Alitan |
I'm not CERTAIN, but last time I checked only Gunslingers and a couple of very specific archetypes were allowed to take Gunsmithing at all in PFSOP. I don't think a Summoner can take Gunsmithing.
But do check with someone more in touch with the current state of things; this is just something I think I remember from some earlier threads...
Dylos |
I'm not CERTAIN, but last time I checked only Gunslingers and a couple of very specific archetypes were allowed to take Gunsmithing at all in PFSOP. I don't think a Summoner can take Gunsmithing.
But do check with someone more in touch with the current state of things; this is just something I think I remember from some earlier threads...
Gunsmithing is a legal feet choice according to the additional resources, however all the archtypes that give guns to other classes aren't.
Avatar-1 |
I'm not CERTAIN, but last time I checked only Gunslingers and a couple of very specific archetypes were allowed to take Gunsmithing at all in PFSOP. I don't think a Summoner can take Gunsmithing.
But do check with someone more in touch with the current state of things; this is just something I think I remember from some earlier threads...
I thought this was the case as well, but the additional resources page doesn't reflect that (at least not now). When did this change? This breaks one of my character builds if we just need to take the Gunsmithing feat instead of a whole level of gunslinger for it.
kinevon |
Alitan wrote:I thought this was the case as well, but the additional resources page doesn't reflect that (at least not now). When did this change? This breaks one of my character builds if we just need to take the Gunsmithing feat instead of a whole level of gunslinger for it.I'm not CERTAIN, but last time I checked only Gunslingers and a couple of very specific archetypes were allowed to take Gunsmithing at all in PFSOP. I don't think a Summoner can take Gunsmithing.
But do check with someone more in touch with the current state of things; this is just something I think I remember from some earlier threads...
Pretty much always.
Gunslinger = legal
Gunslinger archetypes = mostly legal
non-Gunslinger firearms archetypes = all illegal
Gunsmithing = Always legal but modified
EWP: Firearms = always legal, of no value without the Gunsmithing feat
Gunsmith Kit = always legal, required for discount on ammo
Craft (Alchemy) = allways legal, needed for discount on alchemical cartridges
As far as can remember, the Gunsmithing feat was always legal for anyone to take, all the way back to the playtest.
Dylos |
Also, the eidolon will need to have appropriate limbs to use a firearm. No quadrupeds or serpents, without the arms evolution, need apply.
I was thinking a serpent with an arms evolution, since the serpent has the highest dexterity and strength wouldn't be very useful for a gun user, plus the idea of a Naga with a gun seems kinda interesting as well.
Also, it seems like small characters (like having a Gnome summoner perhaps) can purchase medium guns (for the medium eidolon) but as large and larger guns are never legal, the large evolution would not be of much use to a gun wielding eidolon.
dragonkitten |
I have never seen anyone have an eidolon use a gun. I am curious as to how it turns out. What happens to the gun if the eidolon gets "popped"? Does it drop on the ground or go with the eidolon itself?
I would have my eidolon with a gun look like a monkey, because it reminds me of favorite sequence in a comic ever.