Four Arm two-weapon fighting


Rules Questions


I'm trying to build a master-summoner that is really a dex fighter and use the aspect feature-limbs to have him end up with 4 arms, each wielding an agile sickle (our GM is obsessed with dex fighters, so everything lying around is agile usually).

At that point he would have +7/+2 BAB and the improved two weapon fighting feat, on top of having four arms. I'm trying to figure out how many attacks with each hand he would have, and what the penalties would be.

Because he's a master summoner, assume he has +2 from flanking and +2 from aid another, and he'd have +7 Dex (epic). As far as I can tell, he'd be at -2 on each attack so long as all off-hand weapons are light. I don't know if improved two-weapon fighting gives him an extra attack with each off-hand weapon or just the first off-hand weapon.

The nearest I can figure, if Imp two-weapon gives an extra attack to each hand, it looks like this:

Each Hand: +16/+9, DMG: +12 (Agile requires weapons be at least +1 already)

And if Imp Two-weapon only applies to the first off-hand:
Main Hand: +16/+9 Left Hand: +16/+9 Off-hand 3: +16 Off-hand 4: +16

Do I have this right? Need someone more experienced than I to figure out how this works.

Dark Archive

Two weapon fighting is exactly that, Fighting with 2 weapons. If he wanted to use a weapon in each hand he'd need the multi-weapon fighting feat from the bestiary.


multiweapon fighting 3rd party feat

Grand Lodge

asthyril wrote:

multiweapon fighting 3rd party feat

That's Bestiary, not 3rd Party.

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