How about: Vital Strike as a Move Action?


Homebrew and House Rules


Just read another thread about Vital Strike, and I came to wonder:

Why not make Vital Strike "activate" on a Move action?

First I thought about using a Swift Action, but this might be to powerful regarding high level full attacks.

I would definitely remove the option to Vital Strike on the move, but it would finally clarify the whole s!$! about it.

A move action is still kinda big to sacrifice so maybe the three VS feats should probably merged into one single feat.

EDIT:

OR, as an alternative way:

You activate it as a swift action, but the additional damage only adds to your FIRST attack this round.

How about that?

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