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Walking Dead TV Series - How you vex me! (spoilers)


Television

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bugleyman wrote:
She doesn't have any reason to expect that they know those people.

Except that (we presume) that Andrea has been talking about her former group during the last 8 months, I'm assuming with names and descriptions. They're not hard to identify imo.

Also thought it was weird that Micchone would show up on their doorstep, trying to help them, and then wouldn't tell them anything. A good way to die imo.


Jason S wrote:

I found it a little unrealistic last episode that:

A) A man was “isolated” from society and only 2 miles away from the road and from Woodbury
B) That anyone could not know about the zombies. Or that being a cop would matter.
C) That no zombie pack would have found his little shack until now.

A. It was said to be a "Red Zone" so they probably avoided it like the plague ;-)

B. Same person? The guy was clearly insane, probably from isolation, he kept his dead dog there on the ground.

C. I think they had, he just happened to do what others did in the first season: bunker down and keep quite (the latter being the reason why the dog is dead?). Thus why all those boards were covering the house's windows.

Liberty's Edge

Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Jason S wrote:
bugleyman wrote:
She doesn't have any reason to expect that they know those people.

Except that (we presume) that Andrea has been talking about her former group during the last 8 months, I'm assuming with names and descriptions. They're not hard to identify imo.

Also thought it was weird that Micchone would show up on their doorstep, trying to help them, and then wouldn't tell them anything. A good way to die imo.

Micchone doesn't talk. That's the most consistent thing about her character. When the going gets tough, she clams uo. She doesn't volunteer anything to people she doesn't know.

Even if she thought about these being the people Andrea was with, think about how they "abandoned" Andrea and how Micchone would react to that. She wouldn't trust them with Andrea's life.


Reckless wrote:
Micchone doesn't talk. That's the most consistent thing about her character. When the going gets tough, she clams uo. She doesn't volunteer anything to people she doesn't know.

That might be her character, I'm just saying that a LOT could be cleared up if she talked more.

Reckless wrote:
Even if she thought about these being the people Andrea was with, think about how they "abandoned" Andrea and how Micchone would react to that. She wouldn't trust them with Andrea's life.

I'm pretty sure that Andrea explained that the location was completely overrun and they didn't "leave her behind". In a sense, Andrea left everyone else behind too, for all she knows she might have been the only survivor.

I think it has more to do with her being quiet and untrusting. It's a good trait (sometimes) if you want to work alone, but she doesn't seem to want to work alone anymore, so it's a major fault.

Also, I have no idea why she didn't kill the Governor when she had the chance, instead she put her katana hilt around his neck and tried to strangle him. I guess they needed him around for plot reasons, but one of them should have died.


Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game, Tales Subscriber
Jason S wrote:
Reckless wrote:


Also, I have no idea why she didn't kill the Governor when she had the chance, instead she put her katana hilt around his neck and tried to strangle him. I guess they needed him around for plot reasons, but one of them should have died.

I think that was the scabbard she was strangling him with. She had lost her sword in the melee.

Also, I now officially think the group should have a vote and replace Rick with Carl as the group leader.


That was some fine acting by David Morrissey in the last episode. The Governor's first thought after Andrea found him was to rush over to his daughter. All of his experiments were to see if his daughter could remember him. He's a sympathetic character and not the inhuman monster he is in the comics, at least he is in regards to his daughter. However Merle is a sick son of a b@~#~. I predict that the whole final scene of the last episode was a setup by Merle and the Governor to get Daryl to trust Merle and lead them to the prison. Saw it coming.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

But they already know where the prison is ... the Governor made mention of Rick's crew "doing what you said couldn't be done" in regards to clearing the prison.

Spoiler:

I expect them to be forced to do the zombie brawl, except the zombies will still have their teeth. the zombies will be cur free and Merle will redeem himself by sacrificing himself for his brother.

And the Governor is still an inhuman monster ... he's just not as bat$#!& crazy as he was in the comic (and he's more intact than he was after the run in with Michonne than in the comic as well).

Dark Archive Bella Sara Charter Superscriber

Beckett wrote:
Raymond Lambert wrote:
Anyone see players using jaw/armless zombies as pack mules in RPGs before?
I've made skelaton mounts a few times because they get tired and make pretty awesome guards at night (in 3.5). In PF, you never know when they will turn on you, so less cool.

