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PFS at the Compleat Strategist, King of Prussia, PA


Pathfinder Society Grand Lodge

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday October 27th, 2012 at the Compleat Strategist in King of Prussia.

Sign ups are here http://www.warhorn.net/constrategist/

Slot 1: 11am - 3pm will feature

Among the Living (1-7) and the Darkest Vengeance (1-5)

Slot 2 4pm - 8pm will feature

Among the Dead (1-7) and You only Die Twice (5-9)

Blurbs for these adventures are below.

The Compleat Strategist
580 Shoemaker Road
King of Prussia, PA
610-265-8562

Hours: Monday-Thursday - 11:00 a.m. - 7:00 p.m.
Friday-Saturday - 11:00 a.m. - 8:00 p.m.
Sunday - 12:00 p.m. - 5:00 p.m

PSS #7: Among the Living

By Joshua J. Frost. A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, 6–7). Famed Pathfinder Bodriggan Wuthers disappeared from his dig site beneath the House of the Immortal Son in Taldor's gilded capital of Oppara. Once a grand temple to Aroden, the Immortal Son is now Oppara's most opulent theater. Sent to locate Wuthers, the Pathfinders must attend an opera with members of the Oppara elite in order to gain access to the secretive theater's dig site. When a cult crashes the performance and the nobility change into hideous walking dead, the Pathfinders are forced to choose between finding Wuthers or saving themselves.

PSS #47: The Darkest Vengeance

By Tim Hitchcock and Mark Moreland. A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.

PSS #49: Among the Dead

By Joshua J. Frost. A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). Several years ago, a Taldan Zyphus cult took over a famous Oppara opera house, murdered a Pathfinder, and turned dozens of Taldor's wealthiest citizens into the walking dead. The Pathfinder Society has finally tracked down their hideout and sends you to Oppara for one purpose: revenge. Can you face the servants of Golarion's god of accidents unharmed or will you find yourself among Zyphus's cursed souls? Among the Dead is a follow-up scenario to Pathfinder Society Scenario #7: Among the Living. When played together, the scenarios create a mini story arc in Taldor's gilded capital, Oppara.

PSS #2-25: You Only Die Twice

By Hyrum Savage.. A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5-6 and 8-9). The Pathfinder Society sends you into the undead-ruled nation of Geb for an undercover mission, not disguised as undead, but temporarily transformed into a shambling, zombie version of yourself. Can you survive the ordeal to return to the land of the living, or will your final grave be among Geb’s bones?

*** Venture-Captain, Pennsylvania—Philadelphia

As a note to anyone who signed up on the warhorn site, the site lost the gameday info and had to be re-entered today. Feel free to sign up again and sorry for the inconvenience.

*** Venture-Captain, Pennsylvania—Philadelphia

The next Pathfinder Society gameday at the Compleat Strategist will be November 24th, 2012.

Sign ups are here http://www.warhorn.net/constrategist/

Slot 1: 11am - 3pm will feature

Murder on the Silken Caravan (1-5) and the Darkest Vengeance (1-5)

Slot 2 4pm - 8pm will feature

Assault on the Kingdom of the Impossible (1-5) and You only Die Twice (5-9)

Blurbs for these adventures are below.

The Compleat Strategist
580 Shoemaker Road
King of Prussia, PA
610-265-8562

Hours: Monday-Thursday - 11:00 a.m. - 7:00 p.m.
Friday-Saturday - 11:00 a.m. - 8:00 p.m.
Sunday - 12:00 p.m. - 5:00 p.m

PSS #47: The Darkest Vengeance

By Tim Hitchcock and Mark Moreland. A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.

PSS #3: Murder on the Silken Caravan

A Pathfinder Society Scenario designed for 1st to 5th level characters
(Tiers: 1–2, 4–5). Volunteers are needed to escort the body of a
deceased venture-captain across the parched Qadiran desert to Katheer.
The Silken Caravan offers passage, hauling exotic treasures across the
perilous sea of sands. You'll brave bandits, spies, and unwelcome
mourners hell-bent on paying respects to your dead companion. Worse
still, the caravan's mistress, a satin-swathed Qadiran princess, has
designs of her own on you and your cargo. Written by Greg A. Vaughan

PSS #33: Assault on the Kingdom of the Impossible

A Pathfinder Society Scenario designed for 1st to 5th level characters
(Tiers: 1–2 and 4-5). The Pathfinder Society sends you to the fabled
Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis
Consortium black market relics dealer who is organizing the local
bandits and violently robbing Jalmeray and Pathfinder Society caravans
laden with relics, artifacts, and magical mysteries. When a
venture-captain is murdered by the Aspis Consortium agent, it's up to
the PCs to find him and do whatever it takes to stop him. Written by
Craig Shackleton

PSS #2-25: You Only Die Twice

By Hyrum Savage.. A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5-6 and 8-9). The Pathfinder Society sends you into the undead-ruled nation of Geb for an undercover mission, not disguised as undead, but temporarily transformed into a shambling, zombie version of yourself. Can you survive the ordeal to return to the land of the living, or will your final grave be among Geb’s bones?

