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RPG Superstar 2015

Hey all you gamers, sittin' on the fence, get off your ass and get down here...


RPG Superstar™ General Discussion

Founder, Legendary Games & Publisher, Necromancer Games

1 person marked this as a favorite.

...'cause RPG Superstar ain't no riddle, man. To me it makes good, good sense!

Apologies to AC/DC, but game design ain't noise pollution.

So get off the fence and submit an item this year!

Seriously, I say this every year. Entering is winning. The act of creation and submission is itself a big accomplishment.

I started Necromancer Games in my home. I had no idea what I was doing. I had passion for the game, a bunch of ideas and the BALLS to take the risk. I took it. I learned a lot. I believed in myself. I want all of you to believe in yourselves and give it a shot.

I know I'm the rah rah guy, but you can't win if you don't try. And with Superstar, trying is winning.

Believe in yourself.

The contest is anonymous. NO ONE has to know you entered. So there is no reason not to try. And if you dont make it and dont want feedback, you wont get any.

I guarantee you it will be an amazing experience.

Please, if you are out there sittin' on the fence, get off your ass and get down here. It is a rocking good time.

Clark

Contributor, RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

1 person marked this as a favorite.

Heck yeah! I'm in!

Oh, crud. Never mind. It's too late for me ... but hey! Listen to the Clark-nak! RPG Superstar is an amazing experience.

Scarab Sages RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

1 person marked this as a favorite.

Can you make your mark in the gaming biz without going through RPG Superstar? Sure.

Can you VASTLY improve your chances of carving out a niche in professional game design by entering this contest, WHETHER OR NOT YOU WIN?

Ab.
So.
Lutely.

You can't win if you don't play, so put on your war paint and scream like you mean it! All it takes is the guts to hit 'send' and you could be on your way to livin' the dream.

Silver Crusade Dedicated Voter 2013, Star Voter 2014

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

I'll be in every year I qualify :-)

Marathon Voter 2013, Marathon Voter 2014, Dedicated Voter 2015

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Companion Subscriber
DM_aka_Dudemeister wrote:
I'll be in every year I qualify :-)

And I'm in every year I don't - hmmm.... 100% success rate - go me.

RPG Superstar 2012 Top 16 , Dedicated Voter 2013, Star Voter 2014

Yep, seconded... thirded... possibly even fourthed. Last year was my first time writing anything, I sent an item in with no real expectations and Bam! Whirlwind romance, in depth learning with some great feedback, and a whole pile of fun ever since.

You won't regret having a go.

RPG Superstar 2009 Top 32, 2010 Top 8 , Star Voter 2013

I'm going to remind the PFS players Saturday. Might bring my dead tree KQ #16 and UE to show off. :P

RPG Superstar 2012 Top 16 , Marathon Voter 2013, Marathon Voter 2014, Star Voter 2015

Matthew Morris wrote:
I'm going to remind the PFS players Saturday. Might bring my dead tree KQ #16 and UE to show off. :P

The UE list especially should serve as ample motivation. (Still very jealous not to be on it.)

RPG Superstar 2009 Top 32, 2010 Top 8 , Star Voter 2013

True, but I'm in #16. (and yes, jealous the tankard didn't make it into UE)

RPG Superstar 2012 Top 16 , Marathon Voter 2013, Marathon Voter 2014, Star Voter 2015

On a more general note, I can only add my voice to the chorus crying: "JUST DO IT!!"

One caveat, though: Do your homework, and prepare for the possibility that you might actually make it. Every year, we see a bunch of people who are so stunned at making the Top 32 that they are caught completely by surprise and deliver a rushed submission for round 2. And believe me, that round 2 submission deadline comes rushing on like a runaway freight train at a time when you are likely too caught up in thrill of having made it in.

So do yourself a favor, and plan ahead - for all the rounds.

Marathon Voter 2013

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber
Matthew Morris wrote:
True, but I'm in #16. (and yes, jealous the tankard didn't make it into UE)

When I saw the mythic item called Cayden's Mug (or whatever it was), I was hoping it was yours!

Liberty's Edge Contributor , Star Voter 2013, Marathon Voter 2014

It will be weird not entering this year, considering I've submitted something every other year.

Echoing Jacob' s advice, and something I did last year that I didn't the previous years, plan ahead for the subsequent rounds. In recent years, the judges have given the basic rules for the next rounds, so you aren't as caught off guard. Also, the contest always has a monster round (the only mysteries are the CR and the restriction on creature types), an encounter round, and the adventure pitch. The schedule is extremely tight, so any preplanning you can do during the voting phases helps immensely.

Good luck to all of you entering, and I hope many of you try out!

Marathon Voter 2013, Marathon Voter 2014, Dedicated Voter 2015

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Companion Subscriber

You can still take part Mike - you can provide all the hopefuls in the feedback threads (as well as the finalists) the benefits of your design expertise.

I, for one, have always found your posts informative and useful.

Liberty's Edge Contributor , Star Voter 2013, Marathon Voter 2014

Thanks, Anthony!

I will definitely take part in this year's Superstar.

Star Voter 2013

I look forward to this contest every year, and there's no way I'm not submitting come heck or high water. The experience is 110% worth it.

RPG Superstar 2012 Top 16 , Dedicated Voter 2013, Star Voter 2014

Mike Welham wrote:


Echoing Jacob' s advice, and something I did last year that I didn't the previous years, plan ahead for the subsequent rounds. In recent years, the judges have given the basic rules for the next rounds, so you aren't as caught off guard. Also, the contest always has a monster round (the only mysteries are the CR and the restriction on creature types), an encounter round, and the adventure pitch. The schedule is extremely tight, so any preplanning you can do during the voting phases helps immensely.

Listen to Mike - that's some good advice right there. Even though the whole competition takes months, the writing schedule is very tight. One nitpick, sometimes the monster round is swapped out for an NPC villain round, as in 2011.

Marathon Voter 2013, Marathon Voter 2014, Dedicated Voter 2015

Pathfinder Adventure Path Charter Subscriber; Pathfinder Comics Subscriber; Pathfinder Companion Subscriber

I must admit I am half expecting that NPC Villain type thing this year with the release of the NPC Codex.

I'm trying to plan ahead but being very wary of those little twists that might throw huge spanners into my works.

What I have done so far are some rough sketches of maps - an overland map, a dungeon map, a couple of encounter areas with interesting environments (I hope interesting anyways) but I haven't gone into specifics, just basic outlines for now.

This weekend, I'm sketching out some NPC motives and backgrounds but again not going so far as to stat them out, assign powers, etc and I will probably knock up 2 or 3 monster concepts in draft too.

As an aside, to get everyone even more excited ...

This weekend - Sat 24th Nov thru Sun 25th Nov is the LAST weekend of November!

It is now really almost upon us!

Grin.

Star Voter 2013

Monster or Villian, the point of that round is more to be sure that a designer can build a complex yet technically correct statblock, in addition to an interesting antagonist.

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