Playtest feedback


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Started a playtest campaign yesterday. Here are the results so far.
Part consisted of 4 lvl 6/mt 3 characters
A battle oracle/hierophant
An Aldori Swordlord/champion
A summoner/Marshal
A rogue/trickster

Encounter 1)
2 Lurker in Light(s)
the LiL started out stealthed in low light. The rogue spotted one with perception and warned the group.
swordlord used aerial assault against the visible one.
oracle closed and attacked
summoner's pet charged with pounce
rogue tried to get into flanking position
LiL1 cast daylight and went invisible and moved
LiL2 Sneak attacked swordlord with his dagger and poisoned him

Combat went on for a while, oracle was dropped to negative hit points swordlord took some ability damage.

Fight was much harder than expected for being 2 CR below APL, but hard to kill was a must or the oracle would have taken a dirt nap. I think the difficulty was due to the monsters abilities and that no one had the correct knowledge skills to identify the enemies and their abilities.

Mythic gave some cool abilities and options during combat, but the party didn't really feel as powerful as a lvl 9 party.


A big source of damage was the 2 claws with sneak attack for the LiLs. A mythic ability to to essentially have fortification against precision damage would be helpful, but may hurt rogues.


Second encounter was against a greater shadow. The swordlord went into the room first without a light source and got surprised by the shadow.

An incorporeal touch attack against a flat footed dex based character hurt. 8 str damage on round one.

First full round, all characters went before the shadow due to amazing initiative. All combat classes closed on the shadow except the oracle, who cast light into the room.

Eidelon missed its attacks.
Swordlord did very little damage (due to the shadow being incorporeal).
Rogue moved into flank and did little damage due to no sneak attack.
Shadow attacked the swordlord and missed thanks to Mythic dodge.

Next round
Swordlord got off 3 attacks all hit.
Eidelon hit with 2 of it's 4 attacks
Rogue hit and killed the shadow.


Few thoughts.

Rogues are still screwed against things that are immune to precision damage. Is there something in a mythic path to help with this?

Swordlord deals very little damage. I think the player may have optimized for AC hoping the champion powers would make the damage viable, but it didn't

Battle Oracle with mythic power attack deals massive damage, when buffed.

Amazing initiative make sure the players go first, but the extra round didn't get used by my players. Probably a mistake on their part.

Saving throws need some help. They're low compared to the DCs the PCs have faced so far. Mostly poison from the LiLs a trap on the front door to the dungeon.


Seem like the fights are hard because there is no arcane spell casting or buffs happening. That and the players are tactics are flawed. Also they don't really understand what there character can do with mythic teirs. They did not spend mythic points in any situation to add to their rolls, or to get that extra turn Amazing init grants.

But these things happen, keep posting more I am really curious how they change as they start to understand what can can and cant do. Looks like good test so far.

All Save rolls can be increase by d6 at teir you are using. If they spend a MP. It can be used after knowing the out come of the roll. So when the save is failed. they can chose to add d6 to the roll.


Yeah there was a lot of problems with character builds, and use of mythic abilities in the group of players.

The only one I see being a problem may be the summoner since his eidelon is effectively level -3.


Yeah you spell casters can in a way spam spells. they don't have to worry about saving at teir 3. 1 mp and their spells come back thanks to recupertion. I have not even look at the Summoner class yet. But Guardian may have been a better mythic path for him. Since one of the ablitys directly effect endolon. Keep us informed how ever next play test goes, and help your players under stand what they can and can't do.

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