Does permanency transfer with reincarnate?


Rules Questions

Scarab Sages

If a character uses permanency to make some spells permanent on their character, do those spells transfer to the new body when reincarnated? Are the spells bound to the body or the soul of the character?

Sovereign Court RPG Superstar 2011 Top 32

I would say that personal range spells could conceptually target the caster's spirit and therfore transfer. Any spell that targets a creature would cease to function as the dead body is an object, not a creature. Spells that can target objects or creatures would probably persist through raise dead, but not reincarnate as you are creating a completely new body.

I don't think there is a RAW on this issue so expect a lot of GM variation.

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild Subscriber
Talieson wrote:

If a character uses permanency to make some spells permanent on their character, do those spells transfer to the new body when reincarnated? Are the spells bound to the body or the soul of the character?

They are bound to the body. And are buried along with it. You can't target a spirit so the body is the obvious answer.

Dark Archive RPG Superstar 2013 Top 32

LazarX wrote:
They are bound to the body. And are buried along with it. You can't target a spirit so the body is the obvious answer.

I agree with this statement. The "target" of the spell is no longer extant, so the spell effect ends.

Dark Archive

LazarX wrote:
Talieson wrote:

If a character uses permanency to make some spells permanent on their character, do those spells transfer to the new body when reincarnated? Are the spells bound to the body or the soul of the character?

They are bound to the body. And are buried along with it. You can't target a spirit so the body is the obvious answer.

Yeah, the body blocks line-of-effect to the spirit. :)

Seriously, though, I'd also go with the spells being stuck to the body, and therefore lost.

Just one of those things that kinda sucks about getting killed.

On the other hand, I am nothing if not contrary, so you could argue otherwise by pointing at the workings of the astral projection spell, or the nature of outsiders, who form 'fake' bodies when they visit the mortal planes, that retain all of their constant spell-like abilities and whatnot, even 'though they are just spiritual replicas of their original bodies on the outie/innie/upper/downer planes.

Using that logic as precedent, a permanant spell could very well be argued to 'anchor' to the 'person' (which is their immortal soul/spirit/dark passenger) even if their meatsuit has bitten the big one (or even been abandoned entirely, in the case of reincarnation).

As always, your GM will be the final arbiter.


From a RAW perspective it's vague. And this isn't just the case for Permanency but for any spell with a long duration I think. I may be wrong though, don't have access to book or PRD from the phone.

Personally, if something like that ever comes up, I would probably let it stay if it was something mainly bound to the mind of the character (Fox's Cunning, Feeblemind, Bestow Curse) but let it drop if it was something mainly bound to the body (Alter Self, Dominate Person).

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

I'd say just be conistent.

If spells made with permanency tranfer, then things like magical curses will too.

"Good news Bob, you've been reincarnated and your arcane sight is still running."
"Hooray!"
"Unfortuantely your friends reincarnated you on a full moon, and you're lycanthropy did to. Everyone roll for iniative!"


I agree with Matthew either way works just be conistent. If you get good permanency saved spell then you also get blindness/deafness, curse, feedbull mind, magical dieseas as well.

If donot get good permanency saved spell then you also donot get blindness/deafness, curse, feedbull mind, magical dieseas as well.

So it win lose or lose win GM s pick.


No other spells transfer over after death so I see no reason why that one should. Your new body never had the chance toe receive those spells.

Now as "rule of cool" I might allow it, but once the body dies it becomes a corpse and is ineligible.

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