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Throwing Creatures


Rules Questions


I have a question about throwing creatures, ex: a Goblin Snake (Bestiary 3 pg. 132) is trying to gather more goblins and my groups Barbarian wants to throw it over the edge into a pit... What are the rules on that.


How I'd run it:

He needs to grapple it to get a hold of him. Then while maintaining the grapple, move toward the pit, then drop him as a free action.

Alternately, bull rush him into the pit.


i am assuming the Goblin Snake is a category smaller here:

i would have him score a Pin, then allow him to throw the pinned creature as a standard action with a -4 non-proficiency penalty (unless he can Throw Anything) with a range increment of 5 at the square of the pit.

if i was feeling expedious, and this scene was not a boss fight, and the pit was nearby, i might allow a raging barbarian to take a full round and outscore the creature by 5 or more on an attack vs CMD to do the same, provoking a single attack of opportunity (unless he has Improved Grapple).

Cheliax

But what if, say, I had this "friend", right?

And this "friend" played a Mr. Hyde Alchemist, with Enlarge Person active on him, right?

And maybe this "friend" had a friend, too, who plays a furiously angry little halfling who really, really wants to be thrown toward enemies by the Alchemist, who has the "Throw Anything" feat.

How would this work out?

I mean, other than hilariously for me, erm, my friend?


Why would you need to Pin something to throw them?

In real life, throwing someone is way easier than Pinning them.


Lamontius wrote:


But what if, say, I had this "friend", right?

And this "friend" played a Mr. Hyde Alchemist, with Enlarge Person active on him, right?

And maybe this "friend" had a friend, too, who plays a furiously angry little halfling who really, really wants to be thrown toward enemies by the Alchemist, who has the "Throw Anything" feat.

How would this work out?

I mean, other than hilariously for me, erm, my friend?

As the target (the halfling) is willing, all you have to do is determine how many dice of damage a halfling does, and treat him as an improvised weapon. :)

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