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Homebrewed Seer Traits


Suggestions/House Rules/Homebrew

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Earlier today I was working on my backup Oracle of the Seer archetype, and decided to ask my GM if I could make some Traits on my own.

He sent me here to see what you guys thought of the traits i've made.

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The first one is Seer's Cynicism:

Seer's Cynicism

Visions of possible tradegy has plagued you since childhood and as a result you've grown cynical.

You gain a +2 Trait bonus on saves against Fear effects.
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2nd:

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Visions

Pre-Req: Oracle of the Seer Archetype

Since childhood you've had visions of the near, possible future.

Effect:
Your GM may, As he sees fit, give you minor visions pertaining to the future. These visions can be anything from mundane things, "You gain a vision of yourself enjoying the soup you're about to eat" To potentially helpful, but often cryptic visions about the dangers you might face.
Wether these visions actually grant you a boon outside of the additional knowledge is up to your GM.
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Now I'd like to know what you guys think of these Traits :)

Thanks in Advance.


Pathfinder Roleplaying Game, Adventure Path, Companion Subscriber

They both seem fine.

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