Arassuil |
First Question: If I have a Maneuver Master Monk, and I make an Overrun attempt as part of my Flurry of Maneuvers, how far do I go?
When you attempt to overrun a target, it can choose to avoid you, allowing you to pass through its square without requiring an attack. If your target does not avoid you, make a combat maneuver check as normal. If your maneuver is successful, you move through the target's space. If your attack exceeds your opponent's CMD by 5 or more, you move through the target's space and the target is knocked prone. If the target has more than two legs, add +2 to the DC of the combat maneuver attack roll for each additional leg it has.
The bolded text indicates that if it's successful, I move through the target's space. My question is: how far do I move? Up to my movement speed, or only until I'm on the other side of the creature's space?
Second question: does the movement for the overrun provoke? Provoking from other creatures during the move sounds likely, but what about the creature I just overrun'd? I think this question has come up in the past, but I don't know if it's been answered yet.
I'm working on a 2 weapon fighting Ranger build who might dip 1 level into Maneuver Master Monk, and use Overrun in conjunction with Spiked Destroyer for some free movement plus extra spiked armor attack (as long as I can figure out a way to be a Monk while still worshipping Gorum; perhaps as an ex-Monk who is no longer Lawful and found his faith in Gorum...)
Shalmdi |
First Question: If I have a Maneuver Master Monk, and I make an Overrun attempt as part of my Flurry of Maneuvers, how far do I go?
I do not think this is directly covered anywhere, but it does not seem like Overrun would qualify for the Flurry of Maneuvers. The Flurry allows you to ignore the action type (standard or attack) but not other requirements. Overrun also requires you to take a move action or charge when you use it. For a flurry, you clearly aren't doing either. That is just my two coppers though. I think that one will probably need to be decided by your GM.
Second question: does the movement for the overrun provoke? Provoking from other creatures during the move sounds likely, but what about the creature I just overrun'd? I think this question has come up in the past, but I don't know if it's been answered yet.
This one is much easier. Yes, you provoke an AoO from both the target of the Overrun and his allies. Unless of course, you have Improved Overrun. In that case, you only provoke from the others and not the target.
Kazaan |
FoM allows you to perform a combat maneuver regardless of whether it replaces a melee attack or requires a standard action. The actual overrun attempt is a standard action but the movement/charge has to be performed separately and the overrun has to occur concurrent with the move/charge. So, basically, you could overrun as part of your FoM, but since you're not moving it's like trying to disarm an unarmed opponent.
SlimGauge |
I would think that what Maneuver Master lets you do with an overrun is to overrun your target AND perform some other maneuver to it as well. Overrun him AND kick his weapon away in the process (disarm). Or overrun him AND pull his helmet down over his eyes (dirty trick used to blind). Or overrun him AND put him on his ass (trip). Etc.
Kazaan |
I would think that what Maneuver Master lets you do with an overrun is to overrun your target AND perform some other maneuver to it as well. Overrun him AND kick his weapon away in the process (disarm). Or overrun him AND pull his helmet down over his eyes (dirty trick used to blind). Or overrun him AND put him on his ass (trip). Etc.
The only way I see someone doing this is coupling Mobile Fighter's Rapid Attack (allows you to take a full-round + move action at expense of highest-bab attack). But, keep in mind, Overrun already knocks prone if you beat the DC by 5 or more. So you could, hypothetically, use Rapid Attack, move to them, overrun, knock them prone, then do whatever else while they're prone (disarm or grapple would be my votes) and stop in the square immediately behind them.