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday December 22th, 2012 at the Compleat Strategist in King of Prussia.

Sign ups are here http://www.warhorn.net/constrategist/

Slot 1: 11am - 3pm will feature

Among the Gods (3-7) and Severing Ties (1-5)

Slot 2 4pm - 8pm will feature

Tide of Twilight (1-5) and The Blakros Matrimony (3-7)

Blurbs for these adventures are below.

The Compleat Strategist
580 Shoemaker Road
King of Prussia, PA
610-265-8562

Hours: Monday-Thursday - 11:00 a.m. - 7:00 p.m.
Friday-Saturday - 11:00 a.m. - 8:00 p.m.
Sunday - 12:00 p.m. - 5:00 p.m.

PSS: #4-07: Severing Ties

A Pathfinder Society Scenario designed for levels 1–5. The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar. After proving their value to the Aspis Consortium by carrying out a number of tasks throughout the City of Cyphers, the Pathfinders can learn the location of one of the consortium's local allies and ensure that the support the Aspis Consortium is counting on from their friends won't come.

PSS: #3-08: Among the Gods

A Pathfinder Society Scenario designed for Levels 3–7. The Pathfinder Society sends the PCs to the mountaintop mausoleum and monument known as Antios's Crown in search of a long-lost relic believed to be contained there, but all is not as it seems. Can the Pathfinders survive the denizens of the remote mountain complex and the sinister plot of a powerful cultists who plans revenge on the Society that has foiled their plans one too many times?

PSS: #3-05: Tide of Twilight

A Pathfinder Society Scenario designed for Levels 1–5. In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.

PSS: #4–09: The Blakros Matrimony

A Pathfinder Society Scenario designed for levels 3–7. The eldest daughter of the prominent Blakros family is set to wed an influential Hellknight, and the Pathfinder Society is invited to the festivities. Dressed for a wedding befitting royalty, a team of Pathfinders attend the ceremony on behalf of the Decemvirate, but will their presence ultimately strengthen the Society's relationship with the influential Blakroses, or will events at the wedding bring the already tenuous alliance to a breaking point?

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday January 26th, 2013 at the Compleat Strategist in King of Prussia.

Sign ups are here http://www.warhorn.net/constrategist/

Slot 1: 11am - 3pm will feature

The Disappeared (1-5) [2 tables]

Slot 2 4pm - 8pm will feature

The Dalsine Affair (1-7) [2 tables]

Blurbs for these adventures are below.

The Compleat Strategist
580 Shoemaker Road
King of Prussia, PA
610-265-8562

Hours: Monday-Thursday - 11:00 a.m. - 7:00 p.m.
Friday-Saturday - 11:00 a.m. - 8:00 p.m.
Sunday - 12:00 p.m. - 5:00 p.m.

PSS #4–11: The Disappeared

A Pathfinder Society Scenario designed for levels 1–5. A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all memory of her be erased completely from history? Written by Jonathan H. Keith.

PSS #2-21: The Dalsine Affair

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1-2, 3-4 and 6-7). Your mission takes you to the Taldan capital city of Oppara where the intricate web of political intrigue and ages-old religious conflicts threaten the Pathfinder Society’s presence in the land. When Baron Jacquo Dalsine’s cousin is implicated in a recent attack on Society allies, the situation becomes even tighter for the Pathfinders, and at the end of the day some members of the Dalsine family may not get out unscathed. Written by Alex Greenshields

Grand Lodge *** Venture-Lieutenant, New Zealand—Dunedin aka dinketry

Anyone interested in a pick-up Pathfinder Society game this coming Saturday at the Compleat Strategist? I'm an itinerant Venture-Captain with a friend in tow, looking for a friendly PFS port. I'd be willing to run a game if we could get a group together on the fly....

