Precision (Ex): Whenever you make a full attack, the
penalty on additional attack rolls is reduced by 5. This
ability can’t reduce the penalty on additional attacks to less
than 0. For example, a 12th-level fighter, whose total attack
bonus was +16/+11/+6 when making a full attack would use
+16/+16/+11 with this ability. You must be at least 3rd tier
before selecting this ability. This ability can be selected
more than once. Each time it is selected, the penalty on
additional attacks is reduced by an additional –5.
Does this apply to other forms of 'full attack' actions the character can take advantage of, like flurry of blows, or two weapon fighting?
Does this also decrease the non-proficiency penalty, so if a character had greater two weapon fighting, used a non-light weapon they weren't proficient with, and made three attacks with each hand, for a normal bonus of say +7/+7/+2/+2/-3/-3 and had this ability 4 times they could get rid of a -20 penalty (say the example has 18 strength and +11 BAB, for a total attack of +15 without any penalties) they would have +15/+15/+15/+15/+15/+15?
Does it also offset the penalty from power attack?
Combat Expertise?
Defensive Fighting?
Does this also decrease the non-proficiency penalty, so if a character had greater two weapon fighting, used a non-light weapon they weren't proficient with, and made three attacks with each hand, for a normal bonus of say +7/+7/+2/+2/-3/-3 and had this ability 4 times they could get rid of a -20 penalty (say the example has 18 strength and +11 BAB, for a total attack of +15 without any penalties) they would have +15/+15/+15/+15/+15/+15?
Does it also offset the penalty from power attack?
Combat Expertise?
Defensive Fighting?
D'oh, I didn't think big enough. Yeah, further clarification would be nice, but I would assume based on the earlier post that the bonuses would apply against the penalties, as long as it's a full attack.
Does this also decrease the non-proficiency penalty, so if a character had greater two weapon fighting, used a non-light weapon they weren't proficient with, and made three attacks with each hand, for a normal bonus of say +7/+7/+2/+2/-3/-3 and had this ability 4 times they could get rid of a -20 penalty (say the example has 18 strength and +11 BAB, for a total attack of +15 without any penalties) they would have +15/+15/+15/+15/+15/+15?
Does it also offset the penalty from power attack?
Combat Expertise?
Defensive Fighting?
It doesn't look like it negates any other penalties, just the 0/-5/-10/-15 from iteratives.
Does this also decrease the non-proficiency penalty, so if a character had greater two weapon fighting, used a non-light weapon they weren't proficient with, and made three attacks with each hand, for a normal bonus of say +7/+7/+2/+2/-3/-3 and had this ability 4 times they could get rid of a -20 penalty (say the example has 18 strength and +11 BAB, for a total attack of +15 without any penalties) they would have +15/+15/+15/+15/+15/+15?
Does it also offset the penalty from power attack?
Combat Expertise?
Defensive Fighting?
It doesn't look like it negates any other penalties, just the 0/-5/-10/-15 from iteratives.
If this is the case, the text needs to use the word iterative or say "This only negates the penalty from multiple attacks, any other penalties still apply."
This ability only applies to the penalty incurred to the additional attacks due to having more than one attack.
Sorry, I misread a bit there. It does not apply to any other penalties, such as the penalty from using Two-Weapon Fighting, Combat Expertise, or Flurry of Blows.
It ONLY applies to the 0/-5/-10/-15 gained by having a high BAB and gaining additional attacks.
Would it apply to the extra attacks gained from having natural weapons? (Say a half orc with the toothy trait wielding a greatsword, his natural attacks are at -5, would this make the penalty go away?)
Glad you're gonna clean up the wording a bit Jason, they way it's currently worded, would make iterative attacks better than the primary attack because the primary would still suffer penalties from things like Power Attack and TWF, while the iterative attacks could be made without those penalties.
A 20 full BAB class has an attack routine of 20/15/10/5 or penalties of -0/-5/-10/-15.
If you only took Precision once, your attack routine would be 20/20/15/10 (-0/-0/-5/-10)
If you took it twice, it would be 20/20/20/15 (-0/-0/-0/-5
Three times nets you 20/20/20/20 (-0/-0/-0/-0)
For full TWF (or psuedo-TWF) it's basically the same. A 20 Monk has a Flurry of 18/18/13/13/8/8/3. Since the intention is to only remove the penalties for being iterative attacks, and not any penalty period, then the attack routine would look like: