Is there a score board for factions, and if so, can we see it?


Pathfinder Society

Grand Lodge 1/5

I'd love to know where the last two series ended in terms of best performing (and by extension, most popular) factions and where we are trending now for this year.

Is there a scoreboard somewhere and if so, can we see it?

It would be cool to also see sessions played vs. prestige received as well - maybe some factions tend to perform better than others on a like for like basis.

Grand Lodge 4/5

Helaman wrote:

I'd love to know where the last two series ended in terms of best performing (and by extension, most popular) factions and where we are trending now for this year.

Is there a scoreboard somewhere and if so, can we see it?

It would be cool to also see sessions played vs. prestige received as well - maybe some factions tend to perform better than others on a like for like basis.

Nope, no such animal that I am aware of. Paizo keeps that information very close to the vest. We really only find out at the end of each season, and ussually only who the over all winner is.

Nathan Meyers
NYC GM/Player

Grand Lodge 1/5

Awwww man.

Maybe if some more players want to see the score board it may change. I'll live in hope.

I heard Cheliax wasn't doing so well as a factor last year but they got a fair whack of love at the last convention I was at so who can tell where we will be at in a few months time.

Liberty's Edge 4/5 5/5

Seasons 0-2:
Winner: Andoran (marked by changed logo and promotion for faction leader)
2nd: Osirion
3rd=: Taldor
3rd=: Qadira
5th: Cheliax

I've not seen anything for season 3.

Note that Cheliax's suitor at the recent Grand Convocation appears to have been the successful candidate.

The Exchange 5/5

In the past the best way to get a perspective is to poll the GMs and have them share their data. Most of us are happy to talk about ourselves. If you get a few to share their post-GenCon 2011 GM session data, I'm sure it will catch on and you will come as close to an answer as you are going to get.

Paizo Employee Director of Brand Strategy

We've talked about doing something showing the success of each faction in terms of reaching its own goals rather than to compare them with one another, but currently no such meter exists for public viewing.

*

Does GMing affect the faction's score? Specifically when the GM is not applying the credit to a character?
Does playing slow affect the faction's score?

Sczarni 4/5

yes because you get less prestige when you play slow. GMs apply to their factions when they report for their characters.

Grand Lodge 4/5

lantzkev wrote:
yes because you get less prestige when you play slow. GMs apply to their factions when they report for their characters.

But you play twice as many scenarios on slow play. It balances out. And there are fewer people than you think actually using slow play that it isn't going to cause a major swing in the numbers one way or another.

3/5

Michael Brock wrote:
lantzkev wrote:
yes because you get less prestige when you play slow. GMs apply to their factions when they report for their characters.
But you play twice as many scenarios on slow play. It balances out. And there are fewer people than you think actually using slow play that it isn't going to cause a major swing in the numbers one way or another.

Your post brings up a question I'm wondering about. Are faction rankings are based on total prestige earned, rather than by mission success rate?

What about faction survival?

-Matt

3/5

Michael Brock wrote:
lantzkev wrote:
yes because you get less prestige when you play slow. GMs apply to their factions when they report for their characters.
But you play twice as many scenarios on slow play. It balances out. And there are fewer people than you think actually using slow play that it isn't going to cause a major swing in the numbers one way or another.

Your post brings up a question I'm wondering about. Are faction rankings are based on total prestige earned, or by mission success rate?

What about faction survival?

-Matt

Sczarni 4/5

Quote:
But you play twice as many scenarios on slow play. It balances out. And there are fewer people than you think actually using slow play that it isn't going to cause a major swing in the numbers one way or another.

Well yeah, but assuming they play as many sessions as normal people do (and they don't play twice as many) it means less. Also with the replay rules what they are, someone on the fast progression doing em all will generate twice as much prestige as anyone on the slow track playing them all.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

This is the season where things change. Right now each faction leader has posted either goals or bad situations that they are in. As the resolution of those goals will depend on the success of faction missions which are going to be contested and contrary goals in many cases, we'll most likely see end of year changes that reflect overall gain or loss.