-Dink

*** Venture-Captain, Pennsylvania—Philadelphia

Let me see who I can round up with the snow coming. What tier or scenario are you looking to play?

Grand Lodge *** Venture-Lieutenant, New Zealand—Dunedin aka dinketry

I'd be happy to run or play anything, really....but, since you asked....

I would love to run We Be Goblins! Love that module.

I would love to run The Golemworks Incident or the Blakros Matrimony from Season 4.

-P

*** Venture-Captain, Pennsylvania—Philadelphia

I'd love to play Blakros Matrimony,what time would be best for you?

Grand Lodge *** Venture-Lieutenant, New Zealand—Dunedin aka dinketry

2PM? I'll have one other player with me. We'll need at least two others. Can we swing it?

-P

*** Venture-Captain, Pennsylvania—Philadelphia

2 is good, and right now I have myself and one other for sure. And a third said yes but can be a bit flaky. Thanks a lot.

Grand Lodge *** Venture-Lieutenant, New Zealand—Dunedin aka dinketry

Ah, poopers. It looks like the weather is going to take a bite out of my travel plans. I'm going to have to back out of the game. Sorry, fellas. Maybe another time.

Of course, you're all invited to come down to Asheville, NC whenever you'd like and look me up for a PFS game. I'd be happy to oblige.

Cheers, and Happy New Year.

-Dink

*** Venture-Captain, Pennsylvania—Philadelphia

Completely understandable, no problem. I'm still hoping the snow isn't too bad.

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday February 23rd, 2013 at the Compleat Strategist in King of Prussia. We have pre generated characters available to new players if needed.

Sign ups are here http://www.warhorn.net/constrategist/

If you have any questions head over to https://groups.google.com/forum/?fromgroups=#!forum/strat-kop-fan

From 11:15am to 3:15pm we have

Table One: PSS #2-13: Murder on the Throaty Mermaid [Levels 1-5]
Table Two: PSS #43: The Pallid Plague [Levels 1-7]

From 4pm to 8pm we have

Table One: PSS #39: The Citadel of Flame [Levels 1-5]
Table Two: PSS #51: The City of Strangers—Part I: The Shadow Gambit [Levels 1-7]

Scenario Blurbs are below.

PSS #43: The Pallid Plague

A Pathfinder Society Scenario designed for 1st to 7th level characters
(Tiers: 1–2, 3–4, and 6–7). Reports from Andoran's Darkmoon Vale
indicate that a new plague is causing the deaths of untold fey. The
Pathfinder Society sends you there to aid the nymph queen in stopping
the plague and finding and destroying its source. When the plague
spreads to the human population of Falcon's Hollow, the need to find a
cure grows more frantic. Can you save the many denizens of Darkmoon
Vale from certain death? Written by Mark Moreland

PSS #51: The City of Strangers—Part I: The Shadow Gambit

A Pathfinder Society Scenario designed for 1st to 7th level characters
(Tiers: 1–2, 3–4, and 6–7). The Pathfinder Society sends you to Kaer
Maga, the City of Strangers, where you are ordered to find a local
Pathfinder associate who sent a strange letter to Venture-Captain
Drandle Dreng in Absalom. When the local associate turns up dead and
you find evidence linking his death to a mysterious organization
called The Shadow Lodge, it's up to you to track them down and solve
the man's murder. The Shadow Gambit is the first scenario in the
two-part The City of Strangers campaign arc. Pathfinder Society
Scenario #52: The City of Strangers—Part II: The Twofold Demise is the
sequel. Written by Joshua J. Frost

PSS #39: The Citadel of Flame

A Pathfinder Society Scenario designed for 1st to 5th level characters
(Tiers: 1–2 and 4–5). Once the home to a cult preaching self-sacrifice
by immolation in order to achieve paradise, the Citadel of Flame in
Qadira's Meraz Desert was presumably wiped out decades ago after
Sarenrae dervishes led a crusade to end its morbid message. An
enormous sandstorm swallowed both the citadel and the army attacking
it, burying both beneath hundreds of feet of sand. Thought lost
forever, the citadel's rediscovery prompts the Pathfinder Society to
send you deep in the unforgiving Meraz to finally close the book on
Qadira's most mysterious cult. Written by Steven Robert

PSS #2-13: Murder on the Throaty Mermaid

A Pathfinder Society Scenario designed for 1st to 5th level characters
(Tiers: 1-2 and 4-5). While on a routine mission to escort a dignitary
to the mysterious Mordant Spire aboard a disreputable smuggler's ship,
the PCs find themselves embroiled in a murder mystery that could
jeopardize the Pathfinder Society's relationship with the isolationist
elves who call the citadel home. Can the cunning Pathfinders discover
who among the ship's crew of scum and villains is responsible for the
crime in time to clear their own names? This murder mystery upon the
open sea features a mechanic allowing for a different killer each time
it's run to ensure that no amount of word of mouth will spoil the
investigation for any team of canny players. Written by Mark Moreland

*** Venture-Captain, Pennsylvania—Philadelphia

The google group link has been shortened to http://tinyurl.com/strat-group for ease of use.