I've made use of an evil trade caravan in a few campaigns, consisting of a necromancer and a handful of ox skeletons with armored plates nailed on the outside and the inside used for storage.

Dark Archive Bella Sara Charter Superscriber

Also, here's to a good 3rd season. The amount of suck has fallen so far, I can now say that I actually watch the show, rather than tolerate it.

I really dug the phone calls - probably my favorite episode of the season, watching Rick break. I can't believe the director said big-belly zombie ate Lori. I figured big-belly zombie _was_ Lori, and Rick was so messed up he couldn't see that.


And here's to finally introducing Tyreese, his daughter and her boyfriend, Donna, and Allen.

RPG Superstar 2009, Contributor

rpgsavant wrote:
I predict that the whole final scene of the last episode was a setup by Merle and the Governor to get Daryl to trust Merle and lead them to the prison. Saw it coming.

Nope. I think that whole scene is another indication of just how vindictive the Governor can be. There's a reason Merle fears him and defers to him. It's not just because of the sweet setup in Woodbury. The Governor is actually far more evil to the core than Merle ever imagined. He blames Merle (and not just Michonne) for the loss of his daughter. That's because Merle claimed they killed Michonne...but he didn't have her head or the sword to prove it. So, the Governor knows Merle lied to him. And now, he intends to force Merle to take his own brother's life to save himself...or to allow his own brother to kill him instead. It's a revenge thing. And it's the most cruel revenge the Governor could inflict upon Merle.


I had considered that, Neil. But I think the Governor has it planned with Merle all along. This is actually part of the comics. Instead of Merle it was Martinez. Martinez escaped with Rick, Michonne, and Glenn. He got them to trust him and then he sneaked off to go tell the Governor where this place is at. (Hint: he never makes it because Rick chases after him and runs him down with a car.)

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Yeah, but in the comics, they did not know where the prison was. In the TV show, they do (they referenced the prison by name, it was stated by the Governor that Merle had claimed it would be impossible to clean it out, it was well into "the red zone", etc.). It just does not make sense to have them be lead to a place they know of. In addition, the Governor referring to Merle as a "terrorist" and the brother of one of those who "attacked" Woodbury would make it impossible for Merle to reintegrate with the town ... especially if he wants his brother to keep on living.


3 people marked this as a favorite.

Hmm...I could admit you are mostly right. Or I could continue to argue my point ad nauseum. Since this is the Paizo forum I will argue my point ad nauseum.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

LOL!!!

Fair enough, but I will counter with a requisite "No, really, you're wrong."

Seriously though I am curious if this is going to play out like in the comics.

Spoiler:

It would suck to have Tyresse killed off pretty much as soon as he shows up. But I don't see how the Governor would get his hands on Michonne's blade now.


2 people marked this as a favorite.
rpgsavant wrote:
He's a sympathetic character and not the inhuman monster he is in the comics, at least he is in regards to his daughter.

I find it hard to view him as a sympathetic character.

Heck, I'm still trying to not view him as a naked character...

The Exchange

He's a manipulative bastard. His fixation on his daughter remembering him doesn't go a long way towards balancing out his wholesale slaughter of other people and keeping their heads in fish tanks.


Shadowborn wrote:
He's a manipulative bastard. His fixation on his daughter remembering him doesn't go a long way towards balancing out his wholesale slaughter of other people and keeping their heads in fish tanks.

I just found it interesting. He's already a complete jerk for wanting to kill off other survivors, but I thought it was kind of humanizing when he immediately crawled over to cradle his daughter. Even with a piece of glass shoved in his eye his first thought was his daughter.

Dark Archive Bella Sara Charter Superscriber

1 person marked this as a favorite.

As a parent of a child with autism, the scene with the daughter resonated strongly. I know that wasn't the intended point of the scene, but it was painful how much the zombie child's behavior mapped onto the behavior of a child with severe autism. It was awful to watch, particularly when the child was killed. Seeing the governor with his zombie child did a lot to humanize him to me, but was also upsetting because the (unintended) autism as zombie metaphor carries so much emotional weight.


1 person marked this as a favorite.

