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Modules you would like in the future.


Pathfinder Modules

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules, Roleplaying Game Subscriber

Much like the AP thread, post your ideas for modules here!

My own:

Darkmoon Vale - The Varisia of the modules line has been neglected since PF rules. Let us go back with a new story there that can also be used as a sequel to the previous modules.

Insane Asylum -Something horror for autumn, pref by Logue and/or Pett, exploring a Kirkbride style/Shutter Island asylum.

Underdark - Not much has been done with the darklands since Second Darkness

Viperwall - nuff said

Cheliax

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules Subscriber

I've wanted a war/Heroes of Battle module for quite a while now and with the shift from 32-page modules to 64-page modules, I think that's a perfect opportunity for such a module. I'd prefer for such a module to focus on Mendev/Worldwound but Belkzen/Lastwall might be a great setup as well, as might Linnorm Kingdoms/Irissen.

More Ustalavic horror is another thing I'd really really like to see in the not to distant future. And if such a module was to include a proper insane asylum, Paizo would hear no complaints from me.

Osirion is third on my wish list.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules, Roleplaying Game Subscriber
Ravenmantle wrote:

I've wanted a war/Heroes of Battle module for quite a while now and with the shift from 32-page modules to 64-page modules, I think that's a perfect opportunity for such a module. I'd prefer for such a module to focus on Mendev/Worldwound but Belkzen/Lastwall might be a great setup as well, as might Linnorm Kingdoms/Irissen.

Are you not aware of Reign of Winter (Irrisen) and Wrath of the Righteous (Mendev/Worldwound), the two APs scheduled for 2013?

Cheliax

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules Subscriber
Coridan wrote:
Ravenmantle wrote:

I've wanted a war/Heroes of Battle module for quite a while now and with the shift from 32-page modules to 64-page modules, I think that's a perfect opportunity for such a module. I'd prefer for such a module to focus on Mendev/Worldwound but Belkzen/Lastwall might be a great setup as well, as might Linnorm Kingdoms/Irissen.

Are you not aware of Reign of Winter (Irrisen) and Wrath of the Righteous (Mendev/Worldwound), the two APs scheduled for 2013?

Yes but what I'm talking about is not just a module taking place in either of the nations. What I'm hoping we'll see is a module in which an actual war is a major backdrop for the module. A module in which the heroes take active part in the battle(s), much like the D&D 3.5 supplement Heroes of Battle suggests.

From what I've read of the product descriptions for Reign of Winter, there's not really a whole lot of war going on between the Linnorm Kingdoms and Irissen (which is what I'm suggesting).

As for Wrath of the Righteous, it's my understanding that parts of the first installment take place in Mendev before the rest of the adventure path moves into the Worldwound and the Abyss itself. I don't get the impression that war is a major component. It's certainly a backdrop in the sense that the Mendevian Crusades are there but it's my understanding that they won't take center stage at all after the first installment and we won't get much of a Heroes of Battle experience.

Maybe I misunderstood some of the information that's trickled out about the Wrath of the Righteous adventure path. If so, yay!


Pathfinder Card Game Subscriber

I LOVE Darkmoon Vale. Somebody at Paizo (James Jacobs, I think) once emailed me that they're done with that region, unfortunately.

Silver Crusade

2 people marked this as a favorite.

I'd like to see more modules delving into the Dragon Empires.


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

My module wish list:

Location-based Modules:
Osirion
Quadira
Nidal
Five Kings Mountains
Kyonin
Lands of Linnorm Kings / Realm of Mammoth Lords combo
Razmiran / River Kingdoms combo

But of greater interest would be themed modules:
1. The Heist - a bona-fide infiltrate & steal the object where the PCs have to gather intel on the location to case the joint, and then run the heist
2. War - as adventure, not backdrop
3. Sandbox/exploration (Kingmaker lite)
4. Thieves Guild/Gang - underworld-themed module. PCs choose a side in the conflict. Sidebar/appendix for running the module from the side of The Law.
5. Arcane Academy module - Yeah, I'd love a module that take players through their graduation year from Korvosa's Acadamae.


1 person marked this as a favorite.