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday March 23rd, 2013 and March 30th, 2013 at the
Compleat Strategist in King of Prussia. We have pre-generated characters available to new players if needed.

Sign ups are here http://www.warhorn.net/constrategist/

If you have any questions or wish to step up as a GM this time or in the future head over to the Compleat Strategist Fangroup on Google Groups at http://tinyurl.com/pfs-stratkop or email me at jfox257@gmail.com

For March 23th Gameday we will feature

First Slot 11:15am t0 3:15am

Table One: PSS #4–15: The Cyphermage Dilemma
Table Two: PSS #3-08: Among the Gods

Second Slot 4pm to 8pm

Table One: PSS #4–07: Severing Ties
Table Two: PSS #4–14: My Enemy's Enemy

For March 30th Gameday we will feature

11:15am to 8pm

Table One: First Steps Marathon, all three First Steps Scenarios in one double packed session.
Table Two: Godsmouth Heresy Module

Scenario Blurbs are below.

PSS #4–15: The Cyphermage Dilemma

A Pathfinder Society Scenario designed for levels 1–5. In the shadow of the cyclopean Cyphergate that spans Riddleport's harbor, the PCs find themselves embroiled in a dangerous plot of deception that one
could only find in Varisia's infamous pirate port. "The Cyphermage Dilemma" was originally an exclusive adventure, run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year, but has been revised and updated for public release. Written by Patrick Renie.

PSS #4–14: My Enemy's Enemy

A Pathfinder Society Scenario designed for levels 3–7. Someone in the city of Magnimar is committing crimes and leaving evidence implicating the Pathfinder Society. It falls to the Pathfinders to get to the
bottom of it, and what they find may signal the resurgence of an enemy thought long defeated. Written by James Olchak, RPG Superstar 2012 finalist.

PSS: First Steps Marathon [Brand New 1st level characters only]

Come play First Steps: Parts 1: In Service to Lore, Part 2: To Delve a Dungeon Deep, and Part 3: A Vision of Betrayal in a marathon session. In Service To Lore is a Pathfinder Society Scenario designed for 1st level characters. In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge. Written by Adam Daigle. To Delve a Dungeon Deep is a Pathfinder Society Scenario designed for 1st level characters. You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder. Written by Stephen Radney-MacFarland. A Vision of Betrayal is a Pathfinder Society Scenario designed for 1st level characters. Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet
with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society. Written by Larry Wilhelm.

Module: Godsmouth Heresy

An urban and dungeon adventure for 1st-level or 2nd level characters. Deep below the anarchic city of Kaer Maga, someone—or some thing—has begun stealing corpses from the city’s most prestigious tomb, the Godsmouth Ossuary. Fearing the worst, the clerics of Pharasma in charge of maintaining the crypts quietly call for aid, not wanting to risk their own members in combating whatever horrors may have crept in from the tunnels and hidden chambers of the legendary Undercity. Yet when the PCs venture below the closed-off sections of the crypt, what they find may be more than they bargained for. For beneath the infamous crypt lies a temple from an ancient empire devoted to sin, and a former Pharasmin cleric who’s weathered his goddess’s wrath to create an army of undead minions, their dead flesh standing ready to support his heretical plans. Written by Rob McCreary

PSS: #4-07: Severing Ties

A Pathfinder Society Scenario designed for levels 1–5. The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar. After proving their value to the Aspis
Consortium by carrying out a number of tasks throughout the City of Cyphers, the Pathfinders can learn the location of one of the consortium's local allies and ensure that the support the Aspis Consortium is counting on from their friends won't come.

PSS: #3-08: Among the Gods

A Pathfinder Society Scenario designed for Levels 3–7. The Pathfinder Society sends the PCs to the mountaintop mausoleum and monument known as Antios's Crown in search of a long-lost relic believed to be contained there, but all is not as it seems. Can the Pathfinders survive the denizens of the remote mountain complex and the sinister plot of a powerful cultists who plans revenge on the Society that has foiled their plans one too many times?

