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Advise on Inquisitor feat


Advice


What feat would benefit a Half-Orc Inquisitor in Pathfinder Society gameplay more...Combat Reflexes or Keen Scent? Can't decide between these two for my first level feat. The ability to sniff our ambushes at +8 perception is really cool, but the ability to get AOO's while flat footed is really nice as well. Any recommendations?


Pathfinder Companion Subscriber

What are your stats?


Ghostwidow wrote:
What feat would benefit a Half-Orc Inquisitor in Pathfinder Society gameplay more...Combat Reflexes or Keen Scent? Can't decide between these two for my first level feat. The ability to sniff our ambushes at +8 perception is really cool, but the ability to get AOO's while flat footed is really nice as well. Any recommendations?

To me, I have found PFS is more combat less roleplay/intreague/etc. Combat reflexes, then, would more likely be useful, unless you want to combine keen scent with something like blind fight, maybe dropping darkness and hunting in the dark.


My stats are:

Str- 17
Dex - 14
Con - 14
Wis - 14
Int - 10
Cha - 8

Melee focused.

I dont know, the two scenarios I have played so far (Before the Dawn, Part II: Rescue at Azlant Ridge, and The Temple of Empyreal Enlightenment ) had a lot of roleplay to it. Does that change as you get higher up in level for PFS?


It really depends on the GM. The thing is, you are usually playing with strangers in PFS, as opposed to your buddies around the table in a home game, so most people are less open to flex their creative muscle.


Pathfinder Companion Subscriber

Who is your God?

Qadira

Both are really good but scent lets you do things you couldn't before and gives you super easy tracking.


Desna is the God. So I guess there is an argument for both feats then, combat reflexes being less dependant on the GM's creativeness correct? I have only plated 2 PFS scenarios, but how often do you find yourself tracking in those games?


Pathfinder Companion Subscriber

You plan on focusing on using Starknives?


No, falchion for my main weapon.


I have already been caught flat footed because of an enemy ambush and missed an AOO, so I know combat reflexes is good in that situation. With scent I could essentially sniff out ambushes within 30ft (dont know if it negates being flat footed though) and track better. I was also thinking of when a tough fight arrises, opening up with a pheremone arrow from my longbow and popping a judgement, then rushing in the next round for the +2 to hit/damage with the judment going for bonuses as well.


Pathfinder Companion Subscriber

Are you okay with a different god?

I figure you chose Desna for the Travel Domain?


Yeah, Desna for the extra mobility and the dimensional hop at level 8. What God are you thinking of to take?


Are you thinking of the Darkness domain so I get Keen Scent and Blindfight?


Pathfinder Companion Subscriber

It's a consideration.

Also, you can have some pretty awesome favored weapons.

What kind of focus are you looking for?


Maybe we did it wrong, but I half a HO Inquisitor with SCENT too and it came in pretty handy to "sniff-out" that damn invisible ghost.
(DM judged that ghosts actually do have a scent - ozon)


Melee and skill support focused. I am going to retrain him as I am not 2nd level yet. I am making my Inquisitor more like a rogue really with trap skills (Goldfinger trait) and I was thinking explorer sub-domain for seeing the other side of doorways. Eventually I will probably be the party scout as well once I put some points into stealth.

Scent would fit his theme better I suppose, but combat reflexes, being what it is, is universal and doesnt rquire different GM's ruling on being able to make an AOO if caught flat footed. This is why I am unsure between the two.

What God (or Demon Lord rather) are you thinking for the Darkness domain? Groeteus (think thats how its spelled) is the only one I can think of thats not of evil alignment. I dont really have a problem with an evil diety, but not sure how that plays out in PFS.


Pathfinder Companion Subscriber

You cannot be evil, but there is no restriction on gods you worship.

Ashava is CG, and has the Darkness Domain.

Lantern Lodge

Ghostwidow wrote:
Desna is the God. So I guess there is an argument for both feats then, combat reflexes being less dependant on the GM's creativeness correct? I have only plated 2 PFS scenarios, but how often do you find yourself tracking in those games?

This is just from my opinion from experience and it may be limited, but I have played in 16 PFS scenarios and ran 2 and have not come accross where tracking was a benefit. Actually three different GM's I gamed with in different scenarios told me not to worry about it. But Scent is really beneficial though, I would not pass it up.


Pathfinder Companion Subscriber

Combat Reflexes is better for higher dex, reach weapon using PCs.


Huh, didnt know about Ashava. I guess my question would be, if there is a possible ambush within 30ft, and I am able to pick them up with the scent ability, am I still caught flat footed, or is that dependant on initiative? I know combat reflexes have a good benefit in this situation, but would scent negate the flat footed state if I know about the surprise attack ahead of time?


Pathfinder Companion Subscriber
PFSRD wrote:


Surprise

When a combat starts, if you are not aware of your opponents and they are aware of you, you're surprised.
Determining Awareness

Sometimes all the combatants on a side are aware of their opponents, sometimes none are, and sometimes only some of them are. Sometimes a few combatants on each side are aware and the other combatants on each side are unaware.

Determining awareness may call for Perception checks or other checks.
The Surprise Round

If some but not all of the combatants are aware of their opponents, a surprise round happens before regular rounds begin. In initiative order (highest to lowest), combatants who started the battle aware of their opponents each take a standard or move action during the surprise round. You can also take free actions during the surprise round. If no one or everyone is surprised, no surprise round occurs.
Unaware Combatants

Combatants who are unaware at the start of battle don't get to act in the surprise round. Unaware combatants are flat-footed because they have not acted yet, so they lose any Dexterity bonus to AC.


Sweet, that seals it then, Keen Scent it is. Now I just need to figure out if I want to stay with Desna, or Go with Ashava. The extra 10 base movement is really nice and the 8th level dimensional hop is hard to pass up. On the other hand blindfight is nice, but very situational.


Pathfinder Companion Subscriber

Not so much when you are casting Darkness.

Shadow Lodge

He's a half-orc. He has Darkvision.

Darkness Spell Description wrote:
Creatures with darkvision can see in an area of dim light or darkness without penalty.

Also note that while catching the ambush lets you act in the surprise round, you are still flat-footed until you act. Combat Reflexes doesn't change that, it just lets you take AoO while flat-footed. As far as I know, the only ability that completely negates being flat-footed is Uncanny Dodge.


So, with keen scent, door sight from the exploration sub-domain of travel, darkvision and cunning initiative, it will significantly lower the possibility of me getting ambushed. That sounds good to me.


Pathfinder Companion Subscriber

If you are really looking to avoid not being flat-footed in surprise rounds, then you would have to worship Torag.

Don't think that really works out for you.


Why, what does worshiping Torag give?


Pathfinder Companion Subscriber

The Defensive Strategist trait.


OK, here is a question on the keen-scent feat. If a mage were to cast mirror image,, would you be able to "sniff out" the actual mage and negate the possibility of hitting a false image?


Pathfinder Companion Subscriber

No.

You know the square, but the chance to hit the wrong image remains.

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