I'd like to see a module set in the Realm of the Mammoth Lords. Alkenstar also seems like good module fodder. Arcane Academy is also awesome; I might be bored with an Acadamae AP, but a module would be awesome.

Perhaps some modules that take place over time, rather than one open/shut scenario. With 64 pages, I'd like to see a module that could amount to a mini-AP. To illustrate my meaning, maybe something similar to the AP issue Howl of the Carrion King. The article on the Brazen Preaks provided plenty of fodder for action set around the area, and the re-building of Kelmerane is expected to take a year. I'd also like to see a module that assumes certain things about the PCs. We Be Goblins went so far as to assign pre-gens, and I don't dislike that. I think there are certain areas that are more organically explored with certain assumptions. A Realm of the Mammoth Lords module that assumes the PCs are members of one of the barbarian tribes would feel much different that a module that keeps itself arbitrarily open for any kind of PC to play, like a Pathfinder Society mission set in the Realm of the Mammoth Lords.

Cheliax

1 person marked this as a favorite.

Environment themed modules, where the location plays a significant role, not just in the "Ok you're in a swamp, here's two encounters with swamp monsters, and... we're done, you arrived to the dungeon".
Sort of River into Darkness on steroids.
Swamps, mountains, deserts, rivers, forests, etc. Face the great outdoors and its denizens, not just the denizens in the relevant outdoors.

Also different themes. Intrigue more than combat. A dungeon made of logical puzzles and traps (remember the old Challenge of Champions adventures in Dungeon Magazine?). War, both large field battles and guerrilla style, against a capable enemy.

Areas left untouched by sourcebooks and APs, such as the Realm of the Mammoth Lords, Nirmathas, Druma, Geb...


A dinosaur-filled volcanically-heated valley, with a dungeon connecting to the Darklands, in the Realm of the Mammoth Lords.

Castrovel wilderness/battle adventure with moldstorms and defending a lashunta town against formian invaders.

Osirion

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

A city adventure. A place with the population above 50,000 souls.


Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

1. A module where the PCs work for Razmiran rebels
2. A module set entirely in the Great Beyond (but in one, weird place, rather than featuring lots of travel)
3. An urban adventure based around spying in the Korvosan/Magnimar conflict
4. Political Intrigue in Taldor
5. Lots of modules in Kaer Maga


Pathfinder Modules Subscriber
Jack Rabbit Slim wrote:
A city adventure. A place with the population above 50,000 souls.

I second that emotion. :) Preferably something that stays in the city and uses the urban setting as a plot point instead of just a launching point.

-The Gneech


As ive said in other tgreads id really like to see a continuation of the drkmoon vale line. It doesnt have to be in darkmoon vale but idlike to see more info on the stuff with the seals introduced in d5.


I'd like a module where we go to Abbadon and fight arch-daemons. Possibly a mythic version where we fight the four horsemen.

Or really, anything 18th level or above:(

Andoran

3 people marked this as a favorite.
Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules, Roleplaying Game Subscriber

A good 18th level or above adventure would be an extraplanar cabal kidnapping the greatest warriors from around the multiverse to compete in gladiatorial events for their amusements.

Ok, so Superman did it, it would still be great.

Cheliax

I would like to see a mod in which varisia could be decided. We can play one of the main factions be it Korvosa or Magnimar. I dream of crushing magnimar with Korvosian troops nightly!!


1. A urban adventure taking place in Andoran.
2. A module set in Qadira.
3. Another module set in Lastwall.


Pathfinder Adventure Path, Campaign Setting Subscriber
Voltron64 wrote:
3. Another module set in Lastwall.

Bold is mine . . . What was the first module set in Lastwall?


Would like to see more Kaer Maga explored.

Darklands adventure, classic underdark drow and aberrations.

Distant Worlds or plane hopping adventure


Would like to see more Kaer Maga explored.

Darklands adventure, classic underdark drow and aberrations.

Distant Worlds or plane hopping adventure

A wilderness adventure sandbox hex crawl style.

Andoran

[broken record mode] High level content. [/broken record]

Osirion

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Modules, Roleplaying Game Subscriber

Wreaking more relics of Kazavon.

An adventure involving transporting a fire beast's heart from inside a volcano to the Plane of Water & feeding it to a kraken.

