied to your Guild name. Could you please send me an email with the name of your Guild? Even if you haven't formally settled on a Guild name yet, please give me a placeholder name to use that you will be able to communicate to your guild members.

As soon as the details of the promotion are ready they'll be published to the Kickstarter main page. We expect to make the announcement today or tomorrow!

Thanks for your support - without folks like you we couldn't make this Kickstarter a success!

RyanD

Dark Archive Goblin Squad Member

email sent! I am assembeling the forces!


Email sent. Although I'm actually not sure what I'll do with the guild, as Chiassa has joined The Seventh Veil. Oh, well, may keep it for my friends to use!

Goblin Squad Member

Hopefully, your friends will join The Seventh Veil as well :)


Nihimon wrote:
Hopefully, your friends will join The Seventh Veil as well :)

Even the one who's probably going to be a bats-in-the-belfry nutcase Belkar type?! You have NO idea what you're letting yourself in for!

But it brings up an interesting point. I did the guild level to get my group of friends into early enrollment; I've got zero interest in being a guild leader. Can I throw my guild support behind a different guild instead?

Goblin Squad Member

/pass

Goblin Squad Member

Chiassa wrote:
Nihimon wrote:
Hopefully, your friends will join The Seventh Veil as well :)

Even the one who's probably going to be a bats-in-the-belfry nutcase Belkar type?! You have NO idea what you're letting yourself in for!

But it brings up an interesting point. I did the guild level to get my group of friends into early enrollment; I've got zero interest in being a guild leader. Can I throw my guild support behind a different guild instead?

I expect you will hold the 'leader' tag for your guild-pack until the game starts, then you will be able to transfer leadership to whomever you choose. The big part is reserving a guild(chartered company?)name.

Goblinworks Executive Founder

We will have many opportunities for existing groups of people to interact in a meaningful way without requiring leadership or administrative responsibilities.

But, if you should happen to want to take on more work, there's going to be plenty of stuff that needs done.

Goblin Squad Member

I think this backer competition should be done by total pledge amount, not backer numbers, since one person pledging 100$ is helping the game more than 19 people pledging 5$.

Also, existing backers should be counted toward their guild total, or else you're penalizing the early-adopters.

Goblin Squad Member

1 person marked this as a favorite.
Keovar wrote:

I think this backer competition should be done by total pledge amount, not backer numbers, since one person pledging 100$ is helping the game more than 19 people pledging 5$.

Also, existing backers should be counted toward their guild total, or else you're penalizing the early-adopters.

In other words, pay to win...

Goblin Squad Member

Sounds cool.

Goblin Squad Member

Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Ryan, what about if we're not currently at the guild level but maybe this contest would help us entice our friends from other games?

Goblin Squad Member

Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

Silver Crusade Goblin Squad Member

No point arguing about something that should have more details in the next couple days. I am excited for this to say the least.

Dark Archive Goblin Squad Member

Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

Ahree with Waruko here, it would be bad manners to have Pay to Win to be the decisive action.

I rather see something like a make a promotion poster for your guild over something as the amount of donations.

Goblin Squad Member

@ Ryan - I am a member of Pax Aeternum, however I elected to pledge $100 for the pioneer level as opposed to pooling for the $500 Guild level. Will Pax still get credit for my contribution?

Goblin Squad Member

Areks wrote:
@ Ryan - I am a member of Pax Aeternum, however I elected to pledge $100 for the pioneer level as opposed to pooling for the $500 Guild level. Will Pax still get credit for my contribution?

The information indicates this answer would be "No" but it is a good one to ask. We have one crowdforged guild group thus far, and another in the works. We do however have more than one member that has donated on the individual level.

Goblin Squad Member

Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

How else would you do it? Randomly? That doesn't give any incentive to do anything... or actually, it gives the incentive to break people out of their guilds so they have a better chance of being drawn. Making it a numbers-of-backers thing would encourage people to make a bunch of separate Kickstarter accounts. The goal is to reach their funding target, so the reasonable way to run this is to base it on total pledges. If people suddenly buy up all the Tavern, RPG, and Art slots in order to ensure they're on top, so be it... funding succeeds and we're in the game sooner.

Goblin Squad Member

Two things need to be cleared up by a response from Ryan:

1. Is this just for 'Crowdforger Guild' or any 'guild'(Chartered Company?)

2. Is this only supposed to be sent in by guild leaders? Do you only want one message for each guild?

Goblin Squad Member

Keovar wrote:
How else would you do it?

I wouldn't have this promotion. Next question.

