This is the discussion thread for two campaigns:

A start of sorts


Play-by-Post Discussion

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Sovereign Court

HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

Me three.

Grand Lodge

Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Well, I've played almost every season 0-2 (and am running a number of them, thanks to local game growth), as well as a few sparse season 3 (particularly the Quest for Perfection 3-parter) and have ran (not played) most season 4's that is a within the 1-5, 1-7, and 3-7 tiers. I have no problem running stuff I don't get credit for; I'm doing this largely for experience.

    Grand Lodge

    Status:
    AC19/Touch12/Flatfoot17/CMD 13||HP 9/[10]| Fort:+3 ;Ref:+2;Wil+6|Percept +8/Sense Motive +9|Init+2|Fire Bolt: 5/7 used|Sling ammo: 0/10 used|

    Me four

    Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    Me five.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    I'm going to bow out of another session. Got too many things going on as it is. Though I may be up for jumping in at some later date.

    Grand Lodge

    Something from Season 0 or 1?

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    I have a love of the Blakros, and have run them each a number of times now (excluding the Matrimony; I've only run it once.) If we want to keep current and affect the metaplot, I have read through The Disappeared, which is the newest 1-5. Since Zantir is bowing out, I have a personal bro that might want to replace him if we do The Disappeared. I'm not sure if he's actually PLAYED the Blakros Set, but I'll start asking now (just in case.)

    My only qualm with most season 0's is that they feel so aged, and on occasion, have a more pvp-like feel. While I'm sure everyone can handle not running each other through for one PA, the newer scenarios have more polish and it shows. Still, if you guys really want to play some S0's, I'll see what I have already bought.

    Liberty's Edge

    AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

    I'm wide open. I've only played the Devil We Know, parts I and II, the intro series, and now the Dalsine affair.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    What was the decision on the spells, GM? Looks like I could learn Color Spray, Expeditious Retreat, Feather Fall. Ernest are there any of mine that you could use?

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    I can learn Burning Hands, Mount, Shocking Grasp, True Strike, Vanish. (Just barely on the Evocation ones, thanks to them being prohibited schools.) Taking 10 on Spellcraft gives me 20 on non evocation, and 16 on Burning Hands and Shocking Grasp.

    The costs are
    0=5 gp
    1=10 gp

    Also, if you had the Inner Sea World Guide, Infernal Healing is also a Magus spell. Casting alignment spells don't automatically count as "Evil Acts," but I completely understand if you have no intention of using a thematically LE spell. Just a heads up.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    yeah, I did know that and I own it, some how missed it on your list. Definitely want that one, got a bottle of devil's blood that I was trying to find something to do with.

    So that 4 spells @ 10 gp=40 gp
    Take Ten on Spellcraft-18

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Is the wand of Infernal Healing always available or is it opened up on a chronicle? 750 gp?

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Always Available Items:

    You may always purchase the following items or equipment so long as you’re in an appropriately sized settlement (see above).
    • All basic armor, gear, items, and weapons from Chapter 6 of the Core Rulebook, including Small and Large-sizeditems. This does not include equipment made from dragonhide, but it does include equipment made from the other special materials, such as alchemical silver and cold iron (see the Special Materials section on page 154 of the Core Rulebook). All mundane (completely nonmagical) weapons, armor, equipment, and alchemical gear found in any other source that is legal for play are considered always available.
    • +1 weapons (2,000 gp + 300 for the masterwork weapon cost + item cost)
    • +1 armor (1,000 gp + 150 for the masterwork armor cost + item cost)
    • +1 shields (1,000 gp + 150 for the masterwork armor cost + item cost)
    • Potions and oils of 0- or 1st-level spells at caster level 1st (50 gp or less)
    • Scrolls of 0- or 1st-level spells at caster level 1st (50 gp or less)
    • Wayfinder (50% discount—250 gp; see page 299 of The
    Inner Sea World Guide)

    Wands aren't on there, but it's a 1st-level Wizard spell, so it would cost 750gp. That requires having 9 Fame/TPA, though. I got mine by spending 2 CPA for a 750gp purchase.

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Now that I think about it, you may be much more interested in Chalfon's spellbook... may want to ask about that.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Umm, didn't think about that, we ended so quickly. Helaman?

    Grand Lodge

    Its more or less once the sucker is dead, its over. I sort of wrapped it up due to Christmas etc as well as work pressures... which have been insane before Christmas.

    Grand Lodge

    There is an issue with Hiram - without a PFS number AND by virtue of NOT understanding the reporting page, I haven't reported him when I hit (SAVE). I am heading over to the PFS forums to see if there is a fix.


    Chronicles are such a pain.

    With the exception of 9 Eyes and Hiram, your chronicles will be speeding to your in boxes soon.

    Your package, whether you need it all or not, will be the Chronicle, Evoking Day and Crystalhue Chronicles.

    Once I get some more details from 9 Eyes and the issue with the reported session for Hiram, I'll get theirs out too.

    Thanks to everyone for their play and putting up with a travelling stressed out rookie GM. Many a lession learned that I should be applying to new PBP events in the near future.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Where do you report your chronicles? I was thinking at taking a stab at GMing Pbp after a few more scenarios.

    Grand Lodge

    Go to My Pathfinder on the PFS Page... then its got a GM tab. The site takes you from there to register an event.

    Once you have the event done there will be a link to report it.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Cool thanks.

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    My favourite part of PFS: Being able to rotate GMs easily.

    Any more input on what to run? My strongest is the Blakros series (Mists of Mwangi, Penumbral Accords, Echoes of the Overwatched, Blakros Matrimony), but also always want to offer the option of the most recent thing so that the PFS metaplot is affected. Oh, and regardless of what's played, I have a replacement of Zantir.

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Upon much thinking, I have decided to run the Blakros scenarios and not offer "The Disappeared." There's a time-based mechanic that really doesn't translate well into pbp.

    The first installment will be 00-5: Mists of Mwangi. We need this scenario to be reported before we can proceed, so that gives me time to figure out how I'll make maps and stuff. It will most likely use the site that Helaman uses, since I can access it at work.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Sweet , I've wanted to try that one.

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    Did the chronicles get mailed out?

    Grand Lodge

    My bad - new years eve in Australia last night.

    What tier are we playing for Mists?

    Grand Lodge

    AC23/Touch16/Flat18/CMD23||HP40 [52]|Fort:+7;Ref:+7;Will:+7|Percept +15|Init +5 Elf Magus 8

    No problem, always forget you live in the future. Going out for some beverages now for my New Years Eve.

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    You time traveling Aussies...

    Unless a bunch of youse leveled to two, it'll most likely be subtier 1-2 still. It's a 1-5, IIRC. Gotta get a final headcount, but that won't be tonight. Tonight is "VODKA and F.A.T.A.L.".


    OK... here are the Holiday Chronicles. Email has sucked balls so I'll PM you the links you need for your personal Chronicles.

    Nothing from Hiram yet.

    http://sdrv.ms/WgWtIz


    I have a slightly noob question... My character was unconscious but stable at -1 HP at the end of the scenario... Does this effect how many HP I start out with for the next scenario I play him in?

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    No.

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    http://paizo.com/campaigns/GMBurglars005MistsOfMwangi/gameplay&page=las t

    Discussion topic is here. We can't technically start playing until this one's done, but filter in so I can try to get everything organized at your convenience.

    Also, the URL in the PM isn't valid or is locked to me. Send you a PM for my direct E-mail, helaman.

    Grand Lodge

    Sent... and will head to your new page.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Helaman, you know to mark this as inactive when we are all done here, yes? Which I think we basically are.

    Grand Lodge

    leaving it for now

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