Taldor ***** Venture-Lieutenant, Pennsylvania—Philadelphia aka Iammars

Whoa! Is it a Compleat Strategist game that I can go to? It's a miracle!

*** Venture-Captain, Pennsylvania—Philadelphia

Iammars wrote:
Whoa! Is it a Compleat Strategist game that I can go to? It's a miracle!

Yeah, I might try to talk to the RoA organized play guy to see if he wants to switch which Saturday in the month he wants to run. Not sure if he'll take.

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday April 27th, 2013 at the Compleat Strategist in King of Prussia. We have pre-generated characters available to new players if needed.

Sign ups are here http://www.warhorn.net/constrategist/

If you have any questions or wish to step up as a GM this time or in the future head over to the Compleat Strategist Fangroup on Google Groups at http://tinyurl.com/pfs-stratkop or email me at jfox257@gmail.com

We will feature

Slot One: 11:15am – 3:15pm

Table One: PSS #27: Our Lady of Silver (5-9)
Table Two: PSS#4–18: The Veteran's Vault (1-5)
Table Three: PSS #43: The Pallid Plague (1-7)

Slot Two: 4pm – 8pm

Table One: PSS #1: Silent Tide (1-5)
Table Two: PSS #4–02: In Wrath’s Shadow (3-7)

Blurbs:

PSS #4–18: The Veteran's Vault

A Pathfinder Society Scenario designed for levels 1–5. While many Pathfinders meet unfortunate fates in their ongoing explorations of the dangerous world of Golarion, some retire with decades' worth of treasure in their coffers, and their lives still intact. When one such Pathfinder approaches the Grand Lodge with the hidden location of her treasure vault, it falls upon a new generation of Pathfinders to
retrieve from within a valuable keepsake. That they can keep anything other than the ex-Pathfinder's locket makes the assignment all the sweeter. Written by Savannah Broadway.

PSS #1: Silent Tide

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the
half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion. Written by Michael Kortes

PSS #4–02: In Wrath’s Shadow

A Pathfinder Society Scenario designed for levels 3–7. In the ruins of Xin-Bakrakhan—seat of power of the Runelord of Wrath—the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they’ve unearthed. Written by Mike Shel.

PSS #27: Our Lady of Silver

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). You and your fellow Pathfinders are sent to Katheer, the shining capital of Qadira, to witness the wedding of
Pathfinder Faireven to the wealthy and beautiful Lady of Silver and bring back a trove of relics given to the Society as part of the wedding dowry. When the wedding is disrupted by unscrupulous thieves, you soon find yourself dodging double-crosses, accusations of grave robbery, and worse. You must find the relics soon, or risk facing the eternal expulsion of the Society from the treasure-filled deserts of Qadira. Written by James F. MacKenzie

PSS #43: The Pallid Plague

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). Reports from Andoran's Darkmoon Vale indicate that a new plague is causing the deaths of untold fey. The Pathfinder Society sends you there to aid the nymph queen in stopping the plague and finding and destroying its source. When the plague spreads to the human population of Falcon's Hollow, the need to find a cure grows more frantic. Can you save the many denizens of Darkmoon Vale from certain death? Written by Mark Moreland

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday July 27th, 2013 at the Compleat Strategist in King of Prussia. We have pre-generated characters available to new players if needed.

Sign ups are here http://www.warhorn.net/constrategist/

If you have any questions or wish to step up as a GM this time or in the future head over to the Compleat Strategist Fangroup on Google Groups at http://tinyurl.com/pfs-stratkop or email me at jfox257@gmail.com

We will feature

Slot One: 11:15am – 3:15pm

Table One: PSS #4-23: Rivalry’s End
Table Two: PSS #4-23: Rivalry’s End
Table Three: PSS #4-19: The Night March of Kalkamedes

Slot Two: 4pm – 8pm

Table One: PSS Module: We Be Goblins Too!
Table Two: PSS #4-09: The Blakros Matrimony
Table Three: PSS #3-07: Echoes of the Overwatched

Blurbs:

PSS #4-23: Rivalry's End

This is the retirement scenario for the Shadow Lodge. A Pathfinder Society Scenario designed for levels 3–7. The Pathfinder Society's conflict with the Aspis Consortium in the frontier region of Varisia has come to a head, and the time to secure dominance of the ancient land is now. But despite mounting victories on the Society's part, the Aspis Consortium still has a few tricks up its sleeves, including several powerful agents from the Pathfinders' past who could prove too challenging an obstacle to surmount. Can the PCs end the ongoing struggle for control of the flow of ancient Thassilonian artifacts out of Varisia's ports, or will the Aspis Consortium succeed in keeping the Pathfinder Society ever in its shadow as it profits on the exploitation of the millennia? Written by Ron Lundeen. This is the retirement scenario for the Shadow Lodge.

