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Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Crunch on Calendir has been updated


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

Ruul has a couple Pearl of Power Is. If Elen or Azaraunt can keep Mage Armor up on him, that would be appreciated.

Kallistiel, Numair, and Ruul will be the frontline. Macavity will likely be sucking up his share of hits as well. I wouldn't worry about Kal, between ki-defense and crane wing she'll be extremely resilient (nigh invulnerable) in melee.


Male Fetchling Ninja

Crunch updated, too. Macavity dipped one level of Trapper to have something the Imp can't do: trapfinding; it can still out-stealth him. I'm still debating the exchange of Prestige for the wands that I bought, and free up enough cash for a ring of protection. Decisions, decisions.

The Exchange

Human Bard 1/Paladin 4;
Status:
HP 62/62; AC 17/13/14; CMD 22; Fort +11, Ref +11, Will +10; Init +3; Perc -1

Dot

I will be the flanking fighter. My crunch is complete; if no one picks up outflank, I will swap it out for something else.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Another update on Calendir crunch - was missing the PFS Trait > Added Tracker of the Society

The Exchange

Human Bard 1/Paladin 4;
Status:
HP 62/62; AC 17/13/14; CMD 22; Fort +11, Ref +11, Will +10; Init +3; Perc -1

Macavity with trapper ranger, do you still need Light armor proficiency feat? If not...


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

He got that from being a Ninja.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Numair, I am a veritable fan of teamwork feats, you are almost convincing me into turning to a 2w ranger :D

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14
Ruul Spiritskin wrote:

Ruul has a couple Pearl of Power Is. If Elen or Azaraunt can keep Mage Armor up on him, that would be appreciated.

I was gonna suggest just that Ruul, with the pearls. Both Elen and I have lesser extend rods if I am not mistaken too, so when they can be spared that's a 14 hour mage armor. If you had a rod of lesser extend...


Male Fetchling Ninja

@Numair
Macavity will joyously flank with you but is feat-starved. I can't even get him Quick Draw. Too bad I can't buy a feat with those Prestige points.
cheers


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)

Well at level 9 outflank can be revisited, I'm pretty sure.

So are we going to continue the in-character stuff here? I was looking forward to hearing more from Lt. Ripley and more back story.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

I believe so Elen, but I was under the impression that Lord Manticore was away for the day today, so I am guessing that is why there have been no such updates today


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

I'm in the same boat. I was hoping to find a monk archetype that would let me trade Stunning Fist for Toughness or Power Attack so I could free up a feat but there is none.

Numair, you might just need to trade it out.

Shadow Lodge

Female Changeling Witch / 5 || Init: +3 / HP: 45/45 / AC: 13, Touch: 13, FF: 11 (+4 wMA)
Ruul wrote:
"I look forward to seeing what a priestess of the Lady of Graves is capable of", the bull says with a shake of his head and a snort.

sm 1d20 + 15 ⇒ (4) + 15 = 19

"Well, we shall see if I manage to impress you or not."


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)

Sense Motive: 1d20 + 5 ⇒ (17) + 5 = 22

Elen notices the minotaur flirting in a ham-handed sort of way with the pale cleric, and murmurs to herself, "Well, I've seen stranger couples..."

Elen peers about, wondering if Gronk, Pinwheel, or that merman are still about. Some of the earlier conversants seemed to have lost interest. She digs into her bag for a cookie and nibbles it, handing up another when Ally finishes her song.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

The tension had become palpable in the last couple of minutes - Ripley has fallen silent - most probably lost in contemplation of things gone by - and as such Calendir decided not to disturb her, allowing her to keep her own pace and timing. This did not seem to be a "simple" matter for her, and he would respect this.

Glancing around the table, all seem to be somewhat lost in their own thoughts... After having listened to the amazing voice from that also unique creature perched on Elen's shoulder, the half-orc felt as if the slight weariness and gloom that seemed to have settle down on him from the last two weeks in the wilds, are somewhat lifted and he feels as refreshed as he had just drank from spring water - this prompts him to equate the matters that have gone so far in a different light.

We may be on the brink of something unique... I have never witnessed such a gathering of Pathfinder Society members from such different regions of Golarion - It seems almost as if they selected a large number of applicants for some not yet presented task - the decision seems yet to be made, a selection mayhaps? But what may be the criteria? The challenge ahead? Would they be equating to send us int the Worldwound for some reason?

