Looking for a healer that's not a Cleric


Advice


Looking for a Healer that's not a Cleric.

20 point buy.

Has to be PFS legal.

Do NOT want a buffing/debuffing class. So I guess this means I could still be a cleric but I don't want to buff/debuff as a cleric. (I already have a PFS cleric buffer/debuffer and want another healer as back up for low level sessions.)

Any class that requires buffing rounds before combat to be combat effective is no good. PFS sessions rarely allow you time to prebuff before combat.

Character starts at level 1 and retires at level 12.

Any advice on this is helpful. I've played around a bit with different types of healers and just haven't been happy with them.

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When you say "healer," what are you looking for besides the ability to activate a Wand of Cure Light Wounds (because A LOT of classes can do that)? If you want more than that, I think your only good options are a Life Oracle, or a Witch with the healing hex.


Have you considered an Oracle?


Witches are fun. they make life hard on gm by nurfing all their monsters.
anything with UMD can stand in for a healer with wands and scrolls.
The thing you need to figure out first is what YOU want to play. the group will always make do with what they have and a gm worth his salt will recognise holes and addapt.


Life oracle is best healbot. Use an aasimar and get yourself up to 20 Charisma.


Do you want a Paladin? The Hospitaler channels positive Cha+3 times per day at cleric level -3. Don't forget Lay On Hands. You can later take some spells which transfer damage and effects to you. You don't have to worry about buffs (although you do get them), you are full BAB, you can heal yourself quite well.


If you really want to get weird, go with a Chirurgeon Alchemist.


Paladins, Inquisitors and Oracles of Battle are very effective in combat with little or not need for buffing (although that always helps, obviously).

And all 3 of them can use a wand of CLW and Lesser Restorarion. Paladins have LoH and Oracles get the Cure spells for free.

Admitedly, Inquisitors are not as good healers, and they need some buffing to be effective, but their self buffs come in swift actions, so it's not a problem.

Bards can be pretty awesome too, and they use very few actions to activate and mantain their Bardic Performance. A Dawnflower Dervish Bard can increase only her own combat effectiveness, but she does it twice as well. And she gets some bonus healing abilities too.

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If you want to just straight-up be the uber-healer-guy as your primary schtick, go with a Life Oracle.

To make it truly absurd, be an aasimar (if you have the ARG or Blood of Angels - preferably both). There's an alternate FCB for aasimar oracles where you get to at +1/2 to your level for purposes of determining the effects of one of your revelations. Take that at every level, applying it to your channeling. You'll be group-healing like a cleric of 50% higher level than you actually are, which is completely sick.

And that's on top of your other various healing revelations and your spells.


Druids can heal. For atypical healers Druid or witch, a Druid/witch/mystic theurge might be fun

Dark Archive

I'd put in another vote for Alchemist. With the Cure spells in their forumla book and the Infusion discovery they make decent back up healers. Plus they can use Wands of cure too.


At moment, looking at the Bard: Dawnflower Dervish or the Paladin: Hospitaler. Just haven't been happy with my builds (although I haven't spent much time on them).

No idea on aasimar Life Oracle on how those work.


Oracle - Life Mystery
Bard - Songhealer
Paladin - Hospitaler
Druid - Grab the healing domain
Alchemist - Chirurgeon
Witch - Hedge Witch
Inquisitor - Gets some cleric spells, grab the healing domain.

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Matt2VK wrote:
No idea on aasimar Life Oracle on how those work.

What resources do you have?

And to be clear, do you want someone who can heal but it isn't their primary competency, or do you want someone whose main identity is as a healer?

Silver Crusade

Anyone that can use cure wands is a pretty good healer for PFS. That includes a sorcerer with UMD trained and a wand of Infernal Healing as backup.


Druids or witches with CLW wands are pretty common in PFS as I understand it. Both can provide healing while still doing other things.

I am partial to both classes and think they are two of the most fun classes to play.


Druid/witch/mt ftw!

A good back up healer would be a magus hexcrafter with the heal hex and good umd

Silver Crusade

Witch is the best fit for buffer/debuffer that can heal. With the healing patron there are very few things the witch can not cover for healing. But with enough of a arcane spell list, and hexes to make them very different then a cleric.


Pharmalade wrote:
Do you want a Paladin? The Hospitaler channels positive Cha+3 times per day at cleric level -3. Don't forget Lay On Hands. You can later take some spells which transfer damage and effects to you. You don't have to worry about buffs (although you do get them), you are full BAB, you can heal yourself quite well.

Yep. Hospitaler can heal himself with LoH as a swift, and heal the whole party with Channel. Does require a High CHA (no duh, since you’re a paladin) and Selective Channel feat. And you are still a decent tank.

If you don’t like spellcasting take Warrior of the Holy Light, too. Nice boost for any bardless party.

HU
Str 14
Dex13
Con14
Int10
Wis10
CHA 15+2= 17.