PSS #4-19: The Night March of Kalkamedes

A Pathfinder Society Scenario designed for levels 1–5. A veteran Pathfinder exploring the Fenwall Mountains of Varisia has begun sleepwalking, traveling through the dead of night in the same direction each time. The following mornings, however, he awakens injured and lost in the wilderness, never reaching the mysterious destination that drew him from his bed in the night. Something is calling Kalkamedes, something powerful, but unless he can make it safely to the source of his somnambulism, that power will remain a mystery. It falls to a team of Pathfinders to escort the sleepwalker to his destination and uncover the true nature of the strange phenomenon overtaking Kalkamedes's dreams. Written by Michael Kortes.

PSS Module: We Be Goblins Too!

The Licktoads, once the great and fierce goblin tribe in Brinestump Marsh, were defeated by human adventurers! All that remains of the tribe are its four goblin "heroes"—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. Homeless and bored, they left their swampy homeland to join the neighboring goblin tribe, the Birdcrunchers. The good news is that the Birdcrunchers are willing to let the goblin heroes join their tribe. The better news is that the Birdcrunchers have heard of these four, and want one of them to become their new chieftain.
The bad news is that before the goblins can join, they'll need to endure a series of dangerous and humiliating tests. Very dangerous. Very humiliating. The worse news is that lately Birdcruncher chieftains have had really short lifespans—they're being killed by the pet fire-breathing boar of a local ogre who wants the Birdcruncher land as his own. Can the four heroes of the now-dead Licktoad tribe save the Birdcrunchers and, in so doing, become their new leaders? "We Be Goblins Too!" is an adventure for four pregenerated 3rd-level goblin characters, and PFS credit can be applied to characters level 2-4. The adventure takes place near the coastal town of Sandpoint in the Pathfinder campaign setting, and serves as a sequel to "We Be Goblins," Paizo's popular 2011 Free RPG Day adventure Written by Richard Pett.

PSS: #4–09: The Blakros Matrimony

A Pathfinder Society Scenario designed for levels 3–7. The eldest daughter of the prominent Blakros family is set to wed an influential Hellknight, and the Pathfinder Society is invited to the festivities. Dressed for a wedding befitting royalty, a team of Pathfinders attend the ceremony on behalf of the Decemvirate, but will their presence ultimately strengthen the Society's relationship with the influential Blakroses, or will events at the wedding bring the already tenuous alliance to a breaking point?

PSS #3-07: Echoes of the Overwatched

A Pathfinder Society Scenario designed for levels 1–5. . When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, if falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the Overwatched. By James F. Mackenzie.

*** Venture-Captain, Pennsylvania—Philadelphia

I'm hosting my last Fourth Saturday game this Month before switching to running scenarios on the 1st and 3rd Saturdays of the month.

As such I have a new Warhorn website with the upgrade Warhorn Version 2 system

https://www.warhorn.net/events/strat-gameday

Slot One: 11:15am – 3:15pm

Table One: PSS #6: Black Waters
Table Two: PSS#5-02: The Wardstone Patrol

Slot Two: 4pm – 8pm

Table One: PSS #5-1: Glass River Rescue
Table Two: PSS #3-03: The Ghenett Manor Gauntlet

Blurbs:

PSS #5-1: Glass River Rescue

A Pathfinder Society Scenario for characters of 1st to 5th level (Tier 1–5). A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives. Written by Mike Shel.

PSS #6: Black Waters

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). The Pathfinder Society seeks the ancient ruby ring of the salamander and it falls to a team of Pathfinders to find it. Last seen in the Tri-Towers Yard, a once elite academy for the youth of Absalom, the ruby ring is now lost in the Drownyard, all that remains of Tri-Towers after it was destroyed a decade ago in the great quake. The Pathfinders must risk the strange black ichors and salty brine to find their prize—will they risk their very souls as well? Written by Tim and Eileen Connors

PSS #3-03: The Ghenett Manor Gauntlet

A Pathfinder Society Scenario designed for Levels 5–9. When the Pathfinder Society failed to obtain a valuable artifact from a wealthy Druman noble using diplomatic means, the eccentric collector challenged them to take it through skill from one of his well-guarded manors throughout the world. You are sent to Ghenett Manor in Katapesh with the hopes of surviving long enough to return with the prize—assuming it’s there at all. Written by Mike Shel.