He realized he was actually looking forward to it - as soon as he had received the missive from his contact, he departed immediately to Avistan and then in a straight line towards its northernmost regions - he wanted to arrive there ahead of time, and so he did. Ever since he has been here, he has come to admire the inhabitants of this region, and the matter of fact attitude in which they approach life in the proximity of the Worldwound - they are oppressed by it, but this does not prevent them for proceeding with their lives - this sort of common courage is perhaps the most valuable of all.

The Exchange

Human Bard 1/Paladin 4;
Status:
HP 62/62; AC 17/13/14; CMD 22; Fort +11, Ref +11, Will +10; Init +3; Perc -1

Looks like its 9the for outflank then. Makes more sense that we'd have had worked out our tactics as teammates instead of just-met strangers.

My mount will get it then as well.

Looking at what to swap it for just now. Open to suggestions.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Since you are going in without a shield, wouldn't stuff like combat expertise be useful?


Male Drow Noble Accountant 12/Monk 10
Ruul Spiritskin wrote:

A couple things.

A) LM, do you mind posting a list of who got the invites. If I make any last minute changes it's going to be in response to what the party is looking like.

B) Can you open the gameplay thread now for people to put tracking posts in? It's a lot easier to follow a thread when it's consolidated in one's campaign page.

Thanks again for choosing me/Ruul!

Good morning everyone. I am now up and about (I think :) and will be around most of the day to answer questions and throw out a few rumors. To answer your questions Ruul, the list of invitees (although I believe you have figured it out now, are as follows:

Invitees:
  • Ruul
  • Elen
  • Lavinina
  • Macavity
  • Numair
  • Calendir
  • Kallistiel
  • Azaraunt

The gameplay thread is open, but I would prefer to keep the tavern thread here, at least until I start things off tomorrow. I am also setting us a couple of spreadsheets on my end so that I can track XP and party treasury (as a backup, I'll leave it up to you guys to figure out how you are going to keep track of treasury). The XP I will track privately, except to say that, with so much going on, I'll be running in the Medium track. Given some of the creatures you'll be fighting later on, you'll still have plenty of opportunity to work up to level 20. Other than that, if you guys have questions (that I haven't answered in reply form today), just let me know.

M

The Exchange

Human Bard 1/Paladin 4;
Status:
HP 62/62; AC 17/13/14; CMD 22; Fort +11, Ref +11, Will +10; Init +3; Perc -1
Calendir Elberen wrote:

Since you are going in without a shield, wouldn't stuff like combat expertise be useful?

Have a wand of Shield,which will help. Also, will get +6 AC when I smite (up to 7/day).

Thinking of taking Antagonize to focus attention on me with Diplomacy.


Male Drow Noble Accountant 12/Monk 10
Elen Emerwen wrote:

@Macavity From a pure optimization standpoint, favored enemy being outsider (evil) would probably make sense in this campaign. Might not fit your character theme, though, possibly. EDIT: Ninja is an alternate class for rogue so dipping into rogue from ninja would only be allowed as a house rule by the GM. On this I would have to say that you picking the Ranger (Trapper) archetype was the better way to go Macavity.

@Calendir Ruul looks like he can dish out a lot of damage, but has low AC. Numair may be playing in this as well, and he is well suited to being a front-liner, with high AC and swift-action self-heals. Summons are also likely to be a significant factor, with four full-casters ready to pop them out, and there's no tank better than a completely disposable animal or outsider. You don't even need to heal them! LOL

@Ruul If you get a wand of mage armor, Elen will use it on you once every hour as needed. You could also use a wand of barkskin yourself, but it would be used up faster. You might want to adjust your expenditures to get yourself an amulet of natural armor, bracers of armor, or something similar.

I saw some of the arguments being made on the recruitment thread about PP and buying wands. However, something to think about is, if you bought a MA wand, with a CL of 2, yes you would be using 4 PP (that alone might be a dealbreaker, but...) you would get a lot more use out of it. Just a thought.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Well, I am guessing from my end, the wand option is left out since I would need Use Magic Device. Unless I offer it to one of my more Arcane or Divinely inclined companions :D


DO NOT DISTURB:
Nyugen sits back in contemplation for several moments before looking back to you. "Nothing that I can remember hearing from anyone will help me to remember more about it. Only that it is considered a priceless artifact that must me returned to the Emperor at all peril, assuming that it is in fact, still within the cursed city of Tsar. I can, of course, try to see if I can find more information, and have that passed along to you in your travels."

Looking at you intently, he says, almost in a whisper, "Can we count on you, Shadow Warrior, to complete this task for our Lodge?"