Or you can make int or wis 11 and eave dex 12.

Feat- Selective Channel. Then if you like doing damage take power atk or if the game is deadly take Toughness, or extra LoH.


Dual Cursed Oracle


calagnar wrote:
Witch is the best fit for buffer/debuffer that can heal. With the healing patron there are very few things the witch can not cover for healing. But with enough of a arcane spell list, and hexes to make them very different then a cleric.

The OP said he does NOT WANT a buffer/debuffer...

"Looking for a Healer that's not a Cleric.

20 point buy.

Has to be PFS legal.

Do NOT want a buffing/debuffing class. So I guess this means I could still be a cleric but I don't want to buff/debuff as a cleric. (I already have a PFS cleric buffer/debuffer and want another healer as back up for low level sessions.)

Any class that requires buffing rounds before combat to be combat effective is no good. PFS sessions rarely allow you time to prebuff before combat."


"I want a healer."

Herp derp wand buy germph burmph don't need a healer herple derp derp go debuffer/controller/buffer gromphle domph.

Seriously just answer the dude's question.

And definitely go Chirurgeon and chirurgitate your group with your bottled healy goodness.

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Since there have been plenty of suggestions for "such-and-such a guy who can also heal", here's an idea for "healer who also has secondary options".

Now, this does require the APG, ARG, and Blood of Angels, so it might not work for you, but it's an idea.

Race is aasimar. Probably go with Musetouched heritage for +2 DEX/CHA. Stats will be something like this:

STR 10
DEX 16 (14+2)
CON 14
INT 10
WIS 10
CHA 18 (16+2)

That's the "vanilla" version; adjust to taste. You'll be wearing a breastplate and carrying a shield of some sort, keeping you at a reasonably solid AC, just in case.

Class is oracle. Same spell list as the cleric, but spontaneous and CHA-based. Basically the "sorcerer" of divine magic.

For your oracle's curse, take Blackened. It pretty much precludes you from ever hoping to use a weapon, but it sounds like that's not what you're going for anyway. For a "pure caster", the drawbacks of this curse are negligible. In exchange, you get to learn a few nifty fire spells on top of what you normally get.

For your oracle mystery, choose Life. The revelations you'll get from this are pretty much all healing-focused.

For your first revelation, pick Channel Energy. Functions much like a cleric's, only you can only use it to affect living creatures and you can only channel positively. But hey, you said you wanted a healer! ;) You'll get additional revelations as you level, giving you even more ways to heal. It'll get ridiculous pretty fast.

For your favored class bonus, pick the oracle option for aasimars as listed in the ARG, applying it to your channeling. At 2nd level, you'll be channeling 2d6 instead of 1d6. At 4th, 3d6 instead of 2d6. At 6th, 5d6 instead of 3d6. And so on.

For your first feat, take Selective Channeling, letting you exclude enemies from in-combat channels. Later on, you'll probably be taking Extra Channel and Quick Channel.

And we haven't even touched you spellcasting yet. You'll have access to all the cure spells, plus the fire spells granted by your curse, plus your pick of your favorite cleric spells, all cast spontaneously as you need them.

Hope this helps. :)

Sczarni

I also vote for Inquisitor. Get a wand, and also a wand of Shield Other.

Pick Shelyn as your deity for the healing domain and the glaive. Stand directly behind the fighter for reach attacks or Cure spells as needed.


The best healers are cleric, Oracle, and hedge witch. Secondary healers are alchemists, inquisitors, paladins, and normal witches. Minor healers are bard, druid, and ranger.

Being a healer is more than just healing HP. You also need to be able to remove conditions like ability damage, negative levels, curses and a lot of other things. Below is a list of spells you will need access to be able to totally cover the role of a healer and the classes that get the spell. This does not include patron or bonus spells. The witch with a healing patron for example gets some spells normal witches do not get.

Neutralize Poison Bard4, Cleric4, Druid3, Paladin4, Ranger3, Alchemist4, Inquisitor4, Witch
Raise Dead Cleric5 Witch6
Remove Blindness/deaf Cleric3, Paladin3, Alchemist3, Witch3
Remove Curse Bard3, Cleric3, Paladin3, Wizard4, alchemist3, witch3, inquisitor3
Remove disease Cleric3, druid3, Ranger3, alchemist3, withch3, Inquisitor3
Restoration Cleric3, Paladin4, Alchemist4, Inquisitor4
Restoration Lesser Cleric2, Druid2, Paladin1, Inquisitor2, Alchemist2

I would probably recommend the hospitaler paladin as the best choice for what you seem to want. Between their lay on hands and channel energy they are able to heal a huge amount of damage. They also get early access to a couple of important healing spells like lesser restoration and their mercies can also deal with a lot of conditions. About the only thing that may trouble them is bringing someone back from the dead and with ultimate mercy they can even do that.

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