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Whatever happened to Mike McArtor?


Paizo Publishing General Discussion

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Grand Lodge

Pathfinder Comics Subscriber

I miss his stuff. Is he still involved in RPGs at all? I hope he is doing well wherever he is.


Based on his blog, it looks like he's doing work with Magic: The Gathering over at WOTC these days. So, that's cool!

I had the pleasure of meeting him at one of the early PAX conventions. He's as cool a guy in real life as you'd guess.

Paizo Employee Creative Director

Yup; Mike left Paizo several years ago to pursue a different career. Last I heard, he was working at WotC as mentioned above.

Grand Lodge

Pathfinder Comics Subscriber

well I hoe is all great.

I really liked the books he contributed to. I always felt they were a touch above any others. Not to say others are bad! Just he is very creative.

Taldor

Pathfinder Campaign Setting Superscriber; Pathfinder Comics Subscriber

Mike was a great presence on the boards but the Guide to Darkmoon Vale was his work and it remains one of Paizo's least impressive publications.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules, Battles Case Subscriber

But he also wrote Children of the Void, which was fantastic.

Grand Lodge

Pathfinder Adventure Path Charter Subscriber
GeraintElberion wrote:
Mike was a great presence on the boards but the Guide to Darkmoon Vale was his work and it remains one of Paizo's least impressive publications.

Wow. Was that really necessary? I'd hate to be the first guy to leave a party you're at.

Taldor

Pathfinder Campaign Setting Superscriber; Pathfinder Comics Subscriber
Michael Dean wrote:
GeraintElberion wrote:
Mike was a great presence on the boards but the Guide to Darkmoon Vale was his work and it remains one of Paizo's least impressive publications.
Wow. Was that really necessary? I'd hate to be the first guy to leave a party you're at.

It wasn't 'necessary' but I think Mike can probably take it. I didn't even say the book was bad (in fact, I'm glad I bought it) I just disagreed with Krome's claims that his work was 'a touch above' other Paizo publications.

However, I must bow before Joana's reasoning: Children of the Void is awesome.

Please don't imply that I am some kind of jerk who slags people off behind their backs. You don't know me and that's a pretty horrible thing to say. It's also untrue.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber
1 person marked this as a favorite.

Guide to Korvosa is hot and I miss Mike McArtor's ninja appearances on the boards.


Here is fun Mike McArtor related read. Shadows of Yogsothoth spoilers.

Qadira

Mike has my Thuringian Firehound Cellphone background.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber
1 person marked this as a favorite.

I loved the Korvosa book, but I wasn't exactly thrilled by Mike's attempts to Forgottenrealmize Golarion by inserting drunken metallic freedom fighter dragons in every second tavern.


GeraintElberion wrote:
Mike was a great presence on the boards but the Guide to Darkmoon Vale was his work and it remains one of Paizo's least impressive publications.

I completely disagree. That gets my vote for favorite paizo book after Inner Sea World Guide. Best site guide of them all.

Andoran

I really liked his work, especially Guide to Darkmoon Vale.


I miss the esteemed ninja master as well. I wish him nothing but the best working on M:tG (since I also enjoy that game). But I think Erik took Mike's place as Paizo's resident ninja master, so all's well. Or is it Jason now? Who knows ;)

Grand Lodge

Pathfinder Adventure Path Charter Subscriber
GeraintElberion wrote:


Please don't imply that I am some kind of jerk who slags people off behind their backs. You don't know me and that's a pretty horrible thing to say. It's also untrue.

Hmm, that's kind of rich, actually. Rather sensitive, aren't we, considering your first post?

Sczarni

Pathfinder Campaign Setting Charter Superscriber; Pathfinder Roleplaying Game, GameMastery Maps Subscriber
1 person marked this as a favorite.
Michael Dean wrote:
GeraintElberion wrote:


Please don't imply that I am some kind of jerk who slags people off behind their backs. You don't know me and that's a pretty horrible thing to say. It's also untrue.
Hmm, that's kind of rich, actually. Rather sensitive, aren't we, considering your first post?