The Exchange

Human Bard 1/Paladin 4;
Status:
HP 62/62; AC 17/13/14; CMD 22; Fort +11, Ref +11, Will +10; Init +3; Perc -1

Found the perfect feat for the lead-from-the-front dervish:

Flagbearer grants +1 attack, damage, and saves vs fear & charm to allies of the same organization (ie Pathfinders) that can see the flag. Have to hold it in one hand, which doesn't interfere with Dervish Dance since its not a weapon.

I plan to have a silken ribbon banner with the Pathfinder logo that I'll carry by a brass ring streaming behind me into battle.


Male Fetchling Ninja

DO NOT DISTURB SPEAKING TIEN:
"I will do everything within my power to complete this task for the Lodge and Amara Li." Bao answers in a traditional formal way indicating his childhood training in Lingshen.

He continues informally. "in my experience, these clues are quoted from ancient texts where the author and some times storyline can be clues in and of themselves. I accept that you will do everything within your power to discover this information," and finishes with some formal phrasing.

Bao sits back and pauses in contemplation. "Now that our agreement has been reached, may I ask you what has brought you here, so very far from our homeland?"

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12
Numair Nejem wrote:

Found the perfect feat for the lead-from-the-front dervish:

Flagbearer grants +1 attack, damage, and saves vs fear & charm to allies of the same organization (ie Pathfinders) that can see the flag. Have to hold it in one hand, which doesn't interfere with Dervish Dance since its not a weapon.

I plan to have a silken ribbon banner with the Pathfinder logo that I'll carry by a brass ring streaming behind me into battle.

Seems like a great idea - dang, you'll be the true shining beacon up front :D

I've been fiddling for a long time with the idea of having a horse companion... And this seems like such a good group to act out all of my imagined ranger possibilities. I've tried... but I cannot part from my cat :D

@Lord Manticore: I have taken desert as my Favoured Terrain, would that be in agreement with the fact that I've been around this place for a couple of months?

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

That is a great feat for a dervish dancer as you can't do much else with your off hand. And it will help to make up for your "bardic Inspires" only working on you with that archetype. Good choice.


Male Fetchling Ninja

@Numair

As much as Macavity would enjoy the morale bonus, don't you need a hand free to use Lay on Hands, because you don't cast spells much?

OGC wrote:
Despite the name of this ability, a paladin only needs one free hand to use this ability.

Fey Foundling is an interesting feat, too.

cheers


Pat sits there for a couple of moments, lost in thought. Old battles and aquaintences. Old friends...enemies. Her last meeting with her war-brother...her last meeting with Him...

The Story of the lost Weapon:
She snapped out of it, realizing that there were several people looking at her. She re-focused and began to speak again. "Yes. I was His servant. I served under Aroden for several decades upon the outbreak of the Worldwound. But I was regarded well upon Him. A week before He met his fate in Cheliax, He came to me in my dreams. I was told that a great fire was coming and easily swallow an old kingdom, and may well swallow all of Golarion. He was going off to do what He could to turn the tides, but that even He may not come back from this event.

"Before the dream ended, he asked me to guard something that belonged to him. He said that it was something that he had used since in the days before He became immortal, a god. He did not use it as much now as he did before, but it still held much sentimental value to him, and it had been touched by two of his friends, which made it even more valuable. When I asked what it was, He simply said to take care of it, and that I would know when and how to use it.

"When I woke, there was a hammer in my tent, a mighty warhammer. I noticed that the side of the hammer had three faces on it. I recognized Him, Aroden. But also there was Sarenrae and Groteus, although I did not recognize the orc God at first. It seemed odd that such an old God should grace this hammer, until I realized that He stood for the end of all things. Surely, were someone meet the business end of this fine instrument of destruction, it would be the end of him. A week later, after He was slain, I had a terrible vision of the event, even though I was hundreds of leagues away from him. I awoke and went immediately to his hammer. His face was gone! That is when I knew that I would no longer directly serve him.

"I unfortunately did not know how to wield a hammer properly, but my war-brother, Sir Fortingray, did. When the time came that General Zelkor called for the Fifty and One to enter Tsar, Sir Fortingray was one of the chosen. I knew what to do at that point, as He had told me. I gave the hammer to Sir Fortingray, asking him to use it in His name. Fortingray knew what I meant and accepted the hinor. The next hour, he rode off to Tsar to meet his destiny.

"He was human, but still quite young, particularly so young yet able to receive a knighthood. IF he were still alive, I would have found out about it by now. But I am now sure that he is dead."

