Grab an Edge and flying creatures


Rules Discussion


Grab an Edge wrote:

Grab an Edge Reaction

Manipulate
Source Core Rulebook pg. 472
Trigger You fall from or past an edge or handhold.
Requirements Your hands are not tied behind your back or otherwise restrained
When you fall off or past an edge or other handhold, you can try to grab it, potentially stopping your fall. You must succeed at a Reflex save, usually at the Climb DC. If you grab the edge or handhold, you can then Climb up using Athletics.

Critical Success You grab the edge or handhold, whether or not you have a hand free, typically by using a suitable held item to catch yourself (catching a battle axe on a ledge, for example). You still take damage from the distance fallen so far, but you treat the fall as though it were 30 feet shorter.
Success If you have at least one hand free, you grab the edge or handhold, stopping your fall. You still take damage from the distance fallen so far, but you treat the fall as though it were 20 feet shorter. If you have no hands free, you continue to fall as if you had failed the check.
Critical Failure You continue to fall, and if you’ve fallen 20 feet or more before you use this reaction, you take 10 bludgeoning damage from the impact for every 20 feet fallen.

If you fell past a flying creature large enough to support your weight (dragons, griffons, night gaunts, whatever else), could you use Grab an Edge to grab onto it? Like snag onto a talon or horn or tail or whatever? And what happens next if you do?


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Pathfinder Rulebook Subscriber

I wouldn't try it in a PFS game, but I've totally allowed it as a house rule.


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I'd allow it if the creature is willing.
If an enemy, I'd likely add another roll, like a Grapple.

Now I'm imagining a fight on the back of an enormous flying creature, one that needs a map to represent! Was gravitating toward a legendary dragon, but perhaps a passive Mu Spore?
Or a flock, where the party jumps from monster to monster? (Not that they're necessarily monstrous as it might be best for all concerned if they remain oblivious to the combat.)


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Pathfinder Rulebook Subscriber

Monster climbing and surfing is generally something the rules don't cover, for some reason. But I'd let someone make an athletics check against the creature's reflex DC, rather than fortitude DC, if one is just trying to grab on rather than actually immobilize the thing.


Captain Morgan wrote:
I wouldn't try it in a PFS game, but I've totally allowed it as a house rule.
That's about what I thought, though I don't think Grab an Edge on a creature alone is a house rule depending on the creature. Some should definitely have edges or handholds. It's just, there isn't any guidance to take it from there. Still wouldn't in PFS because it would cause confusion.
Castilliano wrote:


Now I'm imagining a fight on the back of an enormous flying creature, one that needs a map to represent! Was gravitating toward a legendary dragon, but perhaps a passive Mu Spore?
Or a flock, where the party jumps from monster to monster? (Not that they're necessarily monstrous as it might be best for all concerned if they remain oblivious to the combat.)

Right now it is possible for my homegame party to come across an enormous constructed dragon (a hybrid of clockwork components and flesh golem technology) and I might steal this idea if they stumble upon it before they are ready to fight it.

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