This is not a criticizm of the book - its one I was able to read in one sitting cover to cover and one of my favorites, but:

GtDMV had multiple bios with hanging sentences (P 41 Karlae Siegfrost is one that comes to mind). It was also plagued by 'early product syndrome' where it was written before some of the feeling of the world was set in stone, so there are a few inconsistencies with the final version of things as presented in the campaign setting and inner sea world guide. Also had a number of map inconsistencies.

I think these are the things GeraintElberion was trying to talk about, but the phrasing could have been better.


1 person marked this as a favorite.

Well, I only own the Guide to Korvosa, which I've studied very intensely to prepare my upcoming Curse of the Crimson Throne campaign. I think that is an excellent guide.

Paizo Employee Creative Director

1 person marked this as a favorite.

Yeah folks... please mellow out on the personal attacks.

NOTE: Bad reviews of Paizo Products do NOT count as personal attacks against Paizo or its authors, nor should bad reviews of Paizo Products be interpreted as personal attacks against anyone who likes the product with the bad review.

I mean... we publish enough RPG material that there should be something in there for everyone to like, if not love.

Paizo Employee Project Manager

3 people marked this as a favorite.
James Jacobs wrote:
I mean... we publish enough RPG material that there should be something in there for everyone to like, if not love.

We also publish enough RPG material that not everyone is going to love every single product. This also is not a reason to become unmellow toward one another. :-) It's okay to like different things.


3 people marked this as a favorite.
Jessica Price wrote:
James Jacobs wrote:
I mean... we publish enough RPG material that there should be something in there for everyone to like, if not love.
We also publish enough RPG material that not everyone is going to love every single product. This also is not a reason to become unmellow toward one another. :-) It's okay to like different things.

The world would be such a nicer place if this adivice was followed.

Taldor

Pathfinder Campaign Setting Superscriber; Pathfinder Comics Subscriber

Hm, a little confuzzled.

My post where I point out that I have had two personal attacks made against me, but did not make any attacks myself, has been removed.

Those personal attacks remain.

Seems pretty odd.

Andoran

Pathfinder Adventure Path Charter Subscriber; Roleplaying Game, Campaign Setting, Companion, Modules Subscriber

Shame when people seem to leave Paizo proper they dont continue on as even freelancers. Though I can only think of Mike and Josh as examples.

RPG Superstar 2011 Top 16

I sometimes wonder if the parting was less than amicable. Mike inserted some stuff that an editor is supposed to remove. Like the Slor. It's Ghostbusters IP, but Mike put it in as an easter egg. Paizo can never touch it again.

Grand Lodge

Pathfinder Adventure Path Charter Subscriber

Geraint, I apologize. I overreacted to your first post because I thought you were taking a swipe in a thread that was meant to be a positive one about Mike. Unfortunately, my snark only made it worse, and I am embarrassed that I didn't follow my own personal rules regarding posting. I hope you'll forgive me and I hope everyone else will let me chalk it off to having a bad day. I love coming here and it bothers me that I let you all see me at my worst.


Coridan wrote:
Shame when people seem to leave Paizo proper they dont continue on as even freelancers. Though I can only think of Mike and Josh as examples.

In Mike's case, I'm pretty sure he works full-time for WotC. So I don't think he can freelance. I'm not sure if they have non-competitor clauses, but even if they don't he probably wouldn't have the time.

Contributor, RPG Superstar 2010 Top 4

Michael Dean wrote:
I love coming here and it bothers me that I let you all see me at my worst.

Well, I'm not Geraint, but I'm all about second chances!

Come on in, Michael—it's another day, and we got room for everybody.

:)

Taldor

Pathfinder Campaign Setting Superscriber; Pathfinder Comics Subscriber
Jim Groves wrote:
Michael Dean wrote:
I love coming here and it bothers me that I let you all see me at my worst.

Well, I'm not Geraint, but I'm all about second chances!

Come on in, Michael—it's another day, and we got room for everybody.

:)

I second that, Jim.

I've got more time for a man who can apologise with grace than I have for a dozen men who never make mistakes.

And if you've never had a misunderstanding on the internet, you've probably never been on the internet. :D

Grand Lodge

Pathfinder Adventure Path Charter Subscriber
GeraintElberion wrote:
Jim Groves wrote:
Michael Dean wrote:
I love coming here and it bothers me that I let you all see me at my worst.