Dark Archive Goblin Squad Member

Valkenr wrote:

Two things need to be cleared up by a response from Ryan:

1. Is this just for 'Crowdforger Guild' or any 'guild'(Chartered Company?)

2. Is this only supposed to be sent in by guild leaders? Do you only want one message for each guild?

Only the ones who pledged for the guild lvl got a PM from Ryan, the rest didn't, so I would say let the one who recieved the email answer.

Goblin Squad Member

Psyblade wrote:
Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

Ahree with Waruko here, it would be bad manners to have Pay to Win to be the decisive action.

I rather see something like a make a promotion poster for your guild over something as the amount of donations.

First, this is a really cool social promotion.

As it's in the social dimension, I think numbers of guildies is the key measure of success it seems to me? :)

Goblin Squad Member

Waruko wrote:
Keovar wrote:
How else would you do it?
I wouldn't have this promotion. Next question.

So you'd rather see funding fail than for them to do what they've said they were going to do for months now?

"The purpose of the GoblinSquad is to create an army of evangelists."

Goblinworks Executive Founder

Keovar wrote:
Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

How else would you do it? Randomly?

By number of likes/shares on social media, number of backers, level of participation...

Dark Archive Goblin Squad Member

AvenaOats wrote:
Psyblade wrote:
Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

Ahree with Waruko here, it would be bad manners to have Pay to Win to be the decisive action.

I rather see something like a make a promotion poster for your guild over something as the amount of donations.

First, this is a really cool social promotion.

As it's in the social dimension, I think numbers of guildies is the key measure of success it seems to me? :)

It basically means those who are spam recruiting like mad, accepting every application and then getting things sorted...

where are Goons when you need them... hrm...

Goblin Squad Member

AvenaOats wrote:

As it's in the social dimension, I think numbers of guildies is the key measure of success it seems to me? :)

So add in a bunch of 1-5$ 'new' backers... that pushes the 'backers' counter without contributing much to the funding goal.

DeciusBrutus wrote:
By number of likes/shares on social media, number of backers, level of participation...

All relatively easy to fake with no substantial effect on the funding goal.

Goblin Squad Member

AvenaOats wrote:
Psyblade wrote:
Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

Ahree with Waruko here, it would be bad manners to have Pay to Win to be the decisive action.

I rather see something like a make a promotion poster for your guild over something as the amount of donations.

First, this is a really cool social promotion.

As it's in the social dimension, I think numbers of guildies is the key measure of success it seems to me? :)

When the success is funding a project, I would put the monetary contribution above the number of contributors. Also, there isn't a way to definitively verify the 'crowdforger guild' pack members.

If the contest is for number of members, then guilds that aren't big in the community will tell their members 'come give $5 so we can pad our numbers and win'

If the contest is for money raised, then guilds tell their members 'come give $5 or as much as you can so we can win"

Goblin Squad Member

Well to be sure, decius hits the "social connectivity" measure finer than I did... But yeah, something in the social dimension. Otherwise it's invidious if it requires asking people for cash. I think social capital is the angle for this promo?

Goblin Squad Member

Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

I did read his post. My response was to say that I'm sure the promo is not going to give tangible game advantages to guilds. If it's just pay-to-win this promo, who cares? That's fine. The more you pledge, the more neat stuff you get, that's the same with all pledges.

Goblin Squad Member

Tyveil wrote:
Waruko wrote:
Tyveil wrote:
Waruko, I am sure whatever benefits are being provided will not give any real game advantage, just fluff like it's all been so far (which is great) :)

Please reread the post. >_>

Keovar says he is for a system where those that PAY the most money WIN the competition. PAY. TO. WIN.

I did read his post. My response was to say that I'm sure the promo is not going to give tangible game advantages to guilds. If it's just pay-to-win this promo, who cares? That's fine. The more you pledge, the more neat stuff you get, that's the same with all pledges.

Than I see no point to your reply to me (confused). I'm concerned about the reward or truly how the contest plays out. I was just pointing out a fact.

If you don't care about pay-to-win than that's cool. I don't care about the rewards.

Silver Crusade Goblin Squad Member

I am waiting to for the actual promotion to judge but, really no need to argue over this.

Goblinworks Executive Founder

Valkenr wrote:


When the success is funding a project, I would put the monetary contribution above the number of contributors. Also, there isn't a way to definitively verify the 'crowdforger guild' pack members.

