Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

PaizoCon 2014!

Spell Dancer (Magus) Good candidate for first PFS character?


Pathfinder Society® General Discussion


I am thinking about starting Pathfinder, having played 3.5 back in the day. The majority of the PFRPG that gets played in my area is Society so if I decided to go ahead and start playing it would probably be with PFS.

My question is how would the Spell Dancer be for a first character? I like the whole magic swordsmen thing and that the spell dancer archetype is all about speed, avoiding attacks of opportunity, and dimension dooring around.

At the same time I don't want to burden the GM with a bunch of arcane (no pun intended) rules, or play something that is hard to...well, play.

Thoughts appreciated.


Pathfinder Roleplaying Game Subscriber

Do you think you'll have fun with it?

Andoran **

Well first things first. See if the character is legal. If its not a legal Archetype then its pointless to even look at trying it.

http://paizo.com/pathfinderSociety/about/additionalResources

This shows us that it is indeed a legal archetype, so you are fine there.

Now I havnt played a Magus before but thematically it reminds me of the 4e Swordmage or Book on 9 Swords Swordsage. What you will find further into the messageboard is actually topics/threads about the Magus directly. I suggest you have a look at some of those.

I had a Gunslinger for a first character. While the Grit rules are there and require a little bit of study at the end of the day hes a fighter with a fighters BAB and HP. He certainly plays different but If you feel you can know the rules for Magus pretty fast then play one. Thats the biggest proviso. You need to know the rules that well so when it comes to your turn, you arnt busying flipping through a pdf or actual book to find what something does or what you want to do. That slows things down for everyone and can make fellow players a little frustrated.

Keep in mind the golden rule: You can rebuild in 1st level. If you dont like where the character is headed or its just not right for you.. change it. Read the Pathfinder Society Guide to Organised Play. Read it again. That's got basically everything you need to know about how to rebuild.

Hope that helps somewhat

***

As long at it's a legal build, play what you want to play. If you think the class might be a little overwhelming while you learn the game just go with a simpler one and come back to the Magus once you are ready.

Welcome to Pathfinder Society!


Cheapy wrote:
Do you think you'll have fun with it?

I think it would a gas! "I'm over here casting Shocking Grasp through my sword. Now I'm over there taking Hasted slashes on your healer. Now look at your arm. Your arm is in two pieces."

The only thing I need to really make sure I keep straight is spellstrike which trips up a lot of people I think. I found a good guide on spellstrike here on the forums. Arcane pool I think is pretty straightforward.

Thanks for the words. I really wanted to try out the archetype system since it was something new to me, but I didn't want to appear to be that guy who digs options out of 12 books to make the gamey-est thing possible

Grand Lodge *

Pathfinder Adventure Path, Maps Subscriber

If you aren't seriously experienced in PF, I would avoid characters which are out of the mainstream. Had a guy at a game day who was playing a bard, standard bard, but never used inspire courage in the course of two modules. Had another one who was playing a magus who forgot about and never used his arcane pool. If you aren't using the character's abilities to the fullest, you are an anchor dragging down the success of your party. Particularly with the more deadly season 3 and 4 scenarios.


sieylianna wrote:
If you aren't seriously experienced in PF, I would avoid characters which are out of the mainstream. Had a guy at a game day who was playing a bard, standard bard, but never used inspire courage in the course of two modules. Had another one who was playing a magus who forgot about and never used his arcane pool. If you aren't using the character's abilities to the fullest, you are an anchor dragging down the success of your party. Particularly with the more deadly season 3 and 4 scenarios.

Yeah this is of the things I was considering. I mean I don't consider myself a complete noobsauce, but I don't want to damage any fun that other people are having. Though I wouldn't consider a bard out of the mainstream.

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder Society® / General Discussion / Spell Dancer (Magus) Good candidate for first PFS character? All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.