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Pendagast wrote: What if you used vanishing trick to reposition so you were then in a flanking position, then make the sneak attack, wouldnt all stars then be sneak attacks? You can't flank with ranged attacks, but if you made a full melee attack from flanking, your attacks would all be sneak attacks regardless of being invisible or not.
Pendagast wrote:
No, that feat makes it so you don't provoke an AoO for throwing in melee. It does nothing in regards to flanking. If there were a way to flank with a ranged weapon (some niche feat I'm not remembering or whatever), then yes, all your shurikens would deal sneak attack damage. But it would again be due to the flank--it would have nothing to do with being invisible.
All close quarters thrower does is allow you to avoid the AoO when throwing. The rules for flanking specifically state "When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner." I don't particularly like that and if I designed the game it would be different but I'm not and it is in there lol
not looking to get a +2 from flanking, looking for a way to get sneak attacks on all shuriken. The rule technically doesn't make any sense, if a target is already flanked say by two other combatants how would the target be any more aware of additional shuriken than he was of the first one? (or a follow up bow shot for example)
Pendagast wrote: The rule technically doesn't make any sense, if a target is already flanked say by two other combatants how would the target be any more aware of additional shuriken than he was of the first one? (or a follow up bow shot for example) The first one isn't because of flanking, it's because of invisibility. An invisible rogue can ignore his opponents Dex to AC. The first time he stabs someone, or shoots someone, or throws something at someone, invisibility drops, and he no longer ignores Dex to AC for the rest of his attacks.
I'm with you Pendagast about it not making sense but the rules specifically state: "The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target." So the rogue actually has to be flanking and the rogue can't flank with a ranged weapon. Ok, lets expand the question a bit. If my Ninja, who has improved unarmed strike, and an ally are on opposite sides of and adjacent to an opponent. Therefore, my Ninja could make unarmed strikes and get the flanking bonus and the ally is getting the flanking bonus. Could he then do a flurry of stars and all of them be sneak attacks?
What about the case where the attacking rogue has a level of monk, allowing it to threaten with unarmed strikes. Would not the enemy be "flanked" satisfying the condition for sneak attack (but not providing the +2 to because theI attacker is making a ranged attack not a melee attack)?
The attack must be flanking to sneak attack. Being invisible allows sneak attacking by virtue of denying them Dex to AC, but attacking removes invisibility, so they'd only be denied Dex for the first attack you make from invisibility. But I am not going to say I don't miss the days when Backstabs were actually from behind the enemy (i.e. in their actual back) and they multiplied your base damage instead of adding these anemic little d6s.
mplindustries wrote: But I am not going to say I don't miss the days when Backstabs were actually from behind the enemy (i.e. in their actual back) and they multiplied your base damage instead of adding these anemic little d6s. Yeah! Those were the days. *sniffle* <wipes a little tear from the corner of his eye>
PatientWolf wrote: The rule doesn't say the attack must be a flanking attack, only that the rogue must be flanking. Does that matter? Flanking is a +2 bonus on melee attacks made under certain circumstances. If you're not getting the flanking bonus, you're not flanking. If you're not making a melee attack, you're not flanking.
Are wrote: You can't vanish between throw 1 and throw 2, since vanishing and activating flurry of stars both require a swift action. In other editions of D&D, you can use your Move action as a Swift action instead. I honestly don't know if that's the case in Pathfinder or not, but it at least explains why he thought one could do that.
I'm not really sure what's going on here and what are you trying to wrangle out of this? Vanishing Trick is just not going to get you multiple Sneak Attacks. It's not designed that way. In all practical terms, there are three core ways that people deal sneak attack multiple times per turn: 1) Flanking with melee attacks 2) Greater Invisibility 3) Shatter Defenses with someone in the party (perhaps even the rogue themselves) with lots of demoralizing effects and abilities. Ranged characters with Sneak Attack kind of don't really work unless they're also spellcasters or have one as a best friend (see #2 above). It's just an unfortunately side effect of the rules.
Well, there's False Opening. Requires Close Quarters Thrower, and let's you choose to provoke an opportunity attack and you get +4 AC against it. If they miss they're flat-footed to you until the end of your turn. That would let you full-attack with shuriken and get sneak attacks on all of them... if you dodge the AoO. Fight defensively (possibly with Crane Style) to make it more reliable?
Bah, you are right, I misremembered it. I am aware of the difference, simply thought it was actually the other.
BigNorseWolf wrote: Would throw left hand vanish throw right hand work? Full-Round Action: "A full-round action consumes all your effort during a round. The only movement you can take during a full-round action is a 5-foot step before, during, or after the action. You can also perform free actions and swift actions (see below)." Free Action: "Free actions consume a very small amount of time and effort. You can perform one or more free actions while taking another action normally." Swift Actions: "You can take a swift action anytime you would normally be allowed to take a free action." So as long as you're not using your swift action to use Flurry of Stars, you can use it in between attacks in a full-attack to trigger Vanishing Trick.
It is stated in the trick's description how fluryr of stars works. Flurry of Stars works like a full attack action, but allows for extra attacks to be made as part of it. That means it is multiple atatcks, not just one. You have to roll a d20 for each attack and your attack bonus drops by 5 for iterative attacks (except for the extra two granted by the ability). This means only the first will be a sneak attack out of vanish since invisbility will drop afterwards.
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