I was thinking about what to build for my next character, and something made me ponder for a moment, in PFS crafting feats are generally not allowed, and if they are granted, they are replaced by something else. However, the Tattooed Mystic from Paths of Prestige gains a crafting feat, namely Inscribe Magical Tattoo, an otherwise illegal feat from Inner Sea Magic, at level 3 in the class, now since the earliest entry into the class is at level 6, making the earliest access to this feat a level 9 character, the question still arises if it is intended for the Tattooed Mystic to get an otherwise illegal feat.
Admittedly, there are very few magic tattoos that can be crafted with the feat (I think only the 3 in Inner Sea Magic), and those are not very powerful. So rather then an oversight, it might be intended that the mystic gets to use the tattoos at half cost, but I wanted to know for certain.
I assume it's active. There is precedent for class-feature crafting to be allowed in PFS. Alchemists can still craft alchemical items, for instance.
Be that as it may, it's not just class-feature crafting, it's literally gaining the feat, even the ability to use it on others. Not that the tattoos are that great, two of them are once per day abilities, and the 3rd is an expensive scroll.
I have a character that's about to take his first level of tattooed mystic and I'm curious if I'm allowed to craft magical tattoos and if so, what are the limitations?