Talonhawke |
The crb list the differences between improvised and normal weapons. Since it doesn't list a difference on the subject of threatening nothing is different in that aspect. Combined with the fact that when a weapon doesn't threaten it's called out the logical assumption is that yes if someone provoked when your adjacent with a mithril waffle iron you can brain them with it as an AoO.
LoreKeeper |
An "improvised" weapon is still a weapon. It's effectively a subset of all the possible weapons.
A caster with a bare hand typically does not threaten.
@BigNorseWolf:
Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you’re unarmed, you don’t normally threaten any squares and thus can’t make attacks of opportunity.
Additionally, Improved Unarmed Strike mentions that without the feat your unarmed strikes do not count as armed.
BigNorseWolf |
An "improvised" weapon is still a weapon. It's effectively a subset of all the possible weapons.
A caster with a bare hand typically does not threaten.
@BigNorseWolf:
Quote:Squares: You threaten all squares into which you can make a melee attack, even when it is not your turn. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you’re unarmed, you don’t normally threaten any squares and thus can’t make attacks of opportunity.Additionally, Improved Unarmed Strike mentions that without the feat your unarmed strikes do not count as armed.
... which means that a caster with a bare hand and a shield
The shield is a martial bashing weapon, whether or not you're proficient with it.
Quandary |
i think at certain levels it comes down to GM calls...
You cannot bash with a tower shield, nor can you use your shield hand for anything else.
you can't bash with it, and just taking the imp. weapon penalties shouldn't change that, so to use it as an improvised weapon, it would have to be in some other manner, like holding as a surf board and shoving it towards enemies with the edge.
because of the line 'you cannot use the shield hand for anything else', i would say that it can't be used as an imp. weapon while it is equipped as a tower shield, you have to take it off completely, and find some way to wield it as an imp. weapon.
...if it's usable at all, that's not clear, and certainly one can't use ANY object as a weapon, even if that couch looks enticing. the idea of 'razor sharp chair leg' MIGHT suggest that a chair itself is not a good imp. weapon, but one of it's legs may be... since we're supposed to figure out imp. weapon damage by comparing to real weapons, it seems reasonable to say 'well, there is no weapon equivalent... sorry, this you can't wield this as an imp. weapon.
how to class imp. weapons damage-wise, damage-type wise, is all a GM call,
so how you must be wielding a given object, or if it's possible to wield, is just another GM call...
i would let you wield it with 2 Hands only, but it would do club damage...