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Spell DC boosts


Advice


I'm playing my first wizard in an up coming ap, and was wondering what suggestions there were to boost the dc saves of my spells.


Pathfinder Adventure Path Subscriber

Boost your intelligence.

Spell focus and Greater Spell Focus, albeit only if lots of your spells come from a single school.

Be a gnome for illusions.

Use spells that don't have saving throws.


Feats:
Spell Focus +1dc for 1 school
Greater Spell Focus +1dc for same school as spell focus
Varisian Tattoo will get u +1cl and +1dc to one school of magic
Bloatmage Intiate will get u +1cl and +1dc with a bit more downside

Trait:
Loreseeker will allow u to pick 3 spells of any level and u get +1cl and +1dc to those..

Feats:
Elemental Focus and Greater will boost a particualr energy type and additional +1 for each..

Osirion

WerePox47 wrote:

Feats:

Spell Focus +1dc for 1 school
Greater Spell Focus +1dc for same school as spell focus
Varisian Tattoo will get u +1cl and +1dc to one school of magic
Bloatmage Intiate will get u +1cl and +1dc with a bit more downside

Trait:
Loreseeker will allow u to pick 3 spells of any level and u get +1cl and +1dc to those..

Feats:
Elemental Focus and Greater will boost a particualr energy type and additional +1 for each..

Neither Varisian Tattoo nor Bloatmage initiate increase your spell DCs - only your caster level.

Late down the line and a huge investment but Eldritch Heritage, Improved and Greater Eldritch Heritage: Arcane nets you another +2 to the DCs of one school.

Silver Crusade

Best ways to up your spell DCs:

1st: Start with a 20 INT from your base abilities + race
2nd: Spell Focus and Greater Spell Focus (Conjuration mechanically is the "best" school but pick one you like and stick to it).
3rd: Headband of Intellect, invest in one as early as possible.


Thanks for the suggestions everyone.

Cheliax

Lesser persistent metamgic rod later when you can afford the 9K.


If you have a minion or adventuring companion which can demoralize opponents, that -2 to their saves is basically like +2 to your DC!

My 10th level ranger's large wolf companion, with 3 intelligence, Intimidating Prowess, Dazzling Display and trained in the Perform (Intimidate) trick, at +21 intimidate vs. medium-sized opponents, almost always demoralizes foes within 30 feet... spellcasters love it :)

Sczarni

Pathfinder Companion Subscriber

As David was saying, it is easier to lower someone's saves than it is to raise your own DCs. If you go crazy with the debuffs you can have some pretty high penalties to saves.

Some of the basics:
Shaken condition: -2 to saves and most other rolls
Sickened condition: -2 to saves and some other rolls
Negative Levels: -1 for each negative level

If you had both conditions and one negative level, that is a penalty of -5, which is pretty heavy.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Thanks Caleb! Now I know WHY that dang Trog wizard wrecked the party saves!


If you go with kitsune sorcerer you can also raise your enchantment DCs with your favored class bonus.


Man. I wish you could raise DC racially for either Evocation or Conjuration. :)

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