Is it possible, by RAW/RAI, to create an adamantine weapon that also has the "silver" property, e. g. an adamantine weapon with a layer of silver or something similar?
Is it possible, by RAW/RAI, to create an adamantine weapon that also has the "silver" property, e. g. an adamantine weapon with a layer of silver or something similar?
Special Materials: "If you make a suit of armor or weapon out of more than one special material, you get the benefit of only the most prevalent material."
Silver, Alchemical: "The alchemical silvering process can't be applied to nonmetal items, and it doesn't work on rare metals such as adamantine, cold iron, and mithral."
I believe that the new property overwrites the old one, so no. You could use weapon blanch, but it's quite short lived
Weapon Blanch: These alchemical powders have a gritty consistency. When poured on a weapon and placed over a hot flame for a full round, they melt and form a temporary coating on the weapon. The blanching gives the weapon the ability to bypass one kind of material-based damage reduction, such as adamantine, cold iron, or silver. The blanching remains effective until the weapon makes a successful attack. Each dose of blanching can coat one weapon or up to 10 pieces of ammunition. Only one kind of weapon blanch can be on a weapon at one time, though a weapon made of one special material (such as adamantine) can have a different material blanch (such as silver), and counts as both materials for the first successful hit.
As a general rule, some things shouldn't be made or allowed. Sure, it's a world of magic and wonder, but when the Core Rules disallow, or don't make provisions for something (or imply that you shouldn't, as in the case of silversheen and adamantine weapons)—there's generally a good reason why.
This would be a supreme weapon of convenience, and would circumvent DR challenges for certain monsters. Handy for the players, but at the expense of nerfing your monsters. Part of the challenge those monsters present to the players is the fact that they need weapons of different materials. It's meant to be inconvenient.
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In fact, and this is a bit of a tangent—the magic item creation rules allow for some hybridized items. Like adding additional properties to certain items. From practical experience, I would not recommend that at all. As my personal houserule, if you're going to craft you only craft items in the Core Rulebooks.
As an aasimar (yes, I know, they're perfect), you can take both Eldritch Claws and Angelic Flesh (steel) to make any natural attacks you have both silver and cold iron. Then just be a high-level monk to make your unarmed strikes adamantine as well.
You'd have to figure out a way to get claws on yourself, and then get Feral Combat Training so you could flurry with your whatever. I'd stick with talons of leng on your hands, even though you take a hit on Wisdom. Metallic trifecta (plus insanity!)