If the contest is for number of members, then guilds that aren't big in the community will tell their members 'come give $5 so we can pad our numbers and win'

If the contest is for money raised, then guilds tell their members 'come give $5 or as much as you can so we can win"

I have to agree with Valkner and Keovar. Recruiting active members at the EE $100, and even the OE $35 is worth way more to the community than convincing a bunch of people to throw $5 at a game that they in all likelihood do not really care about. The value of their contribution is also worth more when you are actively trying to hit a target number of dollars and thus make the Kickstarter a success. 20 $5 backers are not equal to 1 $100 backer. Their cash is equivalent but the $100 backer has "skin in the game"; they will help shape the game and has demonstrated that they actually want the game to succeed (not just the neat PDFs/ PFS cert or numbers for a guild competition).

I know there may be a few special situations where someone can not afford to pledge at the $35+ level. I feel for them. specially if they are active members of the community.

Goblin Squad Member

1 person marked this as a favorite.

I don't think number of backers, or pledge amount should decide.

The point of this is to encourage companies to bring in more recruits. I personally think they should judge it by the number of beta accounts claiming membership to your company.

So 100$ counts as 1, 175$ as 2, and 500$ as 6.

That way the company with the most 5$ pledges doesn't win. But someone who buys a tavern doesn't count for 50+ crowd forgers.

Goblinworks Executive Founder

I like that idea Andius.

Goblin Squad Member

I think you nailed it Andius. The number of beta-accounts.

Goblin Squad Member

Waruko wrote:


Than I see no point to your reply to me (confused). I'm concerned about the reward or truly how the contest plays out. I was just pointing out a fact.

If you don't care about pay-to-win than that's cool. I don't care about the rewards.

Because I assumed you were using pay-to-win in the context of how I've always seen it used with games, where whoever pays the most gets the biggest in game advantage. For example, in CCG's such as Magic The Gathering, and in some recent MMORPG's that have gone to a transaction based model. If it's just pay-to-win something cool for your guild, then why the hate on it? Every single donation to the kickstarter is pay-to-win.

Goblinworks Executive Founder

I also have a question; A friend at work and fellow guildie backed the tech-demo at the alpha level so he only back this kickstarter at the pdf/ print edition levels as he gains all the digital stuff from the previous alpha. Will he need to change his current backer level to something else to count for our guild?

CEO, Goblinworks

1 person marked this as a favorite.

@All - folks, at this point I'm just trying to build a list of guild names for the people who backed us at the Crowdforger Guild level.

Please hold your comments and questions and such until we make the announcement. All your questions will (likely) be answered then.

Goblin Squad Member

Ack, I thought you were looking for any potential guilds, but you are looking for the Crowdforger Guild level folks, which makes sense. My bad, disregard my e-mail :)

Goblin Squad Member

Andius wrote:

I don't think number of backers, or pledge amount should decide.

The point of this is to encourage companies to bring in more recruits. I personally think they should judge it by the number of beta accounts claiming membership to your company.

So 100$ counts as 1, 175$ as 2, and 500$ as 6.

That way the company with the most 5$ pledges doesn't win. But someone who buys a tavern doesn't count for 50+ crowd forgers.

Still need to count the various Alpha accounts... wouldn't want a conflict of interests that makes someone consider downgrading.

Goblin Squad Member

You should count the Adventurers, too. Even if they were counted as half (they should be counted full. :P). Basically, the number of copies of the game being consumed should count.

Goblin Squad Member

Keovar wrote:
Still need to count the various Alpha accounts... wouldn't want a conflict of interests that makes someone consider downgrading.

Of course. Every alpha account comes with a beta account as well.

Goblin Squad Member

First time poster (been lurking all week): Pulled the trigger on our first guild pledge this week - we're late to the game, only found out last week. I'm hoping there's an option to tie multiple guild pledges/buddy pledges to the first guild pledge; I'm subsidizing a bunch of people I invited, hoping to drive down the financial cost a little bit and net us all a great game in a year and a half. I guess I'll have to wait and see though.

Looking forward to this announcement!

Goblin Squad Member

Hroderich Gottfrei wrote:

First time poster (been lurking all week): Pulled the trigger on our first guild pledge this week - we're late to the game, only found out last week. I'm hoping there's an option to tie multiple guild pledges/buddy pledges to the first guild pledge; I'm subsidizing a bunch of people I invited, hoping to drive down the financial cost a little bit and net us all a great game in a year and a half. I guess I'll have to wait and see though.

Looking forward to this announcement!

Same here, this "guild-forging" ;) is up there with some of the best updates for pathfinder. Next step is to get PfO as early as can be.

Goblin Squad Member

AvenaOats wrote:
Same here, this "guild-forging" ;) is up there with some of the best updates for pathfinder. Next step is to get PfO as early as can be.

Absolutely agreed! :D Let's keep throwing coal into this locomotive.

Digital Products Assistant

Removed some back-and-forth posts.

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