Message to the writers: severed heads floating in brine go a long way to make it hard to like your governor (tired from decapitating people from his infirmary and threatening to rape one of his prisoners) when he is connecting to his daughter who looks like she is connecting to him but really just wants to eat something yummy a few feet away.


WALKING DEAD CHRISTMAS SPECIAL


Who puts an alarm system in a 4 door crown vic? If it were 2 door it would make sense for a tripped-out racer.

This last episode was good, not as good as the last, but decent and very remember-able and emotional. Last one was better though.


I think complaining about the little what'ifs and why-don't-theys in any series or movie where the characters are constantly surrounded by badness is hilarious. Yes, we all enjoy yelling at the large-breasted girl in a slasher flick, who just had sex in the "haunted woods" and is now going downstairs into the strange basement with no flashlight, because frankly that is stupid even if you've never seen a horror flick. But The Walking Dead is simply not that lame or stupid.

To my mind, when we complain about these things, we are forgetting how hard it is sometimes in real life just to get the Postal Service to deliver something on time, or to get your hardheaded brother to agree with you about something you've been arguing about for years, or to get everyone together on a Saturday night.

Now imagine trying to get the Postal Service to deliver something on time, or to get your hardheaded brother to agree with you about something you've been arguing about for years, or to get everyone together on a Saturday night, with zombies hiding behind every door, car, tree, and rock.

Yeah. Not so stupid a show now, is it? Anybody who thinks they've got all this worked out is just not being realistic about what a pain it is to accomplish anything WITHOUT zombies. Which is something it's easy to do from your nice, warm chair with your laptop on your lap.

To my mind, the show is still good well into its third season, with my only major complaint being that it seems like there have been more commercials than usual during the latest episodes. I also have to wonder what show the OP is watching, because some of his long list are not things I would agree with, or that I've seen/and/or there were explanations for some of it that he seems to have missed. I would recommend paying a little more attention. Maybe put down the laptop and stop posting while you're watching.


I had all kinds of feels in this episode.

Spoiler:
But at least Merle went out like a badass.

By the by, did anyone watch Talking Dead after the show? Merle's clothes mang.


....? Facebook post brought this to my attention; why was the grass so short when they got to the prison?

Zombie Grass

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game Subscriber
Lochmonster wrote:
WALKING DEAD CHRISTMAS SPECIAL

They missed a comedic goldmine. the governor should have been firing a red rider bb gun.


Captain Sir Hexen Ineptus wrote:

Who puts an alarm system in a 4 door crown vic? If it were 2 door it would make sense for a tripped-out racer.

This last episode was good, not as good as the last, but decent and very remember-able and emotional. Last one was better though.

What?! Didnt you see the rims on that sweet ride? Definitely needed an alarm. Paint couldve used some work though...

Shadow Lodge

Honestly, at this point, I don't think either the fuel in the vehicle, nor it's battery would still be working. Most vehicle's tires would begin to either mold or dry-rot, so in all likelihood pretty much all survivers would be without any vehicles. :) But I could be misunderstanding how much actua time has gone by, too.


Beckett wrote:
Honestly, at this point, I don't think either the fuel in the vehicle, nor it's battery would still be working. Most vehicle's tires would begin to either mold or dry-rot, so in all likelihood pretty much all survivers would be without any vehicles. :) But I could be misunderstanding how much actua time has gone by, too.

It's only been like a year I think.

RPG Superstar 2009, Contributor

Beckett wrote:
Honestly, at this point, I don't think either the fuel in the vehicle, nor it's battery would still be working. Most vehicle's tires would begin to either mold or dry-rot, so in all likelihood pretty much all survivers would be without any vehicles. :) But I could be misunderstanding how much actua time has gone by, too.

During the initial (i.e., Season One) episodes, they implied it was only a few months which passed. Otherwise, Rick surely would have died even if he'd been hooked up to an IV during his coma. As the show progressed (i.e., by Season Three), they implied the group struggled to survive the winter months. So, in all, maybe a year or less of actual time has transpired? Not enough for tires to mold or dry-rot...or for fuel to necessarily go bad. A car battery might not have held its charge all that well, though. Just depends if it literally sat there without being cranked during that entire time (i.e., other survivors might have used it for a few of those months before they too fell victim to the walkers).