PSS#5-02: The Wardstone Patrol

A Pathfinder Society Scenario for characters of 3rd to 7th level (Tier 3–7). All-out war has erupted on the long-contested border between the crusader nation of Mendev and the demon-infested Worldwound. With the magical defenses that once held the demons at bay failing, defense of the region now falls to small patrols of mobile soldiers to resupply, reinforce, and communicate between the border's many fortresses and outposts. With so much at stake, the Pathfinder Society has enlisted many of its agents to assist in the war effort, both to protect its own interests and to prevent the onrushing tide of demonic attackers from plunging the entire Inner Sea region into chaos. On one such wardstone patrol, however, the party may find itself facing an enemy of an entirely different nature. Written by Alex Greenshields.

*** Venture-Captain, Pennsylvania—Philadelphia

We got the old Constrategist name back for the Warhorn V2. All the signups have been ported over, so please update bookmarks to https://www.warhorn.net/events/constrategist

Thanks.

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday September 7th, 2013 at the Compleat Strategist in King of Prussia. We have pre-generated characters available to new players if needed.

Sign ups are here http://www.warhorn.net/constrategist/

We will feature

Slot One: 11:15am – 3:15pm

Table One: Pathfinder Society Scenario #01-45: Delirium's Tangle

Slot Two: 4pm – 8pm

Table One: Pathfinder Society Scenario #01-37: The Beggar's Pearl

Blurbs:

PSS #01-45: Delirium's Tangle

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). The Pathfinder Society owes Grandmaster Torch a favor and he's calling it in. It seems he misplaced Nuar Spiritskin, the famous minotaur prince of Absalom, and Torch needs you to find the prince before the city discovers that the minotaur is missing. He sends you deep beneath Absalom into a maddening maze of malign shapes, hideous creatures, and secrets that haven't seen the light of day for more than a thousand years. Written by Crystal Frasier

PSS #01-37: The Beggar's Pearl

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). When a thief arrives at the Pathfinder Lodge in Almas bearing stolen artifacts and writings pointing the way to a lost dwarven gallery, you are sent into the rugged Aspodell Mountains to find the famed dwarven explorer last known to be searching for the gallery as well as the gallery itself. Once there you find a tangled web of darklands creatures in the thrall of a charismatic cult leader with ties to the darkest shadows of the First Realm. Written by James F. Mackenzie

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday September 21th, 2013 at the Compleat Strategist in King of Prussia. We have pre-generated characters available to new players if needed.

Sign ups are here http://www.warhorn.net/events/constrategist

We will feature

Slot One: 11:15am – 3:15pm

Table One: Pathfinder Society Scenario #04-09: The Blakros Matrimony
Table Two: Pathfinder Society Scenario #04-15: The Cyphermage Dilemma

Slot Two: 4pm – 8pm

Table One: Pathfinder Society Scenario #00-03: Murder on the Silken Caravan
Table Two: Pathfinder Society Scenario #03-15: The Haunting of Hinojai

Blurbs:

Pathfinder Society Scenario #04-09: The Blakros Matrimony

A Pathfinder Society Scenario designed for levels 3–7. The eldest daughter of the prominent Blakros family is set to wed an influential Hellknight, and the Pathfinder Society is invited to the festivities. Dressed for a wedding befitting royalty, a team of Pathfinders attend the ceremony on behalf of the Decemvirate, but will their presence ultimately strengthen the Society's relationship with the influential Blakroses, or will events at the wedding bring the already tenuous alliance to a breaking point?

Written by Thurston Hillman

Pathfinder Society Scenario #04-15: The Cyphermage Dilemma

A Pathfinder Society Scenario designed for levels 1–5. In the shadow of the cyclopean Cyphergate that spans Riddleport's harbor, the PCs find themselves embroiled in a dangerous plot of deception that one could only find in Varisia's infamous pirate port.

"The Cyphermage Dilemma" was originally an exclusive adventure, run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year, but has been revised and updated for public release.