Well, I'm not Geraint, but I'm all about second chances!

Come on in, Michael—it's another day, and we got room for everybody.

:)

I second that, Jim.

I've got more time for a man who can apologise with grace than I have for a dozen men who never make mistakes.

And if you've never had a misunderstanding on the internet, you've probably never been on the internet. :D

Thanks, Geraint and Jim, I appreciate it.

Paizo Employee Designer

Vigil wrote:
I sometimes wonder if the parting was less than amicable. Mike inserted some stuff that an editor is supposed to remove. Like the Slor. It's Ghostbusters IP, but Mike put it in as an easter egg. Paizo can never touch it again.

Unless something happened that I don't know about, Mike's leaving was amicable. He even wrote Dragons Revisited as a freelancer, and it was one of the first things I developed when I joined Paizo.

And I'll point out that Mike used to work for me back when TSR had an AOL site; I ran TSR's online presence and Mike was one of my chat/boards moderators. And when he applied to work at Paizo, he asked me if he could list me as a reference, and I of course said yes. No hard feelings there at all. :)


Amidst all 'that stuff' discussion, again, I'll say the Guide to Darkmoon Vale was a fanastic book. For me, hands down, it's better than any other region/city guide outside of the Inner Sea Guide.

There is enough stuff in that to add multiple layers and years to a DV campaign that is based on the modules.


Sean K Reynolds wrote:
Vigil wrote:
I sometimes wonder if the parting was less than amicable. Mike inserted some stuff that an editor is supposed to remove. Like the Slor. It's Ghostbusters IP, but Mike put it in as an easter egg. Paizo can never touch it again.

Unless something happened that I don't know about, Mike's leaving was amicable. He even wrote Dragons Revisited as a freelancer, and it was one of the first things I developed when I joined Paizo.

And I'll point out that Mike used to work for me back when TSR had an AOL site; I ran TSR's online presence and Mike was one of my chat/boards moderators. And when he applied to work at Paizo, he asked me if he could list me as a reference, and I of course said yes. No hard feelings there at all. :)

Was Mike one of the main creators of Alkenstar? I ask because it seemed to take you guys a little while to get a handle on where you wanted to take it. It still feels like the unloved red headed stepchild of the setting and as it was nobodies baby anymore it was pushed to the side.

I do like the direction Alkenstar has taken with magic being unpredictable at best and places where there is no magic. So you can play magic using classes in Alkenstar but you have to be flexible.

Paizo Employee Designer

The design of Alkenstar was before my time at Paizo, but part of its problem is that we didn't want to address guns and technology in that part of the world until we had firm mechanics on how guns work in the game, so additional content for Alkenstar was put on the back burner (not to mention the "we've had guns for 2,000 years according to the timeline and they haven't gotten any better" problem). Now that we have the gunslinger class and rules-approved means for categorizing different firearms levels, Alkenstar (and the Mana Wastes) doesn't have to stay on the back burner.


Sean K Reynolds wrote:
The design of Alkenstar was before my time at Paizo, but part of its problem is that we didn't want to address guns and technology in that part of the world until we had firm mechanics on how guns work in the game, so additional content for Alkenstar was put on the back burner (not to mention the "we've had guns for 2,000 years according to the timeline and they haven't gotten any better" problem). Now that we have the gunslinger class and rules-approved means for categorizing different firearms levels, Alkenstar (and the Mana Wastes) doesn't have to stay on the back burner.

I love what you guys have done with Alkenstar, so far and the mechanics for guns are excellent. I am playing an English Highwayman style mysterious pistolero in Carrion Crown (emerging guns).

I have an Idea for a Australian Lighthorse/US Cavalry/Bush-veldt Carbineers/Canadian Mounties style campaign, where the PCs travel the mana wastes fighting Gnoll raiders, Alchemical and Magical monstrosities and save small towns from bandits and undead.

Paizo Employee Creative Director

Yes; Alkenstar was Mike's major contribution to the nations of the Inner Sea region, although the Mana Wastes themselves were from Erik, if I recall correctly.

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