Grand Lodge 4/5

lantzkev wrote:
Quote:
But you play twice as many scenarios on slow play. It balances out. And there are fewer people than you think actually using slow play that it isn't going to cause a major swing in the numbers one way or another.
Well yeah, but assuming they play as many sessions as normal people do (and they don't play twice as many) it means less. Also with the replay rules what they are, someone on the fast progression doing em all will generate twice as much prestige as anyone on the slow track playing them all.

People on slow progression, by and large, are people that play more than most. Additionally, there simply arent that many players on slow track. i believe it is somewhere around 1-2%. Also, when you have tens of thousands of players the numbers balance out.

Grand Lodge 4/5

Mattastrophic wrote:
Michael Brock wrote:
lantzkev wrote:
yes because you get less prestige when you play slow. GMs apply to their factions when they report for their characters.
But you play twice as many scenarios on slow play. It balances out. And there are fewer people than you think actually using slow play that it isn't going to cause a major swing in the numbers one way or another.

Your post brings up a question I'm wondering about. Are faction rankings are based on total prestige earned, or by mission success rate?

What about faction survival?

-Matt

Mission success rate. If we went by total prestige earned, Andoran has 3 times as many members as the next faction and it wouldn't be fair.

5/5

Stupid Andoran.

Grand Lodge 5/5

I fail to see how this would be unfair. ;)

5/5

Come closer and let me show you..

Sczarni 5/5 * Venture-Lieutenant, Washington—Pullman

*Is enthused to see this Kyle on Seth violence*

Hate those pesky Andorans. Honestly who doesn't like some good slave action!

Grand Lodge 5/5

Kyle Baird wrote:
Come closer and let me show you..

You just come closer...just a little closer...and...reflex save to avoid stepping in the bear trap, please. :P

3/5

Michael Brock wrote:
Mission success rate. If we went by total prestige earned, Andoran has 3 times as many members as the next faction and it wouldn't be fair.

Nice, I'm glad it's based on success rate. The trouble becomes... when someone's record shows 1 Fame earned, does Paizo know the difference between someone who slow-tracks and someone who failed a mission? If they show up the same, then the slow-tracker would be bringing down the overall success rate of his faction, which would mean that a slow-tracker is inherently hurting his faction.

-Matt

5/5 *

Mattastrophic wrote:

Nice, I'm glad it's based on success rate. The trouble becomes... when someone's record shows 1 Fame earned, does Paizo know the difference between someone who slow-tracks and someone who failed a mission? If they show up the same, then the slow-tracker would be bringing down the overall success rate of his faction, which would mean that a slow-tracker is inherently hurting his faction.

-Matt

I believe this is what Mike was referring to when he said that the % of slow trackers is so small that it will hardly make a difference. Plus, I'm sure all factions have people on slow tracks, so it will even out some even more.


CRobledo wrote:
Mattastrophic wrote:

Nice, I'm glad it's based on success rate. The trouble becomes... when someone's record shows 1 Fame earned, does Paizo know the difference between someone who slow-tracks and someone who failed a mission? If they show up the same, then the slow-tracker would be bringing down the overall success rate of his faction, which would mean that a slow-tracker is inherently hurting his faction.

-Matt

I believe this is what Mike was referring to when he said that the % of slow trackers is so small that it will hardly make a difference. Plus, I'm sure all factions have people on slow tracks, so it will even out some even more.

That's something that would have to be mentioned as "assumed" in the methodology, unless we have a way to find out who does the slow track and what faction they're in. We can assume a 1-2% slow track, but does it vary by faction? For example, a hypothetical situation where Andoran has the highest member rating and for some reason also has the lowest slow track participation, while Cheliax has the lowest member rating and the highest slow track rate might skew the results in a potentially significant way. (All that was a hypothetical an may not reflect reality).

Grand Lodge 1/5

I just wanna see the score board... we can tweak it later.

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