Shadow Lodge

I could be wrong, but I could have sworn that in the last pisode Rick said something like "do you remeber what I said last year?". That's on top of all the time since the zombie apoc began, and then all the time in season one and most of 2. So I'm guessing more like 3 years have actually gone by, but I could be wrong.


I think Jenner at the CDC confirmed it was around two months after the outbreak when the show starts.

Season 1 is less than a week of time

Season 2 is a little more than 2 weeks of time.

Then the winter which was 6 or 7 months?

Season 3 has been about 3 weeks long.

I'd say it hasn't even been a year yet or it barely has been.

Shadow Lodge

I like that Merl was doing some pretty clever use of zombies as a weapon/distraction.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber
Beckett wrote:
I could be wrong, but I could have sworn that in the last pisode Rick said something like "do you remeber what I said last year?". That's on top of all the time since the zombie apoc began, and then all the time in season one and most of 2. So I'm guessing more like 3 years have actually gone by, but I could be wrong.

He was referring to what he said at the end of last season ("This is not a democracy..."). All told, it has been somewhere between 12-18 months since Z-Day.


Eh, if you wanted to really get nit-picky you could ask why their cars run at all. Any gasoline they found in the field would be phase separated (google e-10 and other ethanol fuels to see what I mean) and nearly if not completely inoperable. They *could* get it to work but it'd take alot of work to do so and they would not be able to just hot wire a car after a year sitting there and drive off.

And thats just whether the gas works or not. They drive around enough to have an Oil refinery in the back yard and shoot off enough ammunition to have a Federal Ammo distribution hub working out of the basement. After a year they'd *walk* a heck of alot more often and would have alot more melee weapons and alot fewer boomsticks.

But..

Its the zombie apocalypse. If you micro-analyze it too much then its just no fun to watch.

To some extent you have to suspend belief just to make it all work.

-S


Wow

spoiler:
OMG, can't believe Carl just shot that kid like that. On the other hand, he didn't put the gun down he was trying to hand it to him... That did sort of look like a set-up; hand him the gun, grab the kid, use the kids gun against him and hold him hostage.

OMG Andria bit!!! I always thought bits didn't tun you, just killed you. Good anti-biotics/anti Virals would save you. Wounder if we will ever find out. Guess not this time.

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber

Spoiler:
So much for Andrea finally developing into her comic counterpart. >:(

Also, the Andrea/Michonne shippers must have gone nuts over that ending.

Daryl's poncho and motorcycle are totally getting an action figure treatment, declaring it now.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Right there with ya Mikaze, though

Spoiler:
while it sucks that Andrea is gone and won't develop into that crack shot sniper type, I am now curious how Tyreese will develop as a character since the possibility of him being beheaded with Michonne's sword by the Governor is pretty much out of the realm of possibility. He was one of my top 5 favorite characters from the comic before he bought the farm.


My bleepity bleeping DVR didn't record it last night as it was supposed to.. so gonna watch it Thursday. :\

Cya'll then.

-S


Spoiler:
Glad Andrea's gone (she was absolutely intolerable). Merl dying was unfortunate, but necessary for the development of the show. Seems Rick is coming back to reality, too. I really hope this Governor/Woodbury stuff ends shortly into the next season. I'd like to see more of a focus on the zombies again (have you noticed how inconsequential they've become?).

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules Subscriber
zylphryx wrote:

Right there with ya Mikaze, though

** spoiler omitted **

Oh absolutely.

Spoiler:
When Tyreese finally did show up, it was a real treat. I'm really eager to see where they go with him, since he was my favorite surviving character at the time I quit following the comic. (I know how things went down in the comic afterwards, so I'm glad to see they diverged there for the time being at least)

I'm a bit glad one conflict is getting drawn out just a bit longer too.

Spoiler:
Especially with Michonne and the Governor's mutual hatred probably getting a major boost after the end of this episode.

(as long as they don't stretch it thin; lookin' at you Farm Arc)

Man, remember all the early season theories that Merle Dixon would wind up being the show's version of the Governor? :D

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

oh yeah ... glad it did not turn out that way. though Merle would have been an evil dictator to be sure, he just would not have had that level of creepiness ...

Sovereign Court

Over all...