Pat looked around the table. There were fewer in number now, the hour was growing past sundown. "I had hoped to go into Tsar and find him myself. I feel that something not right has happened to Fortingray, and to the Hammer. I can no longer feel its presence and that has me frightened. If you, who are going into that accursed city, I would be most grateful if the artifact could be retreived. I have ammased a fair amount of wealth over the centuries, and I would be willing to part with some of it, should the hammer come back to me. Please, tell me, could you perform this task for me?"


Male Drow Noble Accountant 12/Monk 10
Calendir Elberen wrote:
Numair Nejem wrote:

Found the perfect feat for the lead-from-the-front dervish:

Flagbearer grants +1 attack, damage, and saves vs fear & charm to allies of the same organization (ie Pathfinders) that can see the flag. Have to hold it in one hand, which doesn't interfere with Dervish Dance since its not a weapon.

I plan to have a silken ribbon banner with the Pathfinder logo that I'll carry by a brass ring streaming behind me into battle.

Seems like a great idea - dang, you'll be the true shining beacon up front :D

I've been fiddling for a long time with the idea of having a horse companion... And this seems like such a good group to act out all of my imagined ranger possibilities. I've tried... but I cannot part from my cat :D

@Lord Manticore: I have taken desert as my Favoured Terrain, would that be in agreement with the fact that I've been around this place for a couple of months?

I would be ok with that.

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

The elven wizard considers the drow's request.

Sense Motive: 1d20 + 6 ⇒ (8) + 6 = 14

This weapon is an artifact of Cheliax. I would see it returned to you to continue your stewardship of it, if is within my power to do so.

Shadow Lodge

Male Half-Orc Ftr1/Ranger lvl7 | HP 68 | AC 22 FF 16 T17 | Saves +11/+13/+6 | Init + 7 (+9 in Favored Terrain) | Per. +12

Fiddling with the bronze bow symbol around his neck, Calendir offers - I am not moved by religion, neither of old nor young gods - I respect them and those who worship them - "Old Deadeye" himself seems to have seen something in me, and he lets me use his tools to meet my goals, but he expects me to make it on my own... It does not matter - if this item has been entrusted to you, either by a friend or a God, and you have entrusted it to a brother that is now lost, I have no objections in returning it.

But something puzzles me lieutenant - how come you have concluded we are going to abandoned Tsar?

Did I miss something? If I did, I will stand corrected :D


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)
Macavity the black wrote:

@Numair

As much as Macavity would enjoy the morale bonus, don't you need a hand free to use Lay on Hands, because you don't cast spells much?

Unless the GM approves a 'hands free' version of the flag, attached to a ring perhaps, then he would have to drop his flag to do lay-on-hands. Still a good option, though, since that's a free action and he can do that in the same turn as a LOH.


Male Drow Noble Accountant 12/Monk 10
Calendir Elberen wrote:

Fiddling with the bronze bow symbol around his neck, Calendir offers - I am not moved by religion, neither of old nor young gods - I respect them and those who worship them - "Old Deadeye" himself seems to have seen something in me, and he lets me use his tools to meet my goals, but he expects me to make it on my own... It does not matter - if this item has been entrusted to you, either by a friend or a God, and you have entrusted it to a brother that is now lost, I have no objections in returning it.

But something puzzles me lieutenant - how come you have concluded we are going to abandoned Tsar? No you didn't miss anything, I'll explain in a minute. :)

Did I miss something? If I did, I will stand corrected :D

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

Sounds like a good reason to get a weapon cord for that scimitar. :)


Male Drow Noble Accountant 12/Monk 10
Elen Emerwen wrote:
Macavity the black wrote:

@Numair

As much as Macavity would enjoy the morale bonus, don't you need a hand free to use Lay on Hands, because you don't cast spells much?

Unless the GM approves a 'hands free' version of the flag, attached to a ring perhaps, then he would have to drop his flag to do lay-on-hands. Still a good option, though, since that's a free action and he can do that in the same turn as a LOH.

To have it built into his armor would be about 10 gp (my call, some kind of ring built/sewn as part of the armor, with some kind of hooking mechanism to 'lock in' the flag). To have it "patched" into his current armor is okay, but if he takes a crit to his armor, the flag is likely the first thing to go fly.


"Good Calendir, whilst I know that I am not part of the list, I am privy now those who are being, 'invited to the ball.'"