Written by Patrick Renie

Pathfinder Society Scenario #00-03: Murder on the Silken Caravan

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). Volunteers are needed to escort the body of a deceased venture-captain across the parched Qadiran desert to Katheer. The Silken Caravan offers passage, hauling exotic treasures across the perilous sea of sands. You'll brave bandits, spies, and unwelcome mourners hell-bent on paying respects to your dead companion. Worse still, the caravan's mistress, a satin-swathed Qadiran princess, has designs of her own on you and your cargo.

Written by Greg A. Vaughan

Pathfinder Society Scenario #03-15: The Haunting of Hinojai

A Pathfinder Society Scenario designed for levels 5–9. Ever seeking long-lost secrets, the Pathfinder Society sends a team of agents to explore a reportedly haunted house in the Dragon Empires nation of Minkai, hoping they can uncover the secret behind the legendary location's tormented past.

Written by Jim Groves

*** Venture-Captain, Pennsylvania—Philadelphia

I am hosting a Pathfinder Society Gameday Saturday October 5th, 2013 at the Compleat Strategist in King of Prussia. We have pre-generated characters available to new players if needed.

Sign ups are here http://www.warhorn.net/events/constrategist

We will feature

Slot One: 11:15am – 3:15pm

Table One: Pathfinder Society Scenario #01-45: The Darkest Vengeance

Slot Two: 4pm – 8pm

Table One: Pathfinder Society Scenario #01-35: Voice in the Voi

Slot Three: 11:15am – 8pm

Table Two: The Godsmouth Heresy

Blurbs:

Pathfinder Society Scenario #01-45: The Darkest Vengeance

When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.

Written by Tim Hitchcock and Mark Moreland

Pathfinder Society Scenario #01-35: Voice in the Void

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).

Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it. Voice in the Void is a follow-up scenario to Pathfinder Society Scenario #5: Mists of Mwangi. When played together, the scenarios create a mini story arc in the famed Blackros Museum.

Written by Rob McCreary

The Godsmouth Heresy

An urban and dungeon adventure for 1st-level & 2nd level characters.

Deep below the anarchic city of Kaer Maga, someone—or some thing—has begun stealing corpses from the city’s most prestigious tomb, the Godsmouth Ossuary. Fearing the worst, the clerics of Pharasma in charge of maintaining the crypts quietly call for aid, not wanting to risk their own members in combating whatever horrors may have crept in from the tunnels and hidden chambers of the legendary Undercity. Yet when the PCs venture below the closed-off sections of the crypt, what they find may be more than they bargained for. For beneath the infamous crypt lies a temple from an ancient empire devoted to sin, and a former Pharasmin cleric who’s weathered his goddess’s wrath to create an army of undead minions, their dead flesh standing ready to support his heretical plans.

The Godsmouth Heresy is an adventure for 1st-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. It takes place beneath the cliff-top city of Kaer Maga, an ancient prison colony turned den of thieves and refugees, fully detailed in Pathfinder Campaign Setting: City of Strangers. In addition to the adventure, which features ancient tombs, horrifying sin magic, and a crazed alchemist, this module also contains statistics for the new rune guardian constructs and a map and overview of the Godsmouth Cathedral, the city’s primary temple devoted to the Lady of Graves. Though this adventure is set in the frontier region of Varisia in the Pathfinder campaign setting, it can easily be adapted for any game world.

Written by Rob McCreary

*** Venture-Captain, Pennsylvania—Philadelphia

The Compleat Strategist, King of Prussia will be hosting several Pathfinder Society gameday events over the next two months. If you wish to come out and join us as we play the Pathfinder RPG please sign up at the warhorn site located at https://www.warhorn.net/events/constrategist where you can sign up for these and other events.

For more information please check the google group here http://tinyurl.com/pfs-stratkop
Or check out what's going on in the Philadelphia area for PFS at http://www.phillypfs.com/

November 2nd

11:15am to 3:15pm will feature The Many Fortunes of Grandmaster Torch (1-7)
4pm to 8pm will feature The Decline of Glory (1-7)

November 16th

11:15am to 3:15pm will feature Stolen Heir (1-5) and You Have What you Hold (3-7)
4pm to 8pm will feature Prince of Augustana (1-5) and Day of the Demon (3-7)

December 7th

11:15am to 3:15pm and 4pm to 8pm will feature The Confirmation (Level 1 characters) in both slots.

December 21st

11:15am to 3:15pm will feature The God's Market Gamble (1-5) and The Traitor's Lodge (3-7)
4pm to 8pm will feature The Darkest Vengeance (1-5) and Sniper in the Deep (5-9)

For blurbs and info on these scenarios please check the warhorn site.

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