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Fast Healer + Judgement of Healing


Rules Questions

Silver Crusade

I haven't gotten a definite answer but Im curious, does the Fast healer feat apply to every tick of Judgement when used for healing (Considering it is SU) or once? If an Inquisitor switched his judgement every other round would it be considered a new application? Im leaning toward magical forms of healing period having the feat applied every time ( Considering its half Con which even with mass amounts of optimization is at most +5 a round)as opposed to one a spell or effect. What are your interpretations?


Endoralis wrote:
I haven't gotten a definite answer but Im curious, does the Fast healer feat apply to every tick of Judgement when used for healing (Considering it is SU) or once? If an Inquisitor switched his judgement every other round would it be considered a new application? Im leaning toward magical forms of healing period having the feat applied every time ( Considering its half Con which even with mass amounts of optimization is at most +5 a round)as opposed to one a spell or effect. What are your interpretations?

Fast Healer Feat: When you regain hit points by resting or through magical healing, you recover additional hit points equal to half your Constitution modifier (minimum +1).

Judgement -> Healing: The inquisitor is surrounded by a healing light, gaining fast healing 1. This causes the inquisitor to heal 1 point of damage each round as long as the inquisitor is alive and the judgment lasts. The amount of healing increases by 1 point for every three inquisitor levels she possesses.

Universal Monster Rules - Fast Healing (Ex): A creature with fast healing regains hit points at an exceptional rate, usually 1 or more hit points per round, as given in the creature’s entry. Except where noted here, fast healing is just like natural healing. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow lost body parts. Unless otherwise stated, it does not allow lost body parts to be reattached. Fast healing continues to function (even at negative hit points) until a creature dies, at which point the effects of fast healing end immediately.

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Looking at these sources of information on this topic I would say that Fast Healer and Judgement of Healing do not stack with each other at all. Judgement of Healing allows your natural healing processes to work at an increased rate, however does not cause a magical effect. As you are not resting for this natural healing to take place (as you would if you did not have the Judgement active) you will not recieve the benifit of Fast Healer in this way either.

The Judgement is a (Su), however it gives you a (Ex) ability and effect. Just as a side note.

I hope this will help you out, and if I am wrong I am sure that I will be corrected soon! Have a great day, and happy hunting!

Edit: Spelling :(


If 3pp feats are allowed take Mystical healer instead of fast healer. This stacks with healing generated ex, su and sl abilities and spells.
How often it would trigger is another question.


Though this forum is specifically for Paizo Published rules questions (I believe...I might be wrong). I would definitely still like to discuss this option.

The Fast Healing ability itself is an (Ex), however it causes natural healing to occur, be it at an increased pace. This healing occurs at the beginning of your turn and is not a dice roll. It is a flat rate of healing applied to your HP because of your bodies ability to heal at an alarming rate.

As this is a Third Party feat I feel the discussion of the spirit of the rules comes in. I would say that you are still not allowed to apply Mystical Healer to this Judgement, as it gives you the Fast Healing (Ex). You are not actively healing yourself, but simply imbuing your body to do what it does best...just super fast and efficiently. Secondly it would be immensely unbalancing and powerful to have the ability to give yourself Fast Healing 1+1d6. This means that you are healing yourself 4 points on average at the beginning of each turn. That amount of free bonus healing is not really found anywhere else that a player character would have access to.

Now if you were looking for a slight rules fudge to get a boost on this Judgement I would probably recommend Fey Foundling. This feat does not scale with level, and has a drawback that is minor, but still places the healing in check slightly.

These are just my thoughts on it as a spirit of the rules question, as we are not longer talking RAW.


That it is strong is one thing but the judgement is healing generated by a kind that mystical healer applies to. So it should work.

It's not much stronger than other things that work with this feat.
- Fire god's blessing (not sure if it works because I don't know if it's (ex), (su) or whatever.
- healing grace (su): This is a wizard school power and works definitely, raw wise.
- heavenly fire (sp) : This is a sorcerer bloodline power that lets you heal a good aligned targed for 1d4 points.

Some of those (heavenly fire, healing grace) should be magical healing as it comes from a magical source and doesn't state being enhanced natural healing. So it should stack with fast healer, too.

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