With that, I'll be picking up the conversation in the Gameplay thread tomorrow. Please keep an eye out. PM's (in character) are now in effect. Everyone have a good night. Further conversations in the Discussion forum (past tomorrow) can be carried on ic or ooc, about any topic. Yes, the politics and sex lamps are now on, please be adults (or at least grown up children :P ) about discussions. Good night. M

Shadow Lodge

Female Changeling Witch / 5 || Init: +3 / HP: 45/45 / AC: 13, Touch: 13, FF: 11 (+4 wMA)

Goodnight GM. I had a rather busy day, but I'll be finishing up my gold expenditures this evening and checking over my sheet to get it ready for game on tomorrow.


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)

OK, background and personality are written for Elen. Background is pretty detailed, about 10 paragraphs, with lots of historical events of the last Golarian century and a half being woven in there. (I hate elf backstories that boil down to, "Yeah so he was hanging out in the woods for 200 years before coming out and becoming an inqusitor of Abadar," or what have you.)

Improved formatting of the Crunch will come very soon, but I wanted to focus on this background first.

Azaraunt, good call, a weapon cord would certainly make it easier, especially if he has a spiked gauntlet as a backup weapon. Turn 1, attack with scimitar, drop as free action, LOH as swift action. In between turns, can still take AoOs with spiked gauntlet. Turn 2, Swift action to retrieve scimitar, attack again. However, if the GM is willing to let the banner be attached instead of held, that would probably be better.

Dark Archive

M Elven Wizard 6/Diabolist 2 | HP 46/46 | AC 20/24 FF 15/22 T16 | Saves +6/+11/+7 | Init + 11 | Per. +14

Headed to work now, but looking forward to readying your background Elen. Will have to wait for lunch now. My background is not as long, but then again I am a young elf by compare, at a mere 50 years of age. I think that might qualify me as a young adult. Not sure.


Male Fetchling Ninja
Elen Emerwen wrote:

OK, background and personality are written for Elen. Background is pretty detailed, about 10 paragraphs, with lots of historical events of the last Golarian century and a half being woven in there. (I hate elf backstories that boil down to, "Yeah so he was hanging out in the woods for 200 years before coming out and becoming an inqusitor of Abadar," or what have you.)

How did Elen get her Improved Familiar? Did I miss it in the background?

cheers

The Exchange

Human Bard 1/Paladin 4;
Status:
HP 62/62; AC 17/13/14; CMD 22; Fort +11, Ref +11, Will +10; Init +3; Perc -1

Ready!

Btw, Numair will be stoked once he meets your cat, Calendir.


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)

@Macavity I put it in the personality section.


Male Drow Noble Accountant 12/Monk 10

OK I'm not sure if I am doing something wrong, but I can't link the gameplay thread to this campaign. I had to create a separate thread in the Play-by-Post Forum, but it won't link without starting a new campaign. A little help on this one?

EDIT: Never mind, I got it sorted out. The gameplay thread is open and I have posted the first part of the intro, specifically for Macavity, everyone else's intro will be up momentarily.

M


Female Elf Witch (Winter Witch) 3 / Cleric VMC | HP 21/21 | AC:14, T:13, F:11 | CMD:13, CMB:0 | Save (F+2, R+4, W+4) | Init:+3 | Perc: +8 (-2 without familiar)
Calendir Elberen wrote:
Well, I am guessing from my end, the wand option is left out since I would need Use Magic Device. Unless I offer it to one of my more Arcane or Divinely inclined companions :D

Elen has no problem with the melee types of the party lining up to be poked with sticks by her or her familiar. ^_^

Shadow Lodge

Female Changeling Witch / 5 || Init: +3 / HP: 45/45 / AC: 13, Touch: 13, FF: 11 (+4 wMA)

Don't leave me out Elen. Lavinia wants her share of stick pokey fun. :)


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

Once everyone's checked in, can you move the previous campaign to inactive? I'm trying to minimize clutter on my campaigns page.


Male Drow Noble Accountant 12/Monk 10
Ruul Spiritskin wrote:
Once everyone's checked in, can you move the previous campaign to inactive? I'm trying to minimize clutter on my campaigns page.

I can do that, but how?


male minotaur cleric of Baphomet 6 | HP64/64 | AC19/18/11 | Init:+1 | Perception:+3 | Lowlight/Darkvision | Fort:+9 Ref+4 Will+9
Resources:
Channel 4/4 | Fury 6/6 | Ferocious Strike 6/6
Active Buffs:

Click on the Campaign Title > Edit this Campaign > The first checkbox is "This campaign is no longer active."


Male Drow Noble Accountant 12/Monk 10

OK It's done.

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