Spoiler:
While I liked Andrea, I am glad she is gone in some respects. Andrea was a fatal character, always sleeping with the "Bad guy" and feeling bad for him. Hell not killing the Gov ended her life. In that world a man like the Gov is not someone you want to let live.
As for Carl, I think Carl did the right thing. As he said to his dad, You didn't kill X and Mom died, you didn't kill Y and Merle died, You didn't the Gov and he wants us all dead!" Yeah what Carl did was right., The Woodbury people are cowards. Punch them in the nose they run away until they think they can beat you. Punch them again, they run away, they are bullies and never learn

Sovereign Court

Pathfinder Adventure Path Subscriber
IceniQueen wrote:

Over all...

** spoiler omitted **

spoiler:
I think your making an unfair assessment of the people of Woodbury. I dont think they wanted to bully Rick's group. The Gov worked them up into frenzy. When people get scared they are easy to manipulate. Once they saw what the gov was really like they instantly turned over to Rick's side.

Carl probably did the right thing. The Woodbury kid's reluctance to drop his weapon cost him his life. Hard to say if he was frozen in fear or if he was attempting to lure Carl in a trap. In those situations you have to do what you gotta do.

Killing him simply because he was a Woodbury guy is a problem. At least
Herschel and Rick think so. I happen to agree with that thought.

Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

Spoiler:
Sorry, but when two armed folks are aiming guns at you and tell you to drop you weapon, you don't reply with "here, take it" while keeping you grip near the trigger.

The Woodbury kid died either because of his stupidity or because his plan of trying to turn the tables failed. Either way, Carl was in the right with the shot.


Detect Magic wrote:
** spoiler omitted **

Spoiler:
Wait, the racist bastard you have no problem staying a live but the week optimist you do? I thought they were both bad, but if I had to chose one to live it would be Andrea. Just live somewhere else, where we wont have idiots taking away guns in a zombie apocalypse.
Sovereign Court

Pan wrote:
IceniQueen wrote:

Over all...

** spoiler omitted **

** spoiler omitted **

Spoiler:
But had they known the truth about the Gov, would they have killed him and left Rick and Co alone? I don't think so, there were many with the Gov that were similar to him. Even Milton in many ways was like the Gov, he knew the man better than most and still did not know him. You never heard any of them to say "Hey, lets just let it end, let them move on, make peace what ever. The people came to Rick and Co only after the 3 left of Woodbury and the many old, invalid, handicapped who had little to no say came to him. Tyreese and his Wife thought Rick Nuts and that could be understandable with his PTSD and seeing Lori all the time. They sure found that the Gov was nuts so that left them in Woodbury all alone after the war, or back with Rick. Strength in numbers is always your better odds, besides with all the old if their is an attack you leave the old to die and keep Zombies away so the healthy can live to fight another day. Which BTW is not evil it is survival. Just look at Lions or hyena's hunting herds, hey take the old, the sick and young and the fit survive to carry on the species.

Now what the Gov does just wanting killing those he saw as competition to his power... that is wrong. I still think the people of Woodbury for the most part where cowards. They let the Gov push them around even when they knew what he did was wrong. It took for him to open up and kill most of them to figure that out and even then they did not stand up to the bully


Captain Sir Hexen Ineptus wrote:
** spoiler omitted **

Spoiler:
It's not that I was rooting for Merl, or that I even liked him. He was, as you say, a racist bastard. Still, he brought something invaluable to the show. Andrea on the other hand was boring and unrelatable. I watch the show to be entertained, what about you? XP
Sovereign Court

Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

on the contrary (somewhat)

Spoiler:
Andrea had been an evolving character ... maybe not the most likeable, but her mindset in this season had definitely moved to a more Dale-like view (that is, one should strive to keep one's humanity in an inhuman situation) ... Merle, on the other hand epitomized the aspect of one falling into an inhuman situation and losing one's humanity (not that he had much to begin with). Both played an invaluable part in seeing how people could very well react to such a scenario as is being played out in the series.

And one correction. @IceniQueen - Tyreese and Sasha are not married. They are brother and sister (though in the comic she was his daughter, IIRC).

Sovereign Court

My mistake. I thought someplace I heard they where husband and wife. If not, I stand corrected

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