More one-offs in Tian Xia, including one where the PCs begin in Kaoling, preferably as hobgoblins.

Cheliax

1 person marked this as a favorite.
Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Maps, Modules, Pawns, Roleplaying Game, Tales Subscriber

I would like to see "Return to Hook Mountain". Written by the Lord of the Disturbance, Nick Logue. :D

Edit: Nick, I'll gladly help with the crunch part of this. ;)

Osirion

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Campaign Setting, Cards, Companion, Modules, Roleplaying Game Subscriber

Something with the same level range as Dragon's Demand, but with the characters all members of an organization from the faction guide. This would allow the module to be a campaign starter, sort of like how various products in the Campaign line have the outlines of adventures or campaigns.

Name dropped examples:
Moschabbatt in Dragons Unleashed and Zolurket in Dungeons of Golarion, I'm looking at you!


Pathfinder Battles Case Subscriber; Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Card Game, Maps, Modules, Roleplaying Game Subscriber

I would like to see..

1. Urban adventure like the old Veiled Society module.
2. Border conflict adventure - Taldor/Qadira, Andoran/Cheliax
3. Dwarf-centric adventure
4. Kyonin adventure

Cheliax

Pathfinder Roleplaying Game Superscriber

My current list:

1. Modules taking place major planes other than the material plane.
2. Modules set on the other planets in Golarion's system.
3. Modules set in the vaults of Orv.
4. Modules set in Tian Xia.
5. Modules above 15th level.
6. A module that has to do with Kytons.
7. A module entirely devoted to Viperwall.
8. A module relating to the Jistka Imperium.
9. A module set on the Crown of the World.
10. A module set in Nex or Geb.

For 1-4, I'd prefer modules that are fully set in one of those places rather than ones that involve only going for part of the module or hopping between a bunch of different planes/planets/vaults/countries.


Lately I've been thinking a lot about kytons, and I keep coming back to the thought that the 64-page format is an excellent format for a module delving into the kytons and how they interact with mortals in Golarion.

So, a module focusing on kytons is very high on my wish list, preferably set in either Nidal or Ustalav.

Andoran

Heine Stick wrote:

Lately I've been thinking a lot about kytons, and I keep coming back to the thought that the 64-page format is an excellent format for a module delving into the kytons and how they interact with mortals in Golarion.

So, a module focusing on kytons is very high on my wish list, preferably set in either Nidal or Ustalav.

I would totally be down for Hellraiser, Pathfinder style.


2 people marked this as a favorite.

Enough with the goblins for RPG Day this year! I suggest a kindly turn in direction which should please at least one specific person with the chance to open the joy to many others in the world.

We Be Flumphs! There should be no need to explain what this LG take on the already popular We Be series would involve as it almost writes itself. Who wouldn't want to embody a flumph in the quest to assist the locals against an approaching evil from the Dark Tapestry.

Flumph plush to follow.

Paizo Employee Senior Developer

Rest assured, goblins are not the focus of this year's Free RPG Day offering.

Spoiler:
Sadly, neither are flumphs.


1 person marked this as a favorite.
Rob McCreary wrote:

Rest assured, goblins are not the focus of this year's Free RPG Day offering.

** spoiler omitted **

I supposed there is always next year.

Lantern Lodge

More Modules set in Tian Xia please!

Lantern Lodge

1 person marked this as a favorite.

I would be pretty happy to see a module set entirely inside the Hao Jin Tapestry.


Pathfinder Adventure Path Subscriber

A module set on Akiton, inspired by A Princess of Mars.

An adventure that emphasizes intrigue and stealth over fighting.

A module set in Riddleport that involves the Cyphergate.

A module set in Galt that involves the latest round of the Red Revolution.

An expedition to Hollow Mountain.

An expedition into the Mobhad Leigh.

And I'll second Coridan's suggestion of Viperwall!

Grand Lodge

Personaly I would enjoy something about Galt and the revolution.


Perhaps a module with a Daemonic Harbringer being the final boss?

Maybe Zelishkar of the Bitter Flame is trying to break out of his prison?


+1 to Darkmoon Vale stuff using Pathfinder rules.

Werewolves Module(s)?

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