Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!

Search

Links
Shop
Messageboards

Is the Witch broken (Op?), by Xaratherus

Good Magus, Evil Spell. This might be a silly question., by Patricius

Is Craft really that slow?, by Buri

Monsters too powerful for their CR, by Ashiel

Is anyone out there just happy with Pathfinder?, by Robert Brookes

Big Three Fixes (Fighter, Monk, Rogue), by Tholomyes

Deep 6 FaWtL, by Justin Franklin

Not sure where to post this..., by Ferious Thune

Memorial to Fallen Heroes of the Pathfinder Society [probable spoilers], by Auris Deftfoot

Wed 8 / 14 Pre-Gen Con PFS @ Scotty's, by Mike McKeown

Summoner / Battle Oracle / Mystic Theurge. Viable?, by The Artaxerxes

Have you ever walked out on a DM, mid combat?, by Skeld

>>Blame *Cosmo* for ALL your problems here<<, by Uncle Teddy

Benedict is Kaaaaaaaaaaaahhhhnn!, by thejeff

Mods Too Easy / Hard Misses the Point, by The Red Ninja

Online Campaigns

Avalon Academy now enrolling, rules light recruitment, by Scintillae

Jade Regent: Part 1: Licktoad Menace, by Jorland The Shuhite

Post Apocthulhu Pathfinder RAW Discussion, by Thunderfrog

Gobs play Make King!, by Chopslot Horsekiller

Tales of Agartha: The Avalon Chronicles Discussion Thread, by lynora

The Torture Chamber (Everquest RPG PBP), by Sajeek

Bloodlines - A Dark Ages V20 Campaign, by Lorenzo Cappelli

Ascension - Mageocracy, by Valdr Ozzune

Retaking the Stolen Lands, by Johnny Porters

GM Tektite's PFS #04-07 Severing Ties, by Linnea Joculus

GM Blood's Way of the Wicked #2 Discussion, by GM Blood

Night of the Werewolf, by Network

Carrion Hill [GM Airon] - Gameplay, by Ŧempest

An Adventure in Turandy, by Vonamir

Tales of Agartha: the Avalon Chronicles, by Reed Plainsong

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder RPG / General Discussion
RSS Facebook Twitter Email

Would You Play This?


Pathfinder RPG General Discussion

Search Thread
Search this Thread:

A long time ago, in a campaign far, far away, I was part of a group that had a . . . well, let's just say quirky . . . DM. Now, he had a strong theme that he wanted to explore: that the player characters were heroes. Not that far out there, but heroes that were above average across the board . . . without being over the top.

This was back in 3.0, but I thought back on that campaign and wondered just how it would have worked in Pathfinder. Everyone could pick their class and race as normal, but their ability scores were already set in stone; well, almost.

Every ability score was a 12, from Strength to Charisma. Each player had the option of raising one score to 16, or three scores to 14, pre-racial. Giving the players the options of having 16, 12, 12, 12, 12, and 12; or 14, 14, 14, 12, 12, 12.

The players were allowed to arrange the scores as they wanted, and then apply the racial mods for their chosen race (this was 3rd edition, so humans and half-elfs had no.t modifiers, remember).

It was fun, and being above average in every single ability score was different. But the campaign didn't last that long before it died out (people moving away and all).

How would something like this go over in today's Pathfinder? Would you play in a game that had pre-selected your ability scores? Or you refuse to play? And why?

Master Arminas


1 person marked this as a favorite.

I'm a fan of low powered, low fantasy. I'd have a ball.

My current character isn't much above those stats at 8th level and he's fun as heck. he's just barely above mediocre but he became the default party leader and now (Kingmaker) he's the Duke.

Super stats don't make a more fun game, they just make a more mega Character.


I'm not against pre-selected scores at all, favoring the elite array as far as Pathfinder character creation goes... though a 15 point buy has about as much use at my table.

That said, I would certainly play a character built with a lot of 12s and 14s before racial modifiers - probably a fighter or a wizard, just like I always do.

As for how well it works out - I've got a player playing a human conjurer built with nothing higher than 14 or lower than 12, and she seems to do just fine.


I prefer customizable ability scores, but getting the perfect array as opposed to "just" a good one won't make a big difference once the game starts. Give it a whirl. It might be fun.


I would love to play in that kind of game.

Especially if the NPCs weren't say level 15 every time I turned around.

Mind if I steal the idea?


Sounds like fun.

Means nobody is "that guy with the social skills of a rotten potato" or "the guy who needs help dressing himself in the morning", while also being "the guy who can benchpress a freight train".

Everybody is just "that guy who's pretty good at everything, but DAMN good at that other thing". I like it.


In a campaign with 25 point buy, I designed a cleric with 5 14s (pre-racial). I was happy playing that character up to level 16, when the campaign ended.


Azaelas Fayth wrote:

I would love to play in that kind of game.

Especially if the NPCs weren't say level 15 every time I turned around.

Mind if I steal the idea?

Knock yourself out. Have fun storming the castle!

MA


master arminas wrote:
Azaelas Fayth wrote:

I would love to play in that kind of game.

Especially if the NPCs weren't say level 15 every time I turned around.

Mind if I steal the idea?

Knock yourself out. Have fun storming the castle!

MA

Shush don't give me anymore ideas!

On a more serious note this is a good campaign set-up for campaigns based on things like Beowulf & Gilgamesh.

Andoran

Pathfinder Campaign Setting Superscriber; Pathfinder Roleplaying Game, Deluxe Comics Subscriber

I love the idea and would definitely try it out.


master arminas wrote:


16, 12, 12, 12, 12, 12
14, 14, 14, 12, 12, 12

I do like stat arrays, but I prefer a very different approach. Instead of making all characters have very similar attributes, I prefer my tough-guys to be tougher than the rest of the party, my smart-guys to be smarter than the rest, and everyone to have weaknesses. I've been using [18, 16, 14, 12, 10, 8] for years with much success.


I honestly prefer Odd numbers for starting stats...

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder RPG / General Discussion / Would You Play This? All Messageboards

Want to post a